Gil Hova and Carrie Margulies discuss life and living together as a couple.
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
Breaking into Board Games is a podcast about breaking into the hobby game industry. Every week, we interview a person of note, and give tips and tricks to make your way into the business of games.
Interviews with Board Game Designers, Board Game Reviews, News.
Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition, coming up with new narrative for Aeon's End, and what kinds of theater would best be adapted into a board game. SH…
Geoff chats with Mikael Le Bourhis of Asmodee Research and Game In Lab about the work they are doing studying the impact of tabletop gaming on society and life. You can find out more information from Game In Lab here.
Erica and Sen chat with localization expert, "gaming handyman," and occasional street busker Matthew Legault of Scorpion Masqué to discuss what it takes to move a game from one language to another. SHOW NOTES 25m03s - Here's the bonus episode we did about the production and translation of Agricola. Scott Rogers also did a Biography of a Board Game …
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Biography of a Board Game Classic 272.5 - Candyland
8:52
8:52
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In this classic Biography of a Board Game, Scott takes us through the sweet history of the kids' game Candyland.
Gil and Erica sit with game developer and new music fan Brenna Noonan to talk about her experiences developing games with her development company Quillsilver Studios, her experiences working on the smash hit Everdell, and the intersection of music and games. SHOW NOTES 2m59s: Everdell, Roll Player: Adventures, Dog Park 6m14s: Erica and Scott chatte…
Geoff runs us through the Hypergeometric and Binomial functions in a spreadsheet application like Microsoft Excel. Don't be intimidated by their names; they're actually pretty easy to use, and invaluable for game designers. You can find Geoff's GameTek newsletter on this subject here.
Erica, Gil, and Sen have a roundtable discussion about their experiences with contracts. What are things designers should look for when negotiating their contracts? Note that none of us are lawyers, and at no point in this episode do we give out actual legal advice. If you need legal advice, please consult an actual lawyer! SHOW NOTES 25m46s: Here'…
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Biography of a Board Game Classic 270.5 - Scotland Yard
7:26
7:26
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In this classic Biography of a Board Game, Scott takes us through the history of the classic deduction game Scotland Yard.
Gil sits down for a one-on-one with game designer, teacher, and lecturer Marc LeBlanc to discuss some of his game design ideas, especially his 8 Kinds of Fun and the Mechanics/Dynamics/Aesthetics (MDA) framework. NOTE: Towards the end of the episode, Gil's mic cable started to get unhappy. Apologies for the static! SHOW NOTES 0m50s: Looking Glass S…
In this GameTek Classic, Geoff tells us about the strategies behind "Jeopardy" James Holzhauer's amazing run on the TV game show Jeopardy, in which he won 32 consecutive games between April and June 2019, earning $2,464,216. What does James do differently than everyone else?
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Ludology 269 - A Tale of Two Designers
1:11:45
1:11:45
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Sen and Erica sit down with Matthew Dunstan and Dave Neale to discuss how they work as a team, working on a wide variety of games, working on a narrow group of games, and what it's like making a game based entirely in sound! In this episode, Matthew mentions Postmark Games, his PNP project with Rory Muldoon. At 37m31s, Sen mentions Piaget's Charact…
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Biography of a Board Game Classic 268.5 - Uno
7:46
7:46
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In this classic Biography of a Board Game from 2017, Scott tells us the origins of the massively popular card game Uno.
Gil and Sen are delighted to welcome Geoff Engelstein back to the show to discuss the making of his hit roll-and-write game Super-Skill Pinball. What calls did he make when designing the game, and how much did it change from his original vision? SHOW NOTES 3m29s: Take It Easy 5m38s: Limes 6m12s: Matt Wolfe joined us for Ludology 157 - Come Scale Aw…
Geoff tells us about the curious effect of endowment, and describes how both the game show Deal or No Deal and the video game Portal use it to enormous effect.
It's an annual Ludology tradition to invite The Podfather of Gaming, Stephen Buonocore, to the show at the start of each year to discuss trends in the industry. As always, Stephen flashes his business acumen and deep insight into what he thinks the industry is in store for in 2022.
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Biography of a Board Game Classic 266.5 - Operation
6:13
6:13
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In this re-air of a Biography of a Board Game from September 2017, Scott slices open the history of the game Operation. Note: Even though Scott has stepped away from the show, we will still be publishing classic Biography of a Board Game episodes for the time being.
During our winter break, our co-host Scott Rogers pounced on a new job opportunity that he couldn't pass up. Sadly, this means he has to step down as Ludology co-host. In this episode, we'll chat with Scott about his time at Ludology, and ask him what awaits in the future. Because Scott's job commitments have already begun, we couldn't find a time …
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Ludology 265 - Hold Onto Your Hats!
1:00:41
1:00:41
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Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them? This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of…
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Biography of a Board Game Classic 264.5 - Mystery Rummy
6:25
6:25
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In this re-air of a Biography of a Board Game from July 2017, Scott takes us through the history of former Ludology co-host Mike Fitzgerald's Mystery Rummy series of games.
Gil and Sen welcome game designer, manufacturer, publisher, game cafe owner, and convention runner Kenechukwu Ogbuagu ("KC") of NIBCARD Games to the show. From his home city of Abuja, KC has built up the board gaming scene in Nigeria almost singlehandedly, recently winning the prestigious Diana Jones award for his efforts. SHOW NOTES 12m46s: Hobby …
Geoff discusses one of the most feared characteristics of early RPGs: the loss of a level. Why is this mechanism so hated and feared among players?
Erica and Sen chat with Shing Yin Khor, game designer, installation artist, illustrator, award-winning cartoonist, and Bunyan-ologist. Shing Yin is the designer of the game A Mending, in which players literally sew their actions into cloth, and co-designer (with Jeeyon Shim) of the game Field Guide to Memory. Shing Yin calls both games "keepsake ga…
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Biography of a Board Game 262.5 - Risk Legacy
14:43
14:43
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Scott Rogers takes us to the inception of the legacy game, and the one that started it all: Rob Daviau's Risk Legacy. BIBLIOGRAPHY OF A BOARD GAME: https://www.eurogamer.net/articles/2016-04-03-the-legacy-of-rob-daviau-the-man-who-helped-flip-boardgames-on-their-head https://www.gdcvault.com/play/1024259/Legacy-Games-From-Risk-to https://www.polygo…
Erica and Gil are delighted to welcome designer Amabel Holland of Hollandspiele, known for making games with challenging themes using an unconventional publishing model. SHOW NOTES 0m58s: Supply Lines of the American Revolution, Table Battles, Irish Gauge, This Guilty Land, Nicea, The Vote. 7m08s: Amabel is talking about her forthcoming game Eyelet…
Geoff explains a mathematical algorithm that can help potential roommates figure out how to split the rent, if an even split would be unfair and the roommates do not value the rooms the same way. This mechanism is just dying to be used in a game!