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197: Chris Willinger | Monkeys With Jobs | Dyer Expedition

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Manage episode 372339594 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Chris Willinger is the developer of Dyer Expedition, currently in development with a demo available on Steam. I discovered the game in the SteamNextFest. I really enjoyed the demo. Dyer Expedition is a first-person, lite-horror puzzle/adventure game inspired by the short novel "At The Mountains of Madness" by Lovecraft.

In this episode we will discuss making a game based on a piece of literature, cutting features, balancing story and puzzles in a story-driven game, puzzle design, 3D modeling and texturing, implementing a pixelization slider, choosing a game engine, markerting, participating in SteamNextFest, and much more.

Dyer Expedition on Steam

Monkeys With Jobs on Twitter: @MonkeysWithJobs

Monkeys With Jobs on the web: https://monkeyswithjobs.com

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

Artwork
iconShare
 
Manage episode 372339594 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Chris Willinger is the developer of Dyer Expedition, currently in development with a demo available on Steam. I discovered the game in the SteamNextFest. I really enjoyed the demo. Dyer Expedition is a first-person, lite-horror puzzle/adventure game inspired by the short novel "At The Mountains of Madness" by Lovecraft.

In this episode we will discuss making a game based on a piece of literature, cutting features, balancing story and puzzles in a story-driven game, puzzle design, 3D modeling and texturing, implementing a pixelization slider, choosing a game engine, markerting, participating in SteamNextFest, and much more.

Dyer Expedition on Steam

Monkeys With Jobs on Twitter: @MonkeysWithJobs

Monkeys With Jobs on the web: https://monkeyswithjobs.com

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

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