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Microcast: Xbox games on PlayStation?

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Manage episode 399384907 series 1340359
Content provided by James Batchelor and The GI.Biz Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Batchelor and The GI.Biz Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

James Batchelor and Chris Dring discuss the biggest news from the past week.

The main topic this week is the recent rumours that Microsoft may bring key first-party exclusives such as Starfield and Indiana Jones and the Great Circle to other platforms, including PlayStation 5. We talk about Microsoft's history of exploring 'rival' platforms, and why it does and doesn't make sense for these titles to be ported.

We also discuss the recent report that the majority of developers are working on live service games, as well as attitudes towards this business model, and our highlights from PlayStation's State of Play showcase.

As always, you can get more news, insight and analysis at www.gamesindustry.biz.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

311 episodes

Artwork
iconShare
 
Manage episode 399384907 series 1340359
Content provided by James Batchelor and The GI.Biz Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Batchelor and The GI.Biz Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

James Batchelor and Chris Dring discuss the biggest news from the past week.

The main topic this week is the recent rumours that Microsoft may bring key first-party exclusives such as Starfield and Indiana Jones and the Great Circle to other platforms, including PlayStation 5. We talk about Microsoft's history of exploring 'rival' platforms, and why it does and doesn't make sense for these titles to be ported.

We also discuss the recent report that the majority of developers are working on live service games, as well as attitudes towards this business model, and our highlights from PlayStation's State of Play showcase.

As always, you can get more news, insight and analysis at www.gamesindustry.biz.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

311 episodes

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