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Designing for Virtual Reality. Oral history podcast featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. Learn about the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.
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Artwork

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Everything VR & AR

The VRAR Association

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Everything VR & AR is a weekly podcast covering technologists, enthusiasts, and companies with real world deployments of virtual reality and augmented reality experiences. Learn from interviews with the leaders in gaming, entertainment, productivity, enterprise, social, education, medicine, software, hardware, psychology and more. This podcast covers everything that is VR and AR including the hottest topics and news in virtual reality and augmented reality. Nathan Pettyjohn, Founder of the V ...
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FReality is a Virtual Reality and immersive tech podcast recorded live every other Saturday at 10am Pacific, 1pm Eastern, and 6pm in the UK. We cover the entire XR spectrum including VR, AR, and MR. Join us live or catch up with past video episodes on the FReality YouTube channel. Previously known as the VR Inside Podcast.
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The In Reality podcast is a weekly deep dive into news from the Augmented Reality & Virtual Reality Industries by industry vets & experts. Get in touch with us : inreality@marxentlabs.com Sponsored by marxent.com and hosted by Joe Bardi and Joe Johnson, In Reality is produced bi-weekly and is available both on soundcloud and marxent.com
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The Agog Immersive Media Institute officially launched today by Grist-founder Chip Giller and philanthropist / investor Wendy Schmit. They describe Agog as "a groundbreaking initiative at the intersection of technology, communications, and social impact. Agog, a philanthropic organization, will help creators and nonprofit leaders harness the power …
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I had a chance to speak with Blake Kammerdiener, the lead programmer of the SXSW XR Experience selection to get a sneak peak of the 36 projects that are being featured this year (14 projects in the XR Experience Competition, 18 projects in the XR Experience Spotlight, and 4 XR Experience Special Events). The XR Experience Exhibition will be running…
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Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landmark book called In the Land of the Unreal: Virtual and Other Realities in Los Angeles on Friday, March 8th. It's the best book about the culture of VR that I've read so far as it is…
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Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR. Popper is featured in the 7th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fatality…
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Flashback to VRLA 2017 with Jacki Morie talking about her patented Scent Collar and VR history. Morie is featured in the 6th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported podcast through the Voices of VR Patreon.Music: Fa…
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Flashback to VRLA 2018 with Carrie Shaw talking about the founding story of Embodied Labs, which provides VR training to care givers. Shaw is featured in the 5th chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported podcast throu…
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Flashback to SXSW 2019 with Marcie Jastrow talking about the Technicolor Experience Center, and the Mars Home Planet location-based experience. Jastrow is featured in the 3rd chapter of Yale anthropologist Lisa Messeri's In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018.This is a listener-supported …
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The Polys Awards brought together all four winners of the Ombudsperson of the Year Award for a panel discussion in Engage XR on Human Rights Day, December 10, 2023, to talk about the tech policy and ethical implications of XR technologies. The panel included myself (2020 winner) along with Avi Bar-Zeev (2021 winner), Brittan Heller (2022 winner), a…
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The book Our Next Reality: How the AI-powered Metaverse Will Reshape the World is structured as a debate between Alvin Wang Graylin and Louis Rosenberg, who each have over 30 years of experience in XR and AI. Graylin embodies the eternal optimist and leans towards techno-utopian views while Rosenberg voices the more skeptical perspectives while lea…
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On February 13, 2024, Felix & Paul studios announced that they had secured multi-million dollar financing for their next Location-Based Entertainment (LBE) VR experience that was their "most ambitious project yet" and based upon a brand-new IP that's set to launch in 2025. They had such a big success with their previous LBE of The Infinite (based u…
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Stranger Things VR is part action adventure, psychological thriller, and deep dive character study of Vecna, who the main villain of the Stranger Things tv show introduced in Season 4. I have only seen Season 1, and so there there parts where I had to watch a recap to get a bit more context but it definitely can still work as a standalone piece. Se…
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Last Wednesday, Meta CEO Mark Zuckerberg posted a review of the Apple Vision Pro on his Instagram page where at the end he made the claim that Meta intends on being a much more open platform and ecosystem than Apple. While Meta has pushed forward standards like OpenXR and has an industry-leading implementation of WebXR, their curation strategy on t…
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One of the more popular apps for the Apple Vision Pro is Juno for YouTube, which iOS developer Christian Selig created in a week using the emulator to have ready in time for the February 2nd launch. Mark Gurman reported on January 18th that Spotify and YouTube were joining Neflix in not having native visionOS apps at launch, and Selig saw an opport…
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Bert Nepveu is a co-founder of VRvana, which made a enterprise mixed reality headset that was acquired by Apple in 2017 and provided a number of key innovations that have now shipped with the Apple Vision Pro. I had a chance to sit down with Nepveu to capture a comprehensive founder's journey from the beginning inspiration in 2005, the first protot…
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Tom Furness has been working on virtual reality technologies since 1966, but most of his early work with the United States Air Force has remained fairly secret (see my previous interviews in episodes #245 and #347). Ivan Sutherland and Mort Heileg are often cited as early VR pioneers, but Furness was also working secretly at Wright Patterson Air Fo…
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The Apple Vision Pro launched on February 2nd, 2024, and I feel like it represents an inflection point in the XR industry where the screen resolution is high enough for it to be used as a viable screen replacement, the eye-tracking combined with pinch gestures is a paradigm shift in human-computer interaction reaching new levels of speed and intuit…
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I interviewed Being (the Digital Griot) creator Rashaad Newsome remotely during the Sundance 2024 Festival. See more context in the rough transcript below.This is a listener-supported podcast through the Voices of VR Patreon.Music: FatalityBy Kent Bye
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I interviewed Turbulence: Jamais Vu creators Ben Joseph Andrews & Emma Roberts at IDFA DocLab 2023. See more context in the rough transcript below.Here are my 19 episodes from IDFA DocLab 2023:#1328: Kickoff of IDFA DocLab 2023: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination#1325: End of Tung-Yen Chou’…
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I interviewed The School, a World creators Iga Łapińska & Krzysztof Pijarski at IDFA DocLab 2023. See more context in the rough transcript below. Here's a link to the web documentary of The School, a World so that you can explore it yourself, run time is a bit over two and a half hours if you watch it all.This is a listener-supported podcast throug…
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I interviewed Natalie's Trifecta creator Natalie Paneng at IDFA DocLab 2023. See more context in the rough transcript below.Here are my 19 interviews that I conducted at IDFA DocLab 2023:#1328: Kickoff of IDFA DocLab 2023 Coverage: Natalie's Trifecta is a Virtual Tour of Natalie Paneng's Digital Art, Identity, & Imagination#1325: End of Tung-Yen Ch…
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