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Every once in a blue moon we record a podcast. We all squeeze into Kenny’s little recording studio room, sit on the broken sofa, and talk about video games, life, littlebigplanet, and whatever else is on our minds. Our new year’s resolution is to record more podcasts more often, so watch this space podcast fans!
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The Free Cheese is a weekly video game podcast about video games, brought to you once a week by The Free Cheese dot com. Featuring Marc Augustyniak and Matt Soellner. Hosted by Joe Dix. Opening theme The Origin by Legna Zeg.
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Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible. This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovation ...
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This week on The Free Cheese, we learned something today. We both collectively wonder why we ever fell off of this game at its release and add South Park: The Fractured But Whole to The List. We discuss our respective journeys through the story and struggle to find a bad thing to say throughout.
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This week on The Free Cheese, you got green stars? We cover the second half of Super Mario Galaxy 2 and discuss our favorite moments from the final stages. We revisit some of our favorites from the campaign as a whole and look ahead at chasing 100% completion. We also look at the Wii Remote and its role in the gameplay overall.…
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This week on The Free Cheese, grab a Beam Cola and head to class. What happens when you repurpose a city sandbox engine for one of the world's most popular video games and use it to build a school campus? Rockstar sought to find out in 2006 with Bully and we spend this week adding it to The List. We go deep on its story, side missions, class struct…
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This week on The Free Cheese, super brother. We add one of the Dreamcast's most interesting innovations to The List this week with Smilebit's Jet Grind Radio. We discuss how different the gameplay feels in comparison to games before and after and reflect on the iconic soundtrack and style introduced 24 years ago.…
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This week on The Free Cheese, it's all part of the journey. The second half of our Tetris Effect: Connected discussion picks up with a focus on the single player mode that made the game so special in 2018. We recant our memories of playing it for the first time and share what it feels like to revisit Journey Mode all these years after. We also expl…
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This week on The Free Cheese, bury me with my treasure. We spend some time with a puzzle game that never found much attention in North America, playing the re-release of its Sega Saturn port from the arcade. Join us as we work through the best strategies and tactics for clearing the game and setting new high scores in Cleopatra Fortune!…
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This week on The Free Cheese, give me your garbage and I’ll send it right back! What do you do when your fighting game is the most popular game in the genre? You make a puzzle game spinoff. We play and rank Super Puzzle Fighter II Turbo, while providing some tips that helped us to become incredibly intermediate level players!…
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This week on The Free Cheese, we’re sliding into P Tier. In celebration of EVO 2024 and fighting games, we’re spending an episode talking about Salty Bet. The online betting casino based on the MUGEN fighting game engine has been around for over a decade and still shines as an example of using a live streaming platform in a unique manner. We discus…
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This week on The Free Cheese, which weapon will you choose? SoulCalibur II joined the scene with some new friends when it hit consoles, bringing exclusive characters to each version of the game. We discuss the general gameplay and experience of its fighting system, then go deeper into Weapon Master and the secret characters you unlock.…
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This week on The Free Cheese, to the mountain top. Our evaluation of Pokémon's second generation continues in this episode as we return to Kanto and complete the second half of the games. We discuss the balance in difficulty across the next set of gyms and share our experience taking on the game's final boss. Then, we assess how it fares in compari…
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Building games is a challenge, but Pocket Worlds is taking a unique approach with their social platform Highrise. As CEO Anton Bernstein explains, the goal is to connect users through shared experiences. Rather than traditional models, Highrise focuses on rapidly iterating based on frequent and direct user feedback. Anton conducts weekly interviews…
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This week on The Free Cheese, they're probably dead by now. We bring Digimon expert Marc back to the podcast to discuss its history and future, share our collective histories with the franchise, and what makes it stand out against its contemporaries. We each acquired a Digivice ahead of recording and spent some time training our virtual pets. In th…
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What games sparked a lifelong passion for development? For Zach Hooper, director of production at ProbablyMonsters, it was early PC titles like Morrowind and Wolfenstein that first drew him into gaming. As a kid modding those classic games, he discovered a knack for tinkering under the hood and learning development tools. That hands-on experience e…
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Why has voice direction become more important in the games industry in recent years? There are many ways to get into voice direction, as the skills needed have only recently been recognized as a special job. Kirsty Gilmore's journey began with experience in theatre and sound engineering, leading to work at the BBC before realising voice direction i…
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This week on The Free Cheese, we like our new, old consoles. As we reach the 50% mark of the year and this season, we reflect on the games we’ve played so far. We discuss our disappointments in some and surprises in others. We talk a bit about what 2024 has brought us, both in new titles as well as new experiences for us. Finally, we discuss the pu…
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How do you find your way into the fascinating world of narrative design for video games? As the Narrative Lead at Doborog, Geoffrey Golden has had an interesting journey to his current role. Geoffrey accidentally fell into game writing after starting his career in comedy writing. While he loved games as a child, programming proved a challenge, so w…
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How can you break into a career in game audio? Gav Shepherd, Co-CEO at Rev Rooms, details his unique path working in the games industry. He took an unconventional route to the industry, gaining experience in TV and movies, including major Disney releases, before moving into the gaming industry. He also discusses the complex process of localization …
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This week on The Free Cheese, we try to set the high score for car flips. A Sega classic joins The List this week while we take an intense, leisurely drive across several countries. We dissect the gameplay of Out Run, how it has held up for almost forty years, and share our tips for success (or more realistically, how to avoid our mistakes).…
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What challenges did studios face when launching new games in 2023? James Batchelor is Editor-in-Chief at GamesIndustry.biz and reports on the games industry during this time of economic uncertainty. James faces a balancing act to tell the full story; on one hand, James has a duty to report on all of the studio closures and layoffs that many develop…
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This week on The Free Cheese, grab your Xbox and 15 friends, we're having a party. Our three-part series on Halo: Combat Evolved continues with a focused conversation on the competitive multiplayer of the game. We discuss our history with Halo multiplayer, how it influenced other titles, and try to uncover what makes it special. As a bonus, we add …
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What does it take to break into the exciting world of video game development? Tanner is an environment artist at Squanch Games and his interest in working in the games industry started from being inspired by games like LittleBigPlanet in his youth to studying art in college and persevering through over 100 job applications. He shares key advice for…
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Why should you always be networking in the gaming industry? Mike's journey through the gaming industry is as compelling a reason as any. From his early days in engine development to navigating through roles in studios of various sizes, Mike emphasises the importance of networking. Even when securely employed, he stresses the significance of staying…
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This week on The Free Cheese, six more weeks of Syphon Filter. The final entry in the Syphon Filter series becomes the first to join The List. We recap our understanding of the series’ plot, highlight some of the differences introduced in this game, and discuss how it fares against the PSP library at its time of release.…
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How do you go from a repair technician to the studio head of your own gaming company? Francisco Bravo shares his fascinating career journey, starting from studying computer science and doing freelance repair work as a child, to working for various technology consulting firms throughout his education and early career. He discusses pivotal roles deve…
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This week on The Free Cheese, we can’t leave without our buddy Superfly. After reviewing and ranking Quake and Quake II over the last two seasons of the podcast, we follow it up John Romero’s Daikatana. Wielding the titular weapon (as briefly as possible), we travel through time and fight the power before it ends us all.…
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What does it take to break into the competitive gaming industry? Just ask Trevor Wernisch, UX Director at Unbroken Studios. With over 20 years of experience in visual design and interfaces, Trevor has seen his fair share of ups and downs. In our conversation, he shares how passion and perseverance helped him land that coveted first gaming job despi…
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This week on The Free Cheese, no fair, she drew more guns than me. We return to the launch of the PSP to check out how Konami diverted the Metal Gear Solid games and created something more suited for portability. Metal Gear Acid joins The List this week once we get over the fact that we move by cards, shoot by cards, and do everything else by cards…
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How can gaming studios better support developers when working with new technologies? While gaming studios are increasingly investing in data analytics and security to gain insights from players and protect sensitive information, it's important that developers are also equipped with the skills and resources to leverage these new areas. Studios must …
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This week on The Free Cheese, we have obtained the metatron ore. It's time we take on the role of Leo Stenbuck and climb into Jehuty. If that makes any sense to you, you already know how much fun we had this week. If not, come learn about Zone of the Enders with us. We discuss our time with the first game in the series, how it's connected to other …
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How will cryptocurrency and blockchain technology continue to evolve within the gaming industry over the next few years? The current focus for blockchain games is shifting away from crypto elements towards simply making high quality games. Where crypto is involved, the technology will likely become more seamlessly integrated in the background while…
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This week on The Free Cheese, I’m yours forever. We’re revisiting our Game of the Game of the Year, only this time we’re together. Our fourth and final Wii Sports Killer for Season 12 enters the conversation as we discuss the new additions to Tetris Effect Connected, breakdown its individual modes, and reminisce on other games that made us feel som…
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Is it possible to get a gaming job straight out of college and still rise to lead major projects? David McDonough got his start by landing a job at Firaxis Games straight out of college, despite still having a semester left to complete. This opened the door to over a decade of experience working on major franchises, such as Civilization. Through pe…
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Bruno Ferrari, Creative Strategy Manager at Animus Game Studio believes there is a lot of potential for growth in the game development industry in Latin America, with many talented engineers and programmers in countries like Brazil, Argentina, and Colombia. However, high taxes imposed by some governments that treat gaming like gambling present an o…
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This week on The Free Cheese, you can't hack this boss. We finally check in with a game we've talked about for years to see how Starbreeze's Syndicate reimagines the classic strategy game. Can Brian Cox and Rosario Dawson save the story? Does Detective Vision™ enhance every game? Let's find out and rank Syndicate on The List!…
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Are you looking to break into the exciting world of game development? Then this insightful conversation with Phil Smith of Splash Damage is for you. A former colleague of Myke’s, Phil has experienced both success and challenges in the gaming industry, together they offer a candid look at their career journeys in recruitment. Phil talks about his tr…
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This week on The Free Cheese, did you think that the book was better? We point and click our way through Harlan Ellison's I Have No Mouth, and I Must Scream, exploring each of the game's characters and stumbling our way into different endings. We discuss the central themes in the game, some of the surprises we found, and explore how the game feels …
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How does a passion for music and games lead to a career directing audio in the industry? Matthew Pablo's journey shows just that, starting from a young age where the soundtrack of Final Fantasy VII inspired them to further their music education. While at first struggling to find work related specifically to composition after graduating, Matthew's d…
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This week on The Free Cheese, you have to get more of them. Our two panel members play through Pokémon Gold Version and Pokémon Silver Version. We visit Johto in this episode and discuss our third of four Wii Sports Killers. While only the second in the core series, the pair of games were originally intended to be the final games in the series and …
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How has the video game industry changed in the last few years? With many large studios laying off a lot of staff this is impacting workers and opening doors for independent developers. Layoffs at major studios are freeing up experienced talent to form new independent studios, while indie games are seeing rising success by delivering high-quality ti…
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This week on The Free Cheese, time is a key to creation and a vessel for destruction! What happens when Atlus translates its Megami Tensei series into something to compete with other monster collecting RPGs on Game Boy Advance? The DemiKids are born! We take a look at the first and only DemiKids games to release in North America. We explore where t…
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Want to know how to break into the exciting world of game development? This episode provides a behind-the-scenes look at how one company went from a small startup to working with some of the biggest names in gaming. Jaymes Chapman shares his unconventional journey from professional athlete to head of talent for a major game developer. He discusses …
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This week on The Free Cheese, play some games, dork! We join the WarioWare corporation five seconds at a time, punching, mashing, picking, and jumping all the way to the top. In this episode, we break down the essence of what makes WarioWare so intriguing and easy to learn. We look at how the game is able to satisfy each element of playing a video …
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What colourful characters and captivating career tales will unfold in this gaming industry podcast? Rich Barham shares his journey bouncing between iconic developers like Blizzard and Bethesda. From early lucky breaks to later leadership lessons, Rich's story is sure to spark your curiosity about both the triumphs and tribulations of life in games.…
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