Go offline with the Player FM app!
DFG 013: Diegetic, Non-Diegetic and everything in between: the audio stories of Destiny, Civilization 6 and Watch Dogs 2
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on February 26, 2024 18:17 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 172854381 series 1300845
How well do you know your game music? Could you tell a diegetic work if it smacked you in your ear holes? Cam Britton is here again with a delicious mix of auditory beverages including Destiny, Civilization 6 and Watch Dogs 2.
We discuss the congruence of tone of the music of Destiny with it’s mix of solemnity and action (a personal favorite of mine), the ‘time travelling’ score of Civilization 6 (how do you make music for a game that passes through thousands of years??) and the diegetic, and super-diegetic qualities of Watch Dogs 2 (pushing the industry forward in unique and powerful ways)
Dive into another 30+ minutes of the Deep Fried Gamer podcast!
Destiny
Composers: Michael Salvatori, Skye Lewin, C Paul Johnson & Rotem Moav
Civillization 6
Composer: Geoff Knorr
Watch Dogs 2
Audio Directors: Olivier Girard and Richie Nieto
https://youtu.be/twMgc8vQ53o?t=6m11s
https://youtu.be/47ZJXZJKOUo?t=3m30s
Additional Materials
Author: Winifred Phillips - A Composer’s Guide to Game Audio
https://www.amazon.ca/Composers-Guide-Game-Music/dp/0262026643
Mick Gordon
https://www.youtube.com/watch?v=Bthei5ylvZ4
Interview on composing doom
Hollywood Reporter - Composer’s Roundtable
https://www.youtube.com/watch?v=gSAF9_ZHjfc
Danny Elfman discusses how music should be memorable
Other heavyweight composers, like Hans Zimmer and Trent Reznor, have things to say too.
16 episodes
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on February 26, 2024 18:17 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 172854381 series 1300845
How well do you know your game music? Could you tell a diegetic work if it smacked you in your ear holes? Cam Britton is here again with a delicious mix of auditory beverages including Destiny, Civilization 6 and Watch Dogs 2.
We discuss the congruence of tone of the music of Destiny with it’s mix of solemnity and action (a personal favorite of mine), the ‘time travelling’ score of Civilization 6 (how do you make music for a game that passes through thousands of years??) and the diegetic, and super-diegetic qualities of Watch Dogs 2 (pushing the industry forward in unique and powerful ways)
Dive into another 30+ minutes of the Deep Fried Gamer podcast!
Destiny
Composers: Michael Salvatori, Skye Lewin, C Paul Johnson & Rotem Moav
Civillization 6
Composer: Geoff Knorr
Watch Dogs 2
Audio Directors: Olivier Girard and Richie Nieto
https://youtu.be/twMgc8vQ53o?t=6m11s
https://youtu.be/47ZJXZJKOUo?t=3m30s
Additional Materials
Author: Winifred Phillips - A Composer’s Guide to Game Audio
https://www.amazon.ca/Composers-Guide-Game-Music/dp/0262026643
Mick Gordon
https://www.youtube.com/watch?v=Bthei5ylvZ4
Interview on composing doom
Hollywood Reporter - Composer’s Roundtable
https://www.youtube.com/watch?v=gSAF9_ZHjfc
Danny Elfman discusses how music should be memorable
Other heavyweight composers, like Hans Zimmer and Trent Reznor, have things to say too.
16 episodes
All episodes
×Welcome to Player FM!
Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.