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119: Her design secrets/inspirations, what we learn from gaming (guest: Elizabeth Hargrave)

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Manage episode 380245953 series 2417616
Content provided by Dan "Shoe" Hsu and Going Analog. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan "Shoe" Hsu and Going Analog or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Let's be honest: We'll make any excuse to talk with Elizabeth Hargrave, the Kennerspiel-winning designer of Wingspan, Mariposas, and Tussie Mussie. So our current excuse? We wanted to talk to her about her soon-to-be-released The Fox Experiment (published by Pandasaurus) and Undergrove (by AEG). So now we can nerd out about how Elizabeth marries a (usually) nature-related theme to game design -- and all the random things we've learned about the world and each other while board gaming.

Timeline:

  • 2:13 - Going Analog's pick: Virtual Revolution.
  • 6:26 - Elizabeth's pick: The Search for the Lost Species.
  • 13:56 - Going Analog's topic: Behind the scenes of Elizabeth's design process.
  • 26:27 - Elizabeth's topic: What have you learned (about the world, yourself, or your friends) from games?

  continue reading

139 episodes

Artwork
iconShare
 
Manage episode 380245953 series 2417616
Content provided by Dan "Shoe" Hsu and Going Analog. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan "Shoe" Hsu and Going Analog or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Let's be honest: We'll make any excuse to talk with Elizabeth Hargrave, the Kennerspiel-winning designer of Wingspan, Mariposas, and Tussie Mussie. So our current excuse? We wanted to talk to her about her soon-to-be-released The Fox Experiment (published by Pandasaurus) and Undergrove (by AEG). So now we can nerd out about how Elizabeth marries a (usually) nature-related theme to game design -- and all the random things we've learned about the world and each other while board gaming.

Timeline:

  • 2:13 - Going Analog's pick: Virtual Revolution.
  • 6:26 - Elizabeth's pick: The Search for the Lost Species.
  • 13:56 - Going Analog's topic: Behind the scenes of Elizabeth's design process.
  • 26:27 - Elizabeth's topic: What have you learned (about the world, yourself, or your friends) from games?

  continue reading

139 episodes

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