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Video Games, Robotics and Audio

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Manage episode 277385776 series 65142
Content provided by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rob and Jason are joined by Joël Lamotte. They first talk about C++20 Modules support in GCC and MSVC and a micro benchmarking library. Then they talk to Joël about how he got involved in C++, and his experiences working on indie video games, robotics and his recent transition to the audio industry working on a web assembly powered website.

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393 episodes

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Video Games, Robotics and Audio

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Manage episode 277385776 series 65142
Content provided by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Nash & Timur Doumler, Phil Nash, and Timur Doumler or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rob and Jason are joined by Joël Lamotte. They first talk about C++20 Modules support in GCC and MSVC and a micro benchmarking library. Then they talk to Joël about how he got involved in C++, and his experiences working on indie video games, robotics and his recent transition to the audio industry working on a web assembly powered website.

News

Links

Sponsors

  continue reading

393 episodes

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