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Episode 18: The Dark Age of Sigmar

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Manage episode 174039714 series 1236977
Content provided by Adam Wier, Eric Wier, Gregory Wier, Adam Wier, Eric Wier, and Gregory Wier. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Adam Wier, Eric Wier, Gregory Wier, Adam Wier, Eric Wier, and Gregory Wier or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We begin this episode by talking about the new Age of Sigmar releases, focusing on some of David Waeselynck’s work, the Vanguard-Palladors and the new Slambo. We also discuss the recently released Warhammer Quest game, Shadows over Hammerhal. We then transition into describing how Jake from Ex Profundis started a movement to bring the narrative style of Inq28 to Age of Sigmar, creating AoS28. The Age of Sigmar setting is a veritable blank slate upon which you can explore virtually any creative impulse, without feeling beholden to droves of background knowledge. This has encouraged us to start building a warband of warriors afflicted by an odd crystallizing disease, inspired by the J.G. Ballard novel The Crystal World.

  continue reading

115 episodes

Artwork
iconShare
 
Manage episode 174039714 series 1236977
Content provided by Adam Wier, Eric Wier, Gregory Wier, Adam Wier, Eric Wier, and Gregory Wier. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Adam Wier, Eric Wier, Gregory Wier, Adam Wier, Eric Wier, and Gregory Wier or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We begin this episode by talking about the new Age of Sigmar releases, focusing on some of David Waeselynck’s work, the Vanguard-Palladors and the new Slambo. We also discuss the recently released Warhammer Quest game, Shadows over Hammerhal. We then transition into describing how Jake from Ex Profundis started a movement to bring the narrative style of Inq28 to Age of Sigmar, creating AoS28. The Age of Sigmar setting is a veritable blank slate upon which you can explore virtually any creative impulse, without feeling beholden to droves of background knowledge. This has encouraged us to start building a warband of warriors afflicted by an odd crystallizing disease, inspired by the J.G. Ballard novel The Crystal World.

  continue reading

115 episodes

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