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Magic Systems in Worldbuilding with Keith Baker, Celeste Conowitch & Shane Hensley

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Manage episode 378762006 series 2660368
Content provided by World Anvil, World Anvil founders Janet (writer, Dimitris (GM, and Worldbuilding wizard. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by World Anvil, World Anvil founders Janet (writer, Dimitris (GM, and Worldbuilding wizard or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome to a special Bonus Season! Enjoy these sessions from this year's Worldbuilding Con! Our panel of experts is ready to bring the magic! Join us as we think through the mechanics of magic systems. Consider how different magic systems affect combat balance and action economy in gaming. Learn how different styles of magic can contribute to your fictional world’s overall theme and premise.

  • Where do you start with creating a magic system?
  • What are the essential elements of a magic system?
  • How can you balance your magic system?
  • How to explain your magic system to your RPG players?
  • Best magic system examples

🎙️Speakers: Keith Baker is a game designer and fantasy novel author. In addition to working with Wizards of the Coast on the creation of Eberron, he has also contributed material for Goodman Games, Paizo Publishing and Green Ronin Publishing.

Celeste Conowitch is a game designer based out of Seattle. She is the producer, GM, and editor of the 5th Edition actual play podcast Venture Maidens. When not plotting behind the screen, she works as a senior game designer at Kobold Press and has freelanced with companies like Wizards of the Coast, 2CGaming, and MCDM Productions. To keep up with Celeste, follow her on Twitter @cconowitch.

Shane Hensley is the president of Pinnacle Entertainment Group, and a former designer, writer, and Executive Producer on several triple-A video games. He has a MA in military history, was a long-time freelance game designer, novelist, and writer for TSR, West End Games, and many others, and is the creator of the Deadlands intellectual property, the Great Rail Wars miniatures game, and the Savage Worlds roleplaying game system. He lives in Arizona, USA.

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102 episodes

Artwork
iconShare
 
Manage episode 378762006 series 2660368
Content provided by World Anvil, World Anvil founders Janet (writer, Dimitris (GM, and Worldbuilding wizard. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by World Anvil, World Anvil founders Janet (writer, Dimitris (GM, and Worldbuilding wizard or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome to a special Bonus Season! Enjoy these sessions from this year's Worldbuilding Con! Our panel of experts is ready to bring the magic! Join us as we think through the mechanics of magic systems. Consider how different magic systems affect combat balance and action economy in gaming. Learn how different styles of magic can contribute to your fictional world’s overall theme and premise.

  • Where do you start with creating a magic system?
  • What are the essential elements of a magic system?
  • How can you balance your magic system?
  • How to explain your magic system to your RPG players?
  • Best magic system examples

🎙️Speakers: Keith Baker is a game designer and fantasy novel author. In addition to working with Wizards of the Coast on the creation of Eberron, he has also contributed material for Goodman Games, Paizo Publishing and Green Ronin Publishing.

Celeste Conowitch is a game designer based out of Seattle. She is the producer, GM, and editor of the 5th Edition actual play podcast Venture Maidens. When not plotting behind the screen, she works as a senior game designer at Kobold Press and has freelanced with companies like Wizards of the Coast, 2CGaming, and MCDM Productions. To keep up with Celeste, follow her on Twitter @cconowitch.

Shane Hensley is the president of Pinnacle Entertainment Group, and a former designer, writer, and Executive Producer on several triple-A video games. He has a MA in military history, was a long-time freelance game designer, novelist, and writer for TSR, West End Games, and many others, and is the creator of the Deadlands intellectual property, the Great Rail Wars miniatures game, and the Savage Worlds roleplaying game system. He lives in Arizona, USA.

  continue reading

102 episodes

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