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Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we are joined by Ampere Analysis' Piers Harding-Rolls to dis…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we continue our discussion of Concord's troubles with Sony p…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we talk about the struggles of Concord, PlayStation's latest…
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For this podcast, we did something a little different: a live Q&A show recorded as part of the official Devcom 2024 Twitch stream. Chris Dring and James Batchelor were joined by Altered Gene's Des Gayle, answering questions submitted by GamesIndustry.biz readers ahead of the show. Topics tackled in this episode included: Why do developers create hu…
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Continuing our Gamescom 2024 coverage, Chris and James look back at the biggest announcements from this year's Opening Night Live showcase. We talk about Take-Two's packed 2025 line-up, the range of updates from Xbox's many studios, and some of the big surprises, such as the new fantasy god game Masters of Albion from veteran designer Peter Molyneu…
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As part of our series of daily podcasts from Devcom and Gamescom 2024, GamesIndustry.biz editor-in-chief James Batchelor is joined by Execution Labs co-founder and former IGDA Montreal executive director Jason Della Rocca. Drawing on Della Rocca's years of experiences working with indie developers, we discuss the biggest challenges these studios fa…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Our main topic this week is the launch of the Epic Games Store on mobil…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we continue our look at the latest financial results, with h…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week's packed episode covers the key takeaways so far from the lat…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we discuss Humble Games' claims that is restructuring amid r…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, and in Chris' absence, James is joined by MobileGamer.biz ed…
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This week, James and Chris discuss Microsoft's changes to Xbox Game Pass, including price increases for all existing tiers and the introduction of a new Standard tier that does not include day one releases. The episode explores the platform holder's strategy when it comes to its subscription service, and its new 'You don't need an Xbox to play Xbox…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, James reports back from the first ever Gamescom Latam and gi…
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Haiyan Zhang, general manager of Gaming AI at Xbox, and Brady Woods, product leader at Xbox Game Creator Services, will discuss how the latest technology can help game developers build their games better and more efficiently Learn more about your ad choices. Visit megaphone.fm/adchoicesBy The GI.Biz Team
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we discuss the line-up shown at the latest Nintendo Direc…
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Continuing our GI Sprint editorial special - a series of guides on how to make games cheaper, faster and better - this panel looks at the art and importance of failing fast. Prototyping and iterating is a crucial stage of any game's development, but if something isn't quite clicking how much time and effort do you put in before moving on to your ne…
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GI Sprint is our new editorial series all around making video games cheaper, faster and better. To kick things off, games veteran Shawn Layden speaks with GamesIndustry.biz about the spiralling costs of AAA game development, and why it needs entirely rethinking Learn more about your ad choices. Visit megaphone.fm/adchoices…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, Chris i…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we disc…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we disc…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we disc…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we take…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we disc…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, Chris a…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all Podcasting platforms and YouTube. Join them every Monday for more video games news. This week, James a…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all Podcasting platforms and YouTube. Join them every Monday for more video games news. This week, Chris a…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we disc…
  continue reading
 
The GamesIndustry.biz Microcast dives into the biggest stories across the business of video games from the past week. This week, Chris Dring returns from San Francisco to bring us a better sense of the mood at GDC and how it reflects what's happening in the industry, as well as some of the more interesting things he learned around the conference. S…
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The GamesIndustry.biz Microcast takes a quick dive into the biggest stories from the business of video games over the past week. This week, editor-in-chief James Batchelor is joined by staff writer Jeffrey Rousseau, who makes his Microcast debut while regular co-host Chris Dring is attending GDC 2024. The discussion begins with a look at Embracer G…
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The GamesIndustry.biz Microcast is a weekly podcast with Chris Dring and James Batchelor offering a quick dive into the biggest stories from across the business of video games. This week, we discuss Apple's short-lived ban on Epic Games' developer account, which would have prevented both the return of Fortnite to iOS and the launch of Epic's app st…
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The GamesIndustry.biz Microcast offers a quick look at the biggest stories from the business of video games every Monday. This week, Chris Dring and James Batchelor are joined by Remedy communications director Thomas Puha, who talks to us about the studio reclaiming the publishing rights of Control, the success of Alan Wake 2, and the challenges of…
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Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all Podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we disc…
  continue reading
 
Chris Dring and James Batchelor take a look at the biggest stories from the business of video games in the last week. We start by discussing Xbox's announcement of four first-party titles coming to other platforms, as well as Microsoft's wider games strategy, before delving into PlayStation's latest financials, the challenges it faces and the revel…
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James Batchelor and Chris Dring discuss the biggest news from the past week. The main topic this week is the recent rumours that Microsoft may bring key first-party exclusives such as Starfield and Indiana Jones and the Great Circle to other platforms, including PlayStation 5. We talk about Microsoft's history of exploring 'rival' platforms, and wh…
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GamesIndustry.biz's James Batchelor and Chris Dring discuss the biggest stories of the past week. First, we discuss the Eidos Montreal layoffs and the cancellation of a new Deus Ex title, as well as the implications for the future of this franchise - and many of the other franchises, such as fan favourite (and Chris favourite) TimeSplitters, whose …
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Chris Dring and James Batchelor discuss some of the biggest stories about the business of video games from the past week. This week's Microcast kicks off with Chris' report on the industry bracing itself for further difficult times, with investors, publishers and developers expecting up to two years of closures, changes to the release schedule and …
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James Batchelor and Chris Dring once again discuss some of the biggest stories from the past week, including the divisive agreement between union SAG-AFTRA and AI voice tech firm Replica Studios to use AI voice acting in video games. The discussion inevitably extends to the broader implications of AI, including Steam's revised policies that will al…
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Chris Dring and James Batchelor return with our weekly dive into the biggest news stories from the business of video games. 2024 has barely started and the ongoing trend of layoffs across the games industry continues. We discuss some of the wider factors that are driving this, and what else we can expect in the year ahead. We also discuss recent st…
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For our final podcast of the year, The GamesIndustry.biz team gathers around their mics to discuss their favourite games of the past twelve months. You may well have read our extended thoughts in our Games of the Year articles, and this conversation wraps things up, as well as gives some nods to our honourable mentions. From the relaxing trials of …
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The GamesIndustry.biz team gathers around their mics to reflect on the past year, as well as the biggest stories and trends we've covered. The discussion inevitably begins with the waves of layoffs we've seen throughout 2023, and what they say about both the state of the industry and what we can expect in 2024. We also discuss the debate around usi…
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Chris Dring and James Batchelor discuss the biggest stories of the past week, on (potentially) our final Microcast of 2023. Today's discussion begins with the reveal of Grand Theft Auto 6, from the changes at Rockstar since GTA 5 to the sales expectations and potential impact the game will have on 2024 and 2025, plus our own thoughts on this first …
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Chris Dring and James Batchelor discuss the biggest stories of the past week, starting with the mixed messages over whether Xbox Game Pass is heading to Nintendo and PlayStation consoles. While Xbox CFO Tim Stuart said last week that this is part of the company's long-term strategy (echoing comments from Xbox boss Phil Spencer five years ago), Spen…
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On our latest Microcast, James Batchelor and Chris Dring discuss the fallout of Embracer Group's ongoing restructure, as revealed by its recent financial results that confirmed over 900 people were laid off in the space of three months. We discuss the strategy that led directly to Embracer's struggles, as well as whether these issues are a sign of …
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The GamesIndustry.biz Microcast returns, bringing you a digestible dose of the biggest news and analysis from the business of video games. On this episode, James Batchelor and Christopher Dring discuss the upcoming reveal of Grand Theft Auto 6, and how the development team behind it has changed since the launch of the record-breaking Grand Theft Au…
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James Batchelor and Chris Dring dive into the implications of this week's Xbox leak - and debate whether the industry truly learned anything of value. Among the revelations discussed are Microsoft targeting 2028 for its next Xbox console, full details of two mid-generation refreshes for Xbox Series X and S that are expected to launch next year, a h…
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James Batchelor and Brendan Sinclair dive into the backlash around Unity's proposed Runtime Fee. As the industry waits for the engine provider's revised plan to charge developers for every install of their game (past certain thresholds), we look at how Unity could have handled both the announcement and the need for more revenue in a different way. …
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