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The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.
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Budget Arcade is a weekly podcast produced every Tuesday. The podcast covers the rating and reviewing of free to play (f2p) and indie video games. Scott, Jeff, and Mark go over the game play, paywall, and replayability of each game before deciding if it's worth the listeners time to play.
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ByteAction

Tomas Ramoska

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ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and creative tech industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful companies, games and products then you should give this a listen.
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CAGcast

Cheap Ass Gamer

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Since 2005, the CAGcast has been a pretty silly podcast about video games and the topics that affect gamers. Hosts CheapyD, Wombat, and Shipwreck talk industry news, review games, supply game shopping tips and generally share too much of their personal lives. Giving new meaning to "Talk is Cheap", the CAGcast is the official Podcast of the video game shopping community, CheapAssGamer.com.
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Prof and Dev Play Games

Prof and Dev Play Games

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A video games podcast. Prof and Dev talk about the week's gaming news, general gaming topics, and what they're playing. They also look ahead to future games and events. This conversational podcast focuses on Nintendo, Playstation, Xbox, and PC platforms.
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This week, Anthony (the Dev) and Larry (the Prof), discuss two big new Free to Play game releases, The Last Descendant and Zenless Zone Zero. Is Free to Play necessarily bad? What does it change for a games design and mechanics when it is Free to Play? Then, they discuss the Shadow of the Erdtree Elden Ring DLC and the Kinutsu Gami Demo.…
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This week, Anthony (the Dev) and Larry (the Prof), discuss two of the biggest pieces of news from this past week; Wall-to-Wall unionization at Bethesda Game Studios and Microsoft reorganizing and repricing their Game Pass tiers. Beyond that we chat about the games we've been playing; Kunitsu-Gami, MTG Arena, Tokyo Mirage Sessions #FE Encore, EA Spo…
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We partnered with Liquid & Grit to discuss the Brawl Stars Godzilla event, which had a massive impact on Brawl Stars' revenue and downloads. - Highest weekly revenue ever - 59% revenue increase and 107% downloads increase 3Wo3W We review the event and discuss the implications and lessons learned. Discussion Outline: 00:00 - Introduction of the roun…
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In this episode, I'm joined by Mathias Royer - Chief Studios Officer and a founding member of Tilting Point Barcelona. We discuss the challenges of setting up a new studio, the importance of building a cohesive team and the significance of cultural fit in hiring. We also talk about the evolving landscape of mobile gaming, and how the industry looke…
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While Prof is off in Canada, enjoy this episode from our sibling podcast, The RPG Backlog. The RPG Backlog, available everywhere you get your podcasts, is exactly what it sounds like: a podcast where we play RPGs from our backlog and discuss what we thought. In this episode, the first of a multi-episode arc, we dig into Final Fantasy 2.…
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In this episode, I'm speaking with Dima Pinchuk, the former VP of Marketing at SocialPoint studio in Barcelona and the ex-Global Marketing Director at Wargaming. Dima joined Wargaming when it was a small studio of just 60 people and experienced firsthand its remarkable transformation into the global gaming powerhouse it is today. We delve into the …
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In this episode, we dive into the inspiring story of a Barcelona-based game developer who transitioned from a childhood passion for drawing to founding successful video game companies. We discuss Elias's past of building, scaling and selling 2 game development studios and also his interest in Pixel Art - something he managed to turn into a successf…
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In this episode I'm speaking to Rich Barham - an experienced Studio Lead, Executive and a GM. We talk about his journey from helping to launch a wildly successful World of Warcraft franchise to his experience with building Antimatter Games and his impact in building studios for Riot Games and Zenimax. We also discuss the current state of the indust…
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Prof and Dev chat about the fact that nearly 600 games were surfaced during the last few weeks of Summer Games News. Is it too much for sustainability in the video game industry? We dive in. Then, we discuss what we've been playing (or what our kids have been playing): Elden Ring, Kena Bridge of Spirits, Super Mario RPG, and Diablo IV.…
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0:00 Intro1:42 Background on FunPlus2:35 Embracer Group - Historical context and current status, including breakup6:06 Why did Embracer break up? What form of game industry consolidation makes sense?7:40 When do company synergies make sense for game studio consolidation?9:40 Comparison of Zynga vs. Embracer M&A strategy, Zynga’s historical M&A cont…
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While the Dev is away in Japan, I was able to interview Jenna, a QA Functional Tester at Activision, about unionization in the video game industry and at Activision. She talked to me about her work at Activision, her work unionizing at Activision, about Unions in general, and about video games. We discuss Hades II, Transistor, and how Unions form!…
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I started this podcast two years before my daughter was born, and this podcast has, in some way, been a record of my gaming during her young life--including when she began to play games with me. And now, for this special episode, while the Dev is in Japan, my daughter joins me to rank and discuss her top five The Legend of Zelda games! We discuss S…
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While the Dev is away, Prof's colleague Bill returns to wax poetic about all the awesome games they've been playing and to revisit the $70 game dicussion from a few years back. Then, they play a game where Prof has to guess which games Bill's been playing. Lots of fun to be had! They talk Stray Gods, Hades II, Midnight Suns, Griftlands, Encased, an…
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In this episode I'm speaking to Joe Currivan - an accomplished Producer within the gaming industry. We talk about the importance of building great teams, the future of the mobile games industry and his life and game development journey. The episode is full useful advices on hiring practices, team leadership, and cultivating a positive work environm…
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Purnendu Mukherjee, CEO of Convai, shares insights into innovative approaches to developing human-like AI characters that can intelligently interact with users, perform actions, and engage in natural and responsive conversations. This discussion sheds light on the future of interactive gaming, educational tools, and real-world applications of AI NP…
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Prof and Dev, Larry and Anthony, discuss WCCFTech's article on the "conservative" hardware evolution rumors for the Nintendo Switch 2. Then, they discuss Balatro, Final Fantasy XII, and Slay the Princess. https://www.youtube.com/@profanddevplaygames Prof and Dev Play Games - Fantasy Critic patreon.com/ProfAndDevPlayGames…
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In this episode I am speaking to Antti Makkonen. We discuss the future of the mobile games, f2p market, how to build great teams and Antti's game development journey. We also talk about his time working at companies like Rovio & SocialPoint, he shares his takes on the F2P industry and the challenges of building successful teams and products. The ep…
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We compare two major gaming companies, Embracer and Ubisoft, on this episode of Pixels and Profits. ✅ Business performance ✅ Valuation ✅ Future outlook of both companies We analyze their strategies, financials, and potential for growth. Timeline Summary: 00:00 - Introduction to the topic and overview of Embracer's business 03:00 - Discussion of Emb…
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