Best Merps podcasts we could find (Updated February 2019)
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A Hearthstone Arena Podcast with ADWCTA & Merps of the Grinning Goat. The Lightforge is a weekly podcast that digs deep into the Hearthstone Arena meta to help you grab that 12-Win Lightforge Key. The Arena is always changing, and the Lightforge is the best podcast for staying on top of the game. Co-hosts ADWCTA and Merps are infinite Arena players since beta, averaging ~7.5 wins/run in the Arena with all classes played evenly. They are also creators of the Lightforge Arena Tier List and str ...
 
Middle Earth Role Playing (MERP)Tabletop Roleplay adventures in the world of JRR Tolkien. With the guys from i-gameonline.Middle-Earth Stories from the time of 'The Lord of the Rings' in audio podcast. (Other adventures in Middle Earth played in a Dungeons and Dragons style). Using the MERP and Rolemaster systems produced by Iron Crown Enterprises Ice. #MerpPodcast
 
D
Dice Heroes
Monthly
 
A podcast following the sessions of a group of Australian gamers as they try different table top role playing game systems and adventure through fantastic worlds. Actual play sessions of games run on a weekly basis, tune in to join the fun.
 
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show series
 
Axe, Pots, Peeps and Gloom - part 054 The journey south to the crossroads is filled with stories and tall tales.
 
On the Road Again - part 053 The Party depart from Camp Aragorn for Minas Tirith, but this time they wont be making the journey alone.
 
We did it guys, 6000 Listens to the amazing adventures in Middle Earth. Here is a little recording of the antics that take place before a recording.
 
Return to Base Camp - part 052 The guys make the decision to return back to Camp Aragon.
 
Only what you can carry - part 051 Theo, Estel and Duilintrast quickly search the private rooms of whoever is in command of Carchost.
 
The sounds of the Tower - part 050 Theo, Dulintrast and Estel all ascend Carchost, in search of clues into who might be in command here.
 
Into the dark - part 049 Estel and Duilintrast explore the murky depths of Carchost.
 
The Battle of Carchost - part 048 The adventures are caught up in the battle of their lives. And Theos ring of power begins to bring him some misfortune.
 
Doors to the Past - Part 047The gang take one last opportunity to explore Narchost, collecting some interesting loot, before stumbling across a long lost secret.
 
Old Rings, New masters - part 046Debate begins over the ring given to Theo.
 
Taking Stock - part 045So what exactly do all these items do?
 
Tune in and find out more! Feedback: feedback@diceheroes.com Twitter: @diceheroes Facebook: https://www.facebook.com/Diceheroes/ Part of the Legends of Tabletop network http://www.legendsoftabletop.comBy tondi@diceheroes.com (Dice Heroes).
 
Happy Holidays everyone!A Tabletop Short form The second book in the Middle Earth Role Play Story.
 
Coming to Podcast in 2019.Across the Galaxy, beyond the stars, there comes a call, for a new kind of hero. Welcome to SpaceMaster.
 
Take what you can - part 044The Guys Take in the surroundings of the study and plan their next move.
 
Tune in and find out more! Feedback: feedback@diceheroes.com Twitter: @diceheroes Facebook: https://www.facebook.com/Diceheroes/ Part of the Legends of Tabletop network http://www.legendsoftabletop.comBy tondi@diceheroes.com (Dice Heroes).
 
Items, Items and Items - part 043The guys spend some time researching and identifying some of the artefacts and relics they have collected so far.
 
Tune in and find out more! Feedback: feedback@diceheroes.com Twitter: @diceheroes Facebook: https://www.facebook.com/Diceheroes/ Part of the Legends of Tabletop network http://www.legendsoftabletop.comBy tondi@diceheroes.com (Dice Heroes).
 
Gathering evidence - part 042The team take the opportunity to gather as many finds as they can gather before making planes to move on.
 
A Tower of Study - part 041The guys make it almost to the top of Narchost.Exploring the private chambers of the Nazguls lair.
 
Of Smak and Nipper - part 040The group run into two very peculiar creatures that gain their interest.
 
At Close Quarters - part 039The group invades the private quarters of a commander of the tower, in search of clues and a messy battle brakes out.
 
Swarm - part 038.The guys search for clues to the real reason why they have been sent on this quest.
 
All that glitters - Part 37Estel makes it into the treasure vault, but faces a decision in what to take out.
 
Guardians of the Basement - part 036The gang run into some obstructions while trying to break into a very secure vault.
 
Basement Vaults - part 035After the fight the adventures makes for the treasure vault in the basement.
 
Uruk Hai - part 034The group get into a close scrape with a few Uruk Hai and battle doesn't go quite as planned. (Headphone Warning).
 
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