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Team ICO - The "Games As Art" Episode

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Archived series ("Inactive feed" status)

When? This feed was archived on June 08, 2021 01:28 (3+ y ago). Last successful fetch was on February 27, 2021 01:34 (3+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 219339796 series 2369833
Content provided by The Nickscast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Nickscast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Guest

Nick Suttner

Independent writer/designer/consultant. Ex-@Oculus/@PlayStation/1UP/EGM. Comics @deftruetales! Podcasts @thespelunkyshow @goinganalogshow!


What happens when you find yourself in a beautiful world as a silent protagonist and a non-verbal story? You might end up getting into a “games as art” discussion with a special guest Nick! We’re talking about fans of the works of Team ICO (i.e. ICO, Shadow of the Colossus, The Last Guardian)!

Fortunately, we have Nick Suttner, author of the Boss Fight Books book on the subject to help us out!

Episode Outline

Fandom Facts

History and Origins:

> Team Ico was a Japanese video game development studio led by game designer Fumito Ueda. It was part of Sony Interactive Entertainment Japan Studio’s Product Development Department #1, and had developed the games Ico and Shadow of the Colossus, both for the PlayStation 2. The team was also initially responsible for The Last Guardian before Ueda’s departure in 2011 and the formation of a new company taking over development in 2014. Their games are usually characterized by minimalist storytelling and gameplay, an atmospheric use of bloom and high dynamic range rendering (HDR) lighting, and use of fictional languages. Their products are frequently cited as examples of video games as an art form. > > — Wikipedia - Team Ico

Search Data:

Based on worldwide search data, it looks like the biggest peaks of interest in the games has already passed. Shadow of the Colossus is by far the most popular of the games and has had spikes in interest around October 2005 (its release date) and again in February 2018 (remake of the original). Interest in The Last Guardian similarly spikes around its release date: December 2016.

The top ten countries, by search volume, are as follows for the different games:

  • Shadow of the Colossus: Brazil, Chile, Costa Rica, Japan, Argentina, El Salvador, Canada, Uruguay, Mexico, Spain (United States is 11th)
  • The Last Guardian: Chile, Brazil, Canada, United Kingdom, Spain, Norway, Puerto Rico, Portugal, United States, New Zealand

Famous Last Words: Last Episode

G: Were fans thrilled to have the game featured in Adam Sandler’s Rain over me?

T: What are the odds of any of the Team Ico characters showing up in the new Smash?

Z: Is there a fan-made concept album where each track represents one of the Colossi you fight in the game?

Alicia: Do you like games?

Main Discussion

Topics covered in this episode: TBD

Spotlight: Nomad Colossus (Youtube)

> Shadow of the Colossus first came out in 2005. Since then, millions of people have played the beloved PS2 game, driven by its lonesome charm, moved by its mysterious ending. But one man never stopped playing, as a result, he’s found stuff that the game’s creators never intended anyone to see. > > The player in question is Michael Lambert, and he’s been excavating Shadow of the Colossus for the last four years on his Nomad Colossus YouTube channel. He’s used glitches, external software exploits, and excursions into the bowels of SOTC’s game code to extensively map the hidden places, unused ideas and unheard music tucked away in the game’s hidden corners. With the hours he’s spent inside the game, it’s entirely possible that Lambert—along with the secret hunters Dark0ssX, Pikol, WWWArea who mentored him—might know Shadow of the Colossus better than lead creator Fumito Ueda and the other men and women who created it. > — Kotaku - Meet the Hacker Who’s Spent Six Years Inside Shadow Of The Colossus

Famous Last Words

Our chance (and yours, if you’re watching on twitch.tv/thenickscast) to have some (in)famous last words about next week’s topic before we’ve done any prep work! Next week, we’ll be talking about the fans and fandom of Halo!

T: How much of the fandom is non-competitive or curative?

G: Did the Halo series draw any inspiration from Starship Troopers?

Z: Is the Halo franchise set up to keep going even though there are no new games on the horizon? Do fans move on after a certain age?

Nick: What’s up with that talking plant?

Where can you find us?

Pretty much everything we do is something/thenickscast, but in specific…

What is “Fanthropological”?

Every week, Fanthropological delivers over an hour of fandom-related “fanalysis” covering a different fandom every week and giving you hard data, history, special guests, and, of course, speculation!

We cover topics spanning the gamut of anime, manga, comics, video games, comics, movies, books, television, and, in general, geek culture.

Credits

Links

  continue reading

Chapters

1. Introduction (00:00:00)

2. Opening Theme (00:00:08)

3. Fandom Facts (00:02:14)

4. Main Discussion (00:06:17)

5. Spotlight (00:51:29)

6. Plugs (00:55:23)

7. Famous Last Words (01:00:33)

8. Bloopers (01:09:11)

161 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on June 08, 2021 01:28 (3+ y ago). Last successful fetch was on February 27, 2021 01:34 (3+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 219339796 series 2369833
Content provided by The Nickscast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Nickscast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Guest

Nick Suttner

Independent writer/designer/consultant. Ex-@Oculus/@PlayStation/1UP/EGM. Comics @deftruetales! Podcasts @thespelunkyshow @goinganalogshow!


What happens when you find yourself in a beautiful world as a silent protagonist and a non-verbal story? You might end up getting into a “games as art” discussion with a special guest Nick! We’re talking about fans of the works of Team ICO (i.e. ICO, Shadow of the Colossus, The Last Guardian)!

Fortunately, we have Nick Suttner, author of the Boss Fight Books book on the subject to help us out!

Episode Outline

Fandom Facts

History and Origins:

> Team Ico was a Japanese video game development studio led by game designer Fumito Ueda. It was part of Sony Interactive Entertainment Japan Studio’s Product Development Department #1, and had developed the games Ico and Shadow of the Colossus, both for the PlayStation 2. The team was also initially responsible for The Last Guardian before Ueda’s departure in 2011 and the formation of a new company taking over development in 2014. Their games are usually characterized by minimalist storytelling and gameplay, an atmospheric use of bloom and high dynamic range rendering (HDR) lighting, and use of fictional languages. Their products are frequently cited as examples of video games as an art form. > > — Wikipedia - Team Ico

Search Data:

Based on worldwide search data, it looks like the biggest peaks of interest in the games has already passed. Shadow of the Colossus is by far the most popular of the games and has had spikes in interest around October 2005 (its release date) and again in February 2018 (remake of the original). Interest in The Last Guardian similarly spikes around its release date: December 2016.

The top ten countries, by search volume, are as follows for the different games:

  • Shadow of the Colossus: Brazil, Chile, Costa Rica, Japan, Argentina, El Salvador, Canada, Uruguay, Mexico, Spain (United States is 11th)
  • The Last Guardian: Chile, Brazil, Canada, United Kingdom, Spain, Norway, Puerto Rico, Portugal, United States, New Zealand

Famous Last Words: Last Episode

G: Were fans thrilled to have the game featured in Adam Sandler’s Rain over me?

T: What are the odds of any of the Team Ico characters showing up in the new Smash?

Z: Is there a fan-made concept album where each track represents one of the Colossi you fight in the game?

Alicia: Do you like games?

Main Discussion

Topics covered in this episode: TBD

Spotlight: Nomad Colossus (Youtube)

> Shadow of the Colossus first came out in 2005. Since then, millions of people have played the beloved PS2 game, driven by its lonesome charm, moved by its mysterious ending. But one man never stopped playing, as a result, he’s found stuff that the game’s creators never intended anyone to see. > > The player in question is Michael Lambert, and he’s been excavating Shadow of the Colossus for the last four years on his Nomad Colossus YouTube channel. He’s used glitches, external software exploits, and excursions into the bowels of SOTC’s game code to extensively map the hidden places, unused ideas and unheard music tucked away in the game’s hidden corners. With the hours he’s spent inside the game, it’s entirely possible that Lambert—along with the secret hunters Dark0ssX, Pikol, WWWArea who mentored him—might know Shadow of the Colossus better than lead creator Fumito Ueda and the other men and women who created it. > — Kotaku - Meet the Hacker Who’s Spent Six Years Inside Shadow Of The Colossus

Famous Last Words

Our chance (and yours, if you’re watching on twitch.tv/thenickscast) to have some (in)famous last words about next week’s topic before we’ve done any prep work! Next week, we’ll be talking about the fans and fandom of Halo!

T: How much of the fandom is non-competitive or curative?

G: Did the Halo series draw any inspiration from Starship Troopers?

Z: Is the Halo franchise set up to keep going even though there are no new games on the horizon? Do fans move on after a certain age?

Nick: What’s up with that talking plant?

Where can you find us?

Pretty much everything we do is something/thenickscast, but in specific…

What is “Fanthropological”?

Every week, Fanthropological delivers over an hour of fandom-related “fanalysis” covering a different fandom every week and giving you hard data, history, special guests, and, of course, speculation!

We cover topics spanning the gamut of anime, manga, comics, video games, comics, movies, books, television, and, in general, geek culture.

Credits

Links

  continue reading

Chapters

1. Introduction (00:00:00)

2. Opening Theme (00:00:08)

3. Fandom Facts (00:02:14)

4. Main Discussion (00:06:17)

5. Spotlight (00:51:29)

6. Plugs (00:55:23)

7. Famous Last Words (01:00:33)

8. Bloopers (01:09:11)

161 episodes

All episodes

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