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#70 - Total War: Pharaoh

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Manage episode 366662003 series 1614071
Content provided by Yellow Brick Road and A podcast about VFX. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Yellow Brick Road and A podcast about VFX or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
In the trailer for Creative Assembly’s upcoming game "Total War: Pharaoh" we meet a rather unlikely game cinematic hero: a scarab beetle. How did Goodbye Kansas come up with that idea and how was the trailer produced? Director Bengt-Anton Runsten, Senior Producer Calum Hart and Executive Creative Producer Jan Cafourek take us behind the scenes of the production, a story that includes boiling dead insects, scanning sun-dried soil and visual inspiration from 3000 old hieroglyphs.
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57 episodes

Artwork

#70 - Total War: Pharaoh

Yellow Brick Road

14 subscribers

published

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Manage episode 366662003 series 1614071
Content provided by Yellow Brick Road and A podcast about VFX. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Yellow Brick Road and A podcast about VFX or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
In the trailer for Creative Assembly’s upcoming game "Total War: Pharaoh" we meet a rather unlikely game cinematic hero: a scarab beetle. How did Goodbye Kansas come up with that idea and how was the trailer produced? Director Bengt-Anton Runsten, Senior Producer Calum Hart and Executive Creative Producer Jan Cafourek take us behind the scenes of the production, a story that includes boiling dead insects, scanning sun-dried soil and visual inspiration from 3000 old hieroglyphs.
  continue reading

57 episodes

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