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A monthly podcast made up of short-form interview segments and stories to highlight product updates, share profiles of creators across the industry, and provide a behind-the-scenes look at our development and organization. Visit our website at https://nomono.co to learn more. Hosted on Acast. See acast.com/privacy for more information.
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Recorded May 2022 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/profil…
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Recorded April 11, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/…
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Recorded August 2022 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/pro…
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Recorded June 2020 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/profi…
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Recorded May 29, 2022 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/pr…
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Recorded September 3, 2021 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-…
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Recorded December 2022 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/p…
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Recorded July 2022, The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/prof…
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Recorded July 12, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/p…
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Recorded August 2020 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/pro…
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Recorded June 17, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/p…
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Recorded April 11, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/…
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The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/profile/DavidWoje?count=…
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Recorded June 2022 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/profi…
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Pause a few minutes to listen this week, The More We Listen, The More We Understand. Ovum is the third form created in a series of site specific environmental installations. Created and installed on the HB Wallace Reserve in Green Mountain Falls, Colorado through the Green Box artist residency. The pure form combined with the ponderosa bark texture…
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Recorded July 12, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/p…
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Recorded April 11, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/…
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Recorded April 11, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/…
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Recorded April 2021 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/prof…
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Recorded June 2020 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/profi…
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Recorded June 2020 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/profi…
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Recorded July 11, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/p…
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Recorded July 7, 2023 The More We Listen, The More We Understand. Thank you for supporting Ambisonic Spaces. Discover more and download Binaural, Ambisonic, and Surround Sound assets for any Audio / Spatial Audio Project at AmbisonicSpaces.org Follow: Twitter/X Instagram LinkedIn YouTube Game Audio: https://www.unrealengine.com/marketplace/en-US/pr…
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Using Spatial Audio To Reduce Noise Pollution And Increase Wellbeing Jelmer Althuis is the founder and audio director of The Sphere of Sound, a studio based in Haroldinga in the Netherlands. His work focuses on creating spatial audio environments for virtual reality, ehealth, metaphors applications, audio tours, and art exhibitions. Jelmer has had …
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What is the language of nature? How can we tap into this dialect and translate what it’s communicating, revealing, and expressing? The practice of observing and listening to nature over time is a skill that Barack Ben-Amots has been doing at Flying Pig Farm since 2014. Flying Pig Farm is a community garden that’s 100% chemical free, focusing on foo…
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Meet Melissa Pons, she is an award winning sound designer, sound artist, and field recordist. Melissa seeks context by being connected to the space and knowing it’s history, culture, geography, how it’s perceived, knowing the context so much that you’re willing to have it change your understanding. Having this transformative approach, allows the sp…
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In this episode, we’ll take a listen to Nomono’s hardware and software in action, share more about our beta program, learn about some of the job opportunities available on our team, and also get some background on where the name Nomono came from and what it means to us. Hosted on Acast. See acast.com/privacy for more information.…
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Mount Ida, Turkey with Field Recordist Enis Çakar from Planet Earth and Vadi Sound. In Northwestern Turkey, is a mountain full of rich, historical significance and ancient myth. Sitting at the very edge of the Mediterranean, this broad landscape from it’s bare windswept peaks, to the hot and dry deforested surroundings, hosts a number of lightly po…
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At 8600ft, Guffey is a small mountain town which had its beginnings in the late 1800’s with its booming population of 500 bringing cattle ranching and lumber operations supplementing Guffey’s mining activity. Fast forward over one hundred years to today, just a few spread out ranchers occupy this area, or "share" this area with other creatures. The…
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In the Rocky Mountains, nestled in the Pikes Peak Region at 9000ft, are a series of reservoirs closed in by old, large pines, seasoned aspens and towering mountains. This is Catamount. These Catamount reservoirs are fed by a number of streams melted from winter’s freeze and bubbling up from natural springs provided by the sky scraping, 14,000 ft Pi…
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Eduardo Patricio is a Sound Designer, specializing in spatial audio, and Lecturer at Bydgoszcz Music Acadamy. On this episode Eduardo tells his story of an interactive sound walk experience is to highlight the importance of being in the moment, a sort of joy that can be experienced by being in the moment, and to compare how the sonic world can chan…
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A little oasis that has a series of waterfalls that cascade down a mountain from a little hidden gem called the “garden of eden” in the Pikes Peak Region of the Rocky Mountains in Colorado. It’s positioned in such a way that the golden hours of dawn and dusk just last a little bit longer, you are surrounded by green moss covering the giant boulders…
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If you've ever taken a few minutes to listen to environmental music the Gil Hodge's Marine Parkway Bridge which connects Brooklyn to the Queens' Rockaway barrier Island is exceptionally magical. On a steaming hot August afternoon Suzanne Morianz and I were talking about some of the sounds I like to record when she excitedly said, "the Gil Hodge's B…
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The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project…
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The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their project…
  continue reading
 
The Garo Hills are the youngest part of the Himalayas. This close to untouched region of the world sparked interest in Sound Artists, Nikhil Nagaraj, Felix Deufel, and their team to create an interactive 3D re-creation of the most remote parts of India, that one day, may not sound the same due to human interactions and sound pollution. Their projec…
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Recoding just after Dawn in Pike National Forest Colorado. The dense brush near a quiet creek is a perfect haven for spring birds. Recorded with Spatial Audio’s Spatial mic - 2nd Order Ambisonics Decoded to Binaural Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces. Discover more and consider donating Twitter Instagram Li…
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This space in South Luangwa National Park, Eastern Zambia, was recorded by Audio Artist, Sound Designer, and Conservationist George Vlad. George has traveled all over the globe, and I am thrilled that George shared this space, and more importantly, how places like these are worth conserving as you’ll hear him talk about…while in Eastern Zambia with…
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