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One-to-One: Making Mass Effect, from the birth of a trilogy to Andromeda and beyond

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Manage episode 363847422 series 2995928
Content provided by Robert Purchese. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Purchese or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I wonder sometimes whether BioWare will ever do another trilogy of games again, because the more time that passes, the more I appreciate what an ambitious idea that was, with Mass Effect. Three games that would tell one story and that you could carry one hero all the way through - that's not just bold, that's borderline outrageous! Especially when you consider all the choices and consequences typically in one of the studio's games. And it's only now, really, when I see no one else attempting to do the same thing - not to that degree, anyway - I realise how special it was.

Perhaps it was so hard to do, BioWare never wanted to do it again. It's a thought that leads me down a rabbit hole and to someone I've dubbed Mr Mass Effect - Mac Walters, the writer who spent 19 years at BioWare, and most of it writing and making Mass Effect. Here's the making of a trilogy, and beyond, through his eyes.

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134 episodes

Artwork
iconShare
 
Manage episode 363847422 series 2995928
Content provided by Robert Purchese. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Purchese or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

I wonder sometimes whether BioWare will ever do another trilogy of games again, because the more time that passes, the more I appreciate what an ambitious idea that was, with Mass Effect. Three games that would tell one story and that you could carry one hero all the way through - that's not just bold, that's borderline outrageous! Especially when you consider all the choices and consequences typically in one of the studio's games. And it's only now, really, when I see no one else attempting to do the same thing - not to that degree, anyway - I realise how special it was.

Perhaps it was so hard to do, BioWare never wanted to do it again. It's a thought that leads me down a rabbit hole and to someone I've dubbed Mr Mass Effect - Mac Walters, the writer who spent 19 years at BioWare, and most of it writing and making Mass Effect. Here's the making of a trilogy, and beyond, through his eyes.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

134 episodes

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