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Eren Celeboglu welcomes Directors, Actors, Production & Costume Designers, Cinematographers, Editors, Producers and many other members of the filmmaking community to sit down and have incredibly revealing conversations. Not only does Eren illuminate many of the invisible artists behind the scenes, but his passion for filmmaking and cinema inspires his guests to open up about their craft and lives in ways that will surprise and captivate listeners.
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Centennial Sounds

Colorado Public Radio

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"Centennial Sounds," hosted by Brad Turner, spotlights contemporary classical music performed in Colorado and features exclusive sessions from the CPR Performance Studio as well as live recordings taken from concert venues and summer festivals around the Centennial State.
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Alex Wills, MD, is a board-certified psychiatrist. He is a graduate of the Sackler School of Medicine and completed his residency and fellowship training in Hawaii with additional training from Columbia University. He is the owner of Perma Mental Health, a private psychiatric practice with offices across Idaho. Alex’s clinical days are spent using the Radical Emotional Acceptance method to help patients heal from issues ranging from past traumas to interpersonal struggles in their marriages. ...
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Indie Game International is currently on hiatus. Plans to return are in the works. When? Your guess is as good as mine. Please enjoy over 200 episodes with game devs worldwide. Thank you for listening! Are you an indie dev? Looking to get into the industry? Curious about how your favorite indie games are made and, most importantly, who makes them? Listen to the Indie Game International podcast to get all the knowledge and advice you could hope for from indie game devs worldwide! My mission i ...
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Benjamin Hauer is the developer of Hero's Hour (2022). ThingOnItsOwn's contact info: https://thingonitsown.itch.io Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they …
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Ross Klettke is the founder of Whatnotory, developers of Bomb Sworders. Ross was called out by my past guest Ben Burrington, developer of Righteous Mojo (episode 184). Whatnotory's contact info: https://www.whatnotory.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews.…
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Oscar Brittain is one of the developers at Henry's House, creators of Kardboard Kings (2022). Oscar was called out by my past guest dweeds, developer of Dryft City Kyngs (episode 204). Henry's House's contact info: https://www.henryshouse.com.au Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access …
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Aureus is the developer behind Roadwarden and Founder of Moral Anxiety Studio. Moral Anxiety's contact info: https://moralanxietystudio.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is …
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Nicholas Routhier is the Co-Founder of Metric Empire, the development studio behind the upcoming Battle Shapers. Metric Empire's contact info: https://www.metricempire.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 ho…
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In Episode 22 of "Give a Fck Actually with Dr. Alex Wills," we're honored to welcome the remarkable Chase Chewning, host of the acclaimed "Ever Forward Radio." Join us for an intimate and introspective conversation that dives deep into the human experience, all while shedding light on Dr. Wills' transformative book, "Give a Fck Actually: Reclaim Yo…
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Tk Gorgonia is the CEO and Founder of Get Slapped!, the development studio behind the upcoming Get Slapped!. Get Slapped!'s contact info: https://getslappedgame.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of …
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Celer Gutierrez and David Iglesias are the Co-Founders of Uprising Studios, developers of Scarf (2021). Uprising Stusios' contact info: https://uprising-studios.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of …
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magicdweedoo, aka dweeds, is the developer of many games, including the upcoming Dryft City Kyngs. dweeds was called out by my past guest Nicholas McDonnell, developer of KILLBUG (episode 196). Nonsense Machine's contact info: https://nonsensemachine.com.au Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as e…
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Cassie Makrides is the community manager and social media marketer for Red Nexus Games, developers of Peglin. Peglin and Red Nexus Games was called out by my past guest Dan Scalise, developer of A Corgi's Cozy Hike (episode 189). Red Nexus Games' contact info: https://rednexus.games Consider joining my Patreon. Patrons enjoy exclusive content, such…
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Jake Gaule, aka Submerged Tapes, is the composer and sound designer for Automatoys. Automatoys was previously featured on IGI when I interviewed the developer, Steffan Glynn, aka Idle Friday (episode 185). Jake's contact info: https://submergedtapes.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early…
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Episode 21 of "Give a F* Actually" brings together two dynamic voices, Dr. Wills and the renowned celebrity stylist Lo, for a transformative dialogue on radical emotional acceptance. Today Lo talks about celebs and how "no one has their shit together." Vulnerability. Ego. Fear. Success Anxiety. Imposter Syndrome. Self-Criticism. Gay persecution. An…
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Isaac and Virgilio Cortez are the co-founders of Hyper Three Studio, developer of The Shape of Things (2023). Isaac and Virgilio have been featured on IGI three times in the past (episodes 04, 05, and 34) for their previous game, Tiny lands (2021). Hyper Three Studio's contact info: https://www.hyperthreestudio.com Consider joining my Patreon. Patr…
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David Fazzio is the solodev behind Studio 46, developer of The Companion (2021) and the upcoming The Majestic. This is episode 200 of IGI. Special announcements will be made! David's contact info: https://studio46.org Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Int…
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Pat Naoum is the developer of The Master's Pupil (2023). The Master's Pupil is a 2D handpainted puzzle game. It is available on Switch and PC. I really enjoyed my time with the game! In this episode we will discuss wordless games, puzzle design, the financial side of part-time game development, marketing, creating a hand-painted game, sound design,…
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Chet Faliszek is the CEO and Founder of Stray Bombay, developers of The Anacrusis, currently in Early Access. Chet preiviously worked at Valve for 12 years where he had a hand in the development of games like Half-Life, Portal, and Left 4 Dead. In this episode we will dicuss developing 4-player co-op games, working at Valve, developing the Left 4 D…
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Delve into the mind of Dr. Timothy J. Golden, the Visiting Professor who defies stereotypes as a criminal defense attorney, actor, and survivor of emotional abuse. Tune in as he discusses emotional abuse tactics, the concept of shame, and its surprising role in our emotional well-being. Explore how emotional abuse affects relationships in the conte…
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Chris Willinger is the developer of Dyer Expedition, currently in development with a demo available on Steam. I discovered the game in the SteamNextFest. I really enjoyed the demo. Dyer Expedition is a first-person, lite-horror puzzle/adventure game inspired by the short novel "At The Mountains of Madness" by Lovecraft. In this episode we will disc…
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Nicholas McDonnell is a game designer and co-founder at Samurai Punk and the developer of KILLBUG (2023). KILLBUG is a wild and frantic FPS game/arena shooter. You can get the game on PC. I have previously featured Samurai Punk on the show twice. They make awesome games! In this episode we will dicuss founding a game development company, game desig…
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Darenn Keller is the developer of Lueur and the Dimm Settlers. I played the demo for the game during the SteamNextFest and really enjoyed it! It's a cozy city builder with survival elements and resource management. It will release on PC soon! In this episode we will discuss minimalist game design, working in AAA, solo development, immersive sound e…
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Joshua Matthews, aka Joe Sua, is a video game score composer and sound designer. He has contributed music to games like Wave Break, and he is currently working on sound design for the upcoming Being and Becoming. Joe was called out by my past guest Jordan Chin. In this episode we will dicuss sound design, composition, gratitude, image scoring, the …
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Kevin Colegate is the co-developer of The Tartarus Key (2023) from Vertical Reach. The Tartarus Key is a mystery first-person puzzle game with lite horror elements. I played through the game on Steam and very much enjoyed it. You can also get it on Switch, Playstation, Xbox, and Switch. In this episode we will disucss programming, adhering to multi…
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For the final episode of Season 2, I talk to ZACH KUPERSTEIN. He’s a brilliant cinematographer who helped create the instant horror classic, BARBARIAN (which I spoke to Zach and the writer/director of Barbarian in episode 1 of this season). But long before BARBARIAN, Zach had already created an amazing body of work. He shot the fantastic horror fil…
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James Spanos and George Zokas are the developers of the upcoming Carbonflesh. Carbonflesh is "a video game about planning, and your ability to preserve against an ever changing, dyanmic environment." James Sapanos has worked on games like Primordia (2012), Strangeland (2021), and Until I have You (2016). George Zokas is a video producer and created…
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Jack Breen is the founder and solodev at Studio Hybrid, developer of the upcoming GigaSword. GigaSword is a 2D pixelart metroidvania with very fun and clever mechnics. The demo is currently available on Steam. I really enjoyed my time with the demo and i cnnot wait for the final release! In this episode we will dicuss learning game dev in high scho…
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David Jurasek was a sensitive and dreamy kid who learned to be a chameleon and a high performer but felt invisible and never good enough. Fortunately, due to the caring and daring support of many mentors, his wife, and friends, he has been healing and growing into the father he wishes he had, a husband who helps tend the garden of love, a passionat…
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Today, I speak with Monika Gossman. An incredible actor who I first became of aware of after seeing her wonderful performance in David Fincher’s MANK. We discuss her collaboration with Fincher, as well as her incredible work alongside Gary Oldman. We talk about how actors are storytellers and filmmakers, how she discovered her calling as an artist,…
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Tomas Sala is the developer of The Falconeer (2020) and the upcoming Bulwark: Falconeer Chronicales. Bulwark: Falconeer Chronicles is a 3D sandbox set in an organic open world that acts as a canvas for your chaotic creativity. The "evolving demo" is currently available on Steam and I very much enjoyed it. In this episode we will dicuss solodev vs w…
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Dane Scalise is the developer of the upcoming A Corgi's Cozy Hike. A Corgi's Cozy Hike is a non-combat, open-world, exploration collectathon where you play as a heroic Corgi. I discovered the game at PAX East 2023 and the played the demo there. In this episode we will dicuss making games for charity, mobile game development, Kickstarter, showing yo…
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Zo is the official narrator of Give a F*ck, Actually - the Audiobook! We talk about the book, audio production, and emotions: doubt, fear, frustration, success, anxiety, insecurity, hurt, desire, envisioning the future, following your dreams, being your "true self" World Peace, Confusion, Betrayal, Anger, Annoyance, Confusion, curiosity, perspectiv…
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Today, I talk to LYNDA ARMTRONG. She’s a Hair & Makeup Artist & Designer. Her credits range from the original BATMAN & LITTLE SHOP OF HORRORS — to the more modern classics like STRANGER THINGS & ATLANTA. Most recently, she worked with Actress Joey King and a very talented cast of actors and filmmakers to create Hulu’s THE PRINCESS. It’s a great tal…
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Gabriel Rosa is the CEO at Robi Studios, developers of Blue Fire from 2021. Blue Fire is a 3D action/adventure combat platformer with soulslike elements. I really enjoyed the game. I played it on Playstation, but you can also get it on Switch, Xbox, and PC. In this episode we will dicuss market research, project management, programming, dealing wit…
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Damien Dessagne is the CEO of Embers, developer of Strayed Lights (2023) and Maxime Philipp is the project's game Director. I discovered Strayed Lights at PAX East 2023. Strayed Lights is a 3D action game with a wordless story and very disctinct visuals. I played it on Playstation, but you can also get it on Xbox, Switch, and PC. The gameplay is di…
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Today, I sit down with a film producer who has helped make some truly legendary films with a legendary filmmaker. Fred Fuchs worked with Francis Ford Coppola on films like THE GODFATHER 3, BRAM STOKER’S DRACULA…as well as Sofia Coppola’s directorial debut, THE VIRGIN SUICIDES. Somebody once said, that a producer is an enabler of art, and Fred is no…
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Ashley Ellis is the developer of Hellbreach: Vegas, an upcoming wave-based FPS game formed after the model of classic COD: Zombies. I discovered the game at PAX East 2023 where I first played the ultra fun demo! The game looks awesome and super polished. In this episode we will discuss creating lore, pitching to a publisher, level design, FPS mecha…
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Steffan Glynn is the developer of Automatoys, from Idle Friday. Automoatoys is a gorgeous mobile game about moving a ball through small, highly-detailed environment with one-touch controls. I absolutely loved my time with this game. You can get the game on iOS and Google Play. I highly recommend it. In this episode we will discuss mobile game devel…
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Today, I’m talking with cinematographer Adam McDaid, and production designer Joshua Petersen. Together these two helped create the world of the new Freeform 1/2 hour comedy, EVERYTHING’S TRASH created by Phoebe Robinson. Most people don’t realize, these artists are the right and left hand of a director or a showrunner. While creators imagine a worl…
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Ben Burrington is the developer of the upcoming Righteous Mojo. Righteous Mojo is a 2D dungeon crawler mixed with a rhythm game. I discovered the game, met Ben, and played the demo at PAX East 2023. Ben has also developed and released four games prior to Righteous Mojo. In today's episode we will discuss collaboration vs. solodev, mobile game devel…
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brian Wilson is the developer os The Forest Cathedral (2023). Tne Forest Cathedral is a narrative-driven, first person-exploration and puzzle game with 2D platforming. I played the game on Steam but you can also get it on Xbox, Humble, and Epic. It's awesome! In this episode we will discuss blending 2D platforming and 3D exploration, what is a solo…
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Today we’ve got not one, but two guests: Composer Ben Lovett & Film Editor David Marks. They were part of the team that brought us the fantastic new horror film, THE NIGHT HOUSE. It stars Rebecca Hall in an unforgettable performance reminiscent of Julie Christie in DON’T LOOK NOW. Movies are sight and sound…music and imagery spliced together to tel…
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D'Arcy Smith is a voice, dialect, and communication coach, and a professor in the acting department of the University of Cincinnati. He is the creator of Vocal Combat Technique and has worked on games such as Far Cry 6 (2021). D'Arcy was called out by my past guest Alaina Wis. In today's episode we will dicuss voice acting, Vocal Combat Technique, …
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Today, Skip and I talk about transpersonal psychology, counseling, combat vets, ptsd, psychedelic assisted psychotherapy, ketamine, LSD, MDMA, mushrooms; NOSC non-ordinary states of consciousness, hypnotherapy; Emotions: excitement, drive, exhaustion, overwhelm, FEAR, FEAR, FEAR, worry, motivation, love, compassion, and Radical Emotional Acceptance…
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Joey Boughanem is the Community Manager for Breaking Walls, developer of AWAY: The Survival Series (2021). AWAY is a 3D nature/animal-centric adventure game with a nature documentary twist to how the story and gameplay is delivered to the player. You can get the game on PC, Playstation, and soon Xbox. In today's epsidoe we will discuss community ma…
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Today I talk with Meghan Kasperlik. She’s a Costume Designer whose worked in film in TV but she is best known for her work on the Home Box Office Channel, better known as HBO. She designed the dystopian nightmare of FAHERNHEIT 451 (for which she received her first Emmy Nomination). Damon Lindlelof’s astonishing remix of the WATCHMEN. And most recen…
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Mark Radocy is the founder of Seafloor Games, developer of Vision Soft Reset (2019) and the upcoming Moonlight Pulse. Moonlight Pulse is a 2D metroidvania with multiple playable characters. Vision Soft Reset is also a metroidvania, but with clever time manipulation mechanics. I played Vision Soft Reset on Steam and really enjoyed the game! I met Ma…
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Jordan Chin is a sound designer and composer for games. He provided sound, sound design, and music for Shiny Shoe's Monster Train (2020) and Inkbound (2023). Jordan was called out by my past guest Tiago Rodrigues. Monster Train is a roguelite deckbuilder with really awesome music! You can get it on PC, Switch, and iOS. In today's episode we will di…
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Today I’m talking to Ellen Arden. She’s a makeup artist who helped create the completely original world of Marvel’s WEREWOLF BY NIGHT. Just when we think we’ve seen it all — a movie comes along that takes an old form and re-shapes it in such a different way that it’s suddenly thrilling/really exciting…in this instance, I’m talking about WEREWOLF BY…
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Mike Papagathangelou is the Co-Founder and Lead Game Designer at Traptics, developers of the upcoming Homeseek. I met Mike at PAX East 2023. Homeseek is a post-apocalyptic survival strategy game set on a dystopian Earth in the next century. I was able to play the demo on Steam and the game looks really cool! In today's episode we will dicuss balanc…
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Matteo Cerquone is the Audio Director at Jumpship, developers of Somerville (2022). Somerville is a 2.5D/3D sci-fi adventure game. I think this game is absolutely incredible and I'm honored to have spoken with someone involved in its development. It's available on PC and Xbox. Matteo was called out by my past guest Bas Bertrand. In today's epsidoe …
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Today Wendy talks about being a health nut, emotional trauma, body scan, nest health, bulimia, emotional detox program, energy field, heart math, biofield tuning with sound, 5 negative emotions: self-hate, worthlessness, self-deprivation, survival fear, and powerlessness. Bio: Dr. Wendy Myers is a Naturopathic doctor and founder of Myersdetox.com. …
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