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Part 1: Warhammer Old World Geography & the ’Good’ Factions

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Manage episode 390294422 series 3535278
Content provided by Laying Down The Lore. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Laying Down The Lore or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Show Notes || More Old World Lore!

In this episode, we start with a brief description of Warhammer and the World of Warhammer. Dhar give us a whistlestop tour of the entire world of Warhammer and looks at some of the factions not included within the game… for some reason, which Dhar keeps saying has to do with “context”. We head in the standard four directions and highlight the factional homes of many races. In the back half of the episode, we examine the “good” cultures of the Old World

  • The Teuto-Steam-Arcane-punk Empire of Man
  • The not-at-all plagiarised Kingdom of Bretonnia
  • The redoubtable and correctly spelled Dwarfs of the Karak Ankor
  • The arboreal psychopath Elves of Athel Lothern
  • The pretentious always right foppish dandies of the High Elf outposts.
  continue reading

2 episodes

Artwork
iconShare
 
Manage episode 390294422 series 3535278
Content provided by Laying Down The Lore. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Laying Down The Lore or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Show Notes || More Old World Lore!

In this episode, we start with a brief description of Warhammer and the World of Warhammer. Dhar give us a whistlestop tour of the entire world of Warhammer and looks at some of the factions not included within the game… for some reason, which Dhar keeps saying has to do with “context”. We head in the standard four directions and highlight the factional homes of many races. In the back half of the episode, we examine the “good” cultures of the Old World

  • The Teuto-Steam-Arcane-punk Empire of Man
  • The not-at-all plagiarised Kingdom of Bretonnia
  • The redoubtable and correctly spelled Dwarfs of the Karak Ankor
  • The arboreal psychopath Elves of Athel Lothern
  • The pretentious always right foppish dandies of the High Elf outposts.
  continue reading

2 episodes

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