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Cannon Fodder 5/22/24
Manage episode 419533973 series 1340610
It's another epic session of the Glass Cannon Podcast Campaign Two, and Troy and Joe have lots to discuss: dying characters, NPC actions in combat, and using environmental improv to increase the intensity of an encounter. In We Are Stupid, should GMs "yes and" or just say no when a PC's action is nearly impossible? In Listener Mail, feedback for Glass Cannon Live! and examining the GCN approach to Exploration Activities in PF2E.
Watch the video here: https://youtu.be/zCHxRGXTBLk
For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com.
Learn more about your ad choices. Visit megaphone.fm/adchoices
1317 episodes
Manage episode 419533973 series 1340610
It's another epic session of the Glass Cannon Podcast Campaign Two, and Troy and Joe have lots to discuss: dying characters, NPC actions in combat, and using environmental improv to increase the intensity of an encounter. In We Are Stupid, should GMs "yes and" or just say no when a PC's action is nearly impossible? In Listener Mail, feedback for Glass Cannon Live! and examining the GCN approach to Exploration Activities in PF2E.
Watch the video here: https://youtu.be/zCHxRGXTBLk
For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com.
Learn more about your ad choices. Visit megaphone.fm/adchoices
1317 episodes
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