show episodes
 
Minigame is a bite-sized dive into why we love video game stories. Twice a month, Michael Farris explores how video games are more powerful and more meaningful than ever. These are the stories that stay with us long after the galaxy is saved and the final boss is defeated.
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GM/DM discussions on topics related to running tabletop games. Each episode is a 30-45 minute conversation about one specific topic chosen by rolling 1d10 on a table of topics. Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!
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Welcome to your regular glimpse into the business of mobile games. Featuring interviews with games industry experts! Your hosts are the insiders at PocketGamer.biz, the top B2B site for the mobile games industry. It covers the people, technology and deals that drive this multi-billion dollar sector. In our ongoing podcast, youā€™ll hear the editorial team and their guests dive into the topics and themes at the forefront of the industry. Youā€™ll get unique insight and exclusive Q and As, taking ...
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Philosophy is like plumbing for ideas - it makes connections and keeps everything flowing. In this podcast, Graham and his guests are doing some philosophical plumbing for game studies. We'll be asking questions like: Why are philosophers always talking about games? Is philosophy itself a game? How can we use games to understand philosophy - and how can we use philosophy to understand games? This podcast will use philosophy to study games and games to study philosophy. Anyone interested in p ...
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Zero Player Podcast

Zero Player Group

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Justin, Connor, and Patric, AKA respectively as Bojang, connfetti, and SufferMadness, talk a mix of video games and technology ranging from product reviews to breaking news and much much more. Contact us with questions and business opportunities at zeroplayersgroup@gmail.com
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The Killzone Podcast

The Killzone Podcast

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Welcome to the Killzone Podcast! Weekly episodes discussing Kill Team tournament news, tactics, and strategy with your hosts: Chris a.k.a. Beeranid40K & Emmanuel from Strategic Advantage. Part of the Frontline Gaming Network! Support this podcast: https://podcasters.spotify.com/pod/show/killzonepodcast/support
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Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discusses Playtika's $1.95bn acquisition of SuperPlay, dive into WeChat Minigames - the multi-billion dollar games platform you know nothing about, and analyse why games companies areā€¦
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discuss the Top 50 Mobile Game Makers 2024 list and what it tells us about industry trends, takeaways from Pocket Gamer Connects Helsinki and Finnish Games Week, Epic's new fees foā€¦
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Have you ever used a mini-game in a tabletop RPGā€“a game that steps completely outside the official rules of your RPG to resolve a particular situation? We discuss Chrisā€™ experimental one-shot in which he tried out some fun mini-games. Also discussed: Chrisā€™ experience reading The Silmarillion.By Roll For Topic
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discuss the Top 50 Mobile Game Makers 2024 list and what it tells us about industry trends, takeaways from Pocket Gamer Connects Helsinki and Finnish Games Week, Epic's new fees foā€¦
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Craig Chapple and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discusses Ubisoft's big Assassin's Creed Shadows delay, strike action and other problems. We also analyse the enormous success of Genshin Impact, which has hit $6.3 billion in four years. ** Lā€¦
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Data is the lifeblood of any business, but marketers build companies to last when they go beyond the numbers to pinpoint the underlying factors contributing to revenue changes and transaction values. Safia Dawood, Senior Data Scientist at Moloco, joins our hosts Peggy Anne Salz and Brian Baglow to show how marketers can leverage a data-driven approā€¦
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In today's app market, success is no accidentā€”it's a strategy. Whether your app becomes a unicorn (a rare, standout success), a camel (steady and sustainable), or a hog (a resource-draining misstep) depends on the decisions you make now. In this episode, Patrick McSteen, App & Game Monetisation Expert with Logan Square Consulting, joins hosts Peggyā€¦
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Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We're also joined by special guest, Fundamentally Games CEO Oscar Clark! We delve into the big breaking news of the week - Unity's decision to cancel the Runtime Fee, one year after it was first announced. Our hot tā€¦
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In which we react to YOUR Nancy Drew hot takes! Want to watch us live next time? Follow us on twitch! Discord Patreon Tumblr Facebook Twitter Our drinking game Store Cool Vibes by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3553-cool-vibes License: http://creativecommons.org/licenses/by/4.0/ The Nancy Drew computer games are property ā€¦
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Making business decisions blindly will bankrupt you and your game. But with the right data, youā€™re never in the dark. This week, we hand the flashlight to CEE Mobile Gaming and Apps Lead at Google, Mariusz Gąsiewski. Nicknamed ā€œThe Insights Guy,ā€ he turns numbers into narratives that guide game devs through the emerging trends they canā€™t afford to ā€¦
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Traditionally, studios faced a tough choice: either crank out hypercasual games at speed or concentrate on crafting deeper player engagement with fewer releases. TapNation breaks this mouldā€”and brilliantlyā€”mastering both approaches to top 1 billion downloads just four years after its founding. On this weekā€™s episode of the PocketGamer.biz Podcast, ā€¦
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Craig Chapple, Daniel Griffiths, and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into Savvy Games Group's big MENA investments and partnerships, the closure of Finnish developer Lightneer, and how PokĆ©mon Masters EX has quietly generated $335m+ in gross revenue. Craig also talā€¦
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Pixel United, known for its portfolio of popular F2P titles and millions of active players, has nailed the art of squeezing revenue from ads without squeezing the fun out of a game. On this weekā€™s episode of the PocketGamer.biz Podcast, Kelly Kang, Senior Director of Ad Monetisation & Partnerships at Pixel United, joins host Peggy Anne Salz to sharā€¦
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In which we rank the butts of every Nancy Drew character! View the butts up close and rank them here! Want to watch us live next time? Follow us on twitch! Discord Patreon Tumblr Facebook Twitter Our drinking game Cool Vibes by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3553-cool-vibes License: http://creativecommons.org/licenses/by/ā€¦
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Craig Chapple, Daniel Griffiths, and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We provide a breakdown of the key stories and trends from Devcom and Gamescom 2024. Meanwhile, we discuss Apple's latest changes following regulatory pressure, peek into the data that shows Squad Busters isā€¦
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Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We offer tips on surviving Gamescom, discuss a drive for games industry sustainability efforts, delve into why Xsolla is sponsoring English League One football team Stevenage FC, and Apple aficionado Danielā€¦
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Kooapps is no stranger to building big brands and successful games. Its portfolio, which includes Snake.io, Piano Tiles, Pictoword and Stacky Bird, has garnered more than 450 million downloads to date.On this weekā€™s episode of the PocketGamer.biz Podcast, Kooapps CEO CK Wang joins host Peggy Anne Salz to discuss his journey from Microsoft to co-fouā€¦
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Craig Chapple, Daniel Griffiths, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We analyse the mobile games market's return to growth, discuss Nazara's $100m war chest, and talk about Turkey's big Roblox ban. Daniel also gets mad about Beetlejuice. ** Let's Connect ** šŸ‘‰šŸ» Twā€¦
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Aris Politopoulos joins me to discuss David Graeber's essay "What's the Point if We Can't Have Fun?" We also discuss Aaron Trammel's recent book Repairing Play, which you can find here: https://mitpress.mit.edu/9780262545273/repairing-play/ For more from Aris and to learn about his work at Leiden University, you can check out his appearance on my oā€¦
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A seasoned games professional with over 15 years of experience at top-grossing studios, including Rovio, Voodoo, and PlayStation, Sophie Vo knows the drill and how to drive success. But she also learned first-hand that companies can only go from good to great when they have exceptional and empathetic people at the helm. That's why she founded Rise ā€¦
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Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into AppMagic's $3m raise and the future of market intelligence, discuss the big SAG-AFTRA games strike against AI, and the team gets very British about the weather. ** Let's Connect ** šŸ‘‰šŸ» Twitter ā€¦
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Deceptive and disturbing ads are gutting your game. Recent reports found that nearly 60% of mobile gamers have encountered creatives that blatantly misrepresent gameplay and more than half of all games are uninstalled within 30 days. Simply put, bad ads are bad for business. Alex Yerukhimovich, Head of AppHarbr, likens locating and blocking these cā€¦
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into how Lilith Games builds billion-dollar mobile games, discuss the Humble Games layoffs and the confusing messaging about its restructure/closure, and Craig gets angry about the definition of downloadā€¦
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Martin Roth, of the Ritsumeikan Center for Game Studies at Ritsumeikan University in Kyoto, joins me to discuss Homo Ludens, Johan Huizinga's 1938 study of play and culture. Martin and I discuss the way that Homo Ludens can be considered the first "game studies" book, but also all of the ways that it is more complicated and surprising than its repuā€¦
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Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the news that Monopoly GO! is now its own board game... plus discuss the future of B2B games media and the closure of Axis Studios - the team behind that famous Dead Island trailer. ** Let's Connect ** šŸ‘‰ā€¦
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For smaller studios, building long-term relationships with ad networks is crucial. This means asking the right questions, leveraging the right data, and utilising all available resources effectively. Sergey Sukhov, Chief Business Development Officer at AdQuantumā€”a performance marketing agency that offers unique support to smaller game studios on toā€¦
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Craig Chapple, Daniel Griffiths and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the big takeaways from the Develop: Brighton conference with advice on how studios can survive to 2025, and ask whether web3 gaming is still all talk. ** Let's Connect ** šŸ‘‰šŸ» Twitter - https://twitteā€¦
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Historian David Potter joins me to discuss the concept of agon, or competitive play, and how it animated everything in ancient Greek society from sports to education to politics to art. And Plato's The Republic, often considered the foundation of Western philosophy, was an attempt to end the agonistic nature of society.ā€¦
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Whether itā€™s webshops, alternative app stores or multiplatform, the race to find more ways to get your game in front of more users is realā€”and so is the competitive edge you achieve if the channels you choose put the player experience first. In this episode, we zoom in on InMobi Groupā€™s Nostra, a platform revolutionising game publishing and developā€¦
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