Artwork

Content provided by Robert Purchese. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Purchese or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Was Google Stadia always destined for failure?

31:55
 
Share
 

Manage episode 342706704 series 2995928
Content provided by Robert Purchese. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Purchese or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week on the Eurogamer Newscast we're discussing the failure of Stadia, and why Google's cloud gaming gamble struggled from the start.

The announcement of Stadia's demise came as a shock to some - including many developers with titles only weeks from launch - yet still feels like it was on the cards for some time. After a rocky launch and the closure of Google's internal game development studios, what future did Stadia have left? Eurogamer editor-in-chief Martin Robinson weighed in earlier today with his thoughts.

Could Stadia have been a success? What does this all mean for game preservation? And if Google failed, with all of its billions, what future does cloud gaming have elsewhere? Tom Phillips, Ed Nightingale, and Liv Ngan share their thoughts.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

124 episodes

Artwork
iconShare
 
Manage episode 342706704 series 2995928
Content provided by Robert Purchese. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Robert Purchese or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week on the Eurogamer Newscast we're discussing the failure of Stadia, and why Google's cloud gaming gamble struggled from the start.

The announcement of Stadia's demise came as a shock to some - including many developers with titles only weeks from launch - yet still feels like it was on the cards for some time. After a rocky launch and the closure of Google's internal game development studios, what future did Stadia have left? Eurogamer editor-in-chief Martin Robinson weighed in earlier today with his thoughts.

Could Stadia have been a success? What does this all mean for game preservation? And if Google failed, with all of its billions, what future does cloud gaming have elsewhere? Tom Phillips, Ed Nightingale, and Liv Ngan share their thoughts.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

124 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide