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185: Steffan Glynn | Idle Friday | Automatoys

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Manage episode 372266035 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Steffan Glynn is the developer of Automatoys, from Idle Friday. Automoatoys is a gorgeous mobile game about moving a ball through small, highly-detailed environment with one-touch controls. I absolutely loved my time with this game. You can get the game on iOS and Google Play. I highly recommend it.

In this episode we will discuss mobile game development, defining "what is a game?", what you learn from working with a team before going solo, the importance of visuals in a mobile, game, killing ideas, creating limits and boundaries for design, monetizing a mobile game, and more.

Automoatoys on iOS

Automatoys on Google Play

Idle Friday on Instagram: @idlefriday

Idle Friday on Twitter: @idlefriday

Idle Friday on the web: https://www.idlefriday.com

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

Artwork
iconShare
 
Manage episode 372266035 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Steffan Glynn is the developer of Automatoys, from Idle Friday. Automoatoys is a gorgeous mobile game about moving a ball through small, highly-detailed environment with one-touch controls. I absolutely loved my time with this game. You can get the game on iOS and Google Play. I highly recommend it.

In this episode we will discuss mobile game development, defining "what is a game?", what you learn from working with a team before going solo, the importance of visuals in a mobile, game, killing ideas, creating limits and boundaries for design, monetizing a mobile game, and more.

Automoatoys on iOS

Automatoys on Google Play

Idle Friday on Instagram: @idlefriday

Idle Friday on Twitter: @idlefriday

Idle Friday on the web: https://www.idlefriday.com

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

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