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The Moasis: Melanie's first Unity project, Unreal 5 announced, exploring Engage VR

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Manage episode 313807075 series 3288954
Content provided by Persistent Mesh. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Persistent Mesh or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Ten weeks ago the Bay Area began sheltering in place. Learning how to build an oasis in VR has never been more profound or essential, if not disorienting as we face a staggering loss of life from Covid-19 and outrage over the murder of George Floyd in Minneapolis.

As we learn how to turn on the lights in the virtual world we’re building with Unity, reality is in turmoil and in need of healing. While technology alone can’t cure disease or injustice, VR is a powerful medium that can inspire compassion and collaboration, resilience and community.
We're on a quest to make that potential a reality. Thanks for joining us.
On our 6th episode Melanie and I recap:

Featured links

===================
Zero to Start Music by Melanie Mentzel and Leonard Sherman
Leave Me in My Broken Dreams by
Raär

  continue reading

Chapters

1. The Moasis: Melanie's first Unity project, Unreal 5 announced, exploring Engage VR (00:00:00)

2. Moasis (00:00:35)

3. Epic Games announces Unreal 5 (00:01:20)

4. "60% of #AR and #VR content is powered by Unity!" (00:04:43)

5. Engage VR field trip (00:05:03)

6. Unity first impressions / render pipelines pt.1 (00:07:21)

7. Dev mode playlist recap: Elements (00:13:39)

8. Dev mode playlist recap: The Gamma (00:16:39)

30 episodes

Artwork
iconShare
 
Manage episode 313807075 series 3288954
Content provided by Persistent Mesh. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Persistent Mesh or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Ten weeks ago the Bay Area began sheltering in place. Learning how to build an oasis in VR has never been more profound or essential, if not disorienting as we face a staggering loss of life from Covid-19 and outrage over the murder of George Floyd in Minneapolis.

As we learn how to turn on the lights in the virtual world we’re building with Unity, reality is in turmoil and in need of healing. While technology alone can’t cure disease or injustice, VR is a powerful medium that can inspire compassion and collaboration, resilience and community.
We're on a quest to make that potential a reality. Thanks for joining us.
On our 6th episode Melanie and I recap:

Featured links

===================
Zero to Start Music by Melanie Mentzel and Leonard Sherman
Leave Me in My Broken Dreams by
Raär

  continue reading

Chapters

1. The Moasis: Melanie's first Unity project, Unreal 5 announced, exploring Engage VR (00:00:00)

2. Moasis (00:00:35)

3. Epic Games announces Unreal 5 (00:01:20)

4. "60% of #AR and #VR content is powered by Unity!" (00:04:43)

5. Engage VR field trip (00:05:03)

6. Unity first impressions / render pipelines pt.1 (00:07:21)

7. Dev mode playlist recap: Elements (00:13:39)

8. Dev mode playlist recap: The Gamma (00:16:39)

30 episodes

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