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Future of 2D Graphics Proposal

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Manage episode 212755287 series 65142
Content provided by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rob and Jason are joined by Guy Davidson from Creative Assembly to discuss the future of the 2D Graphics proposal after the C++ meeting in Rapperswil.

Guy Davidson is the Coding Manager of Creative Assembly, makers of the Total War franchise, Alien: Isolation and Halo Wars 2, Guy has been writing games since the early 1980s. He is now also a contributor to SG14, the study group devoted to low latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers.

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393 episodes

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Future of 2D Graphics Proposal

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Manage episode 212755287 series 65142
Content provided by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rob and Jason are joined by Guy Davidson from Creative Assembly to discuss the future of the 2D Graphics proposal after the C++ meeting in Rapperswil.

Guy Davidson is the Coding Manager of Creative Assembly, makers of the Total War franchise, Alien: Isolation and Halo Wars 2, Guy has been writing games since the early 1980s. He is now also a contributor to SG14, the study group devoted to low latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers.

News

Guy Davidson

Links

Sponsors

Patreon

Hosts

  continue reading

393 episodes

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