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Richard Lemarchand: The Uncharted Mind

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Manage episode 304999736 series 2982161
Content provided by Mary Sweeney and Jonas Kaplan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mary Sweeney and Jonas Kaplan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode, we speak with Richard Lemarchand. Richard is an accomplished video game designer and an Associate Professor in the USC School of Cinematic Arts. He was a lead game designer at Naughty Dog, where he helped to create the Uncharted series. He also created the game series Gex and Soul Reaver at Crystal Dynamics. Richard was instrumental in the creation of the IndieCade Games Festival and has a new book entitled A Playful Production Process: For Game Designers and Everyone.

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17 episodes

Artwork
iconShare
 
Manage episode 304999736 series 2982161
Content provided by Mary Sweeney and Jonas Kaplan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mary Sweeney and Jonas Kaplan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode, we speak with Richard Lemarchand. Richard is an accomplished video game designer and an Associate Professor in the USC School of Cinematic Arts. He was a lead game designer at Naughty Dog, where he helped to create the Uncharted series. He also created the game series Gex and Soul Reaver at Crystal Dynamics. Richard was instrumental in the creation of the IndieCade Games Festival and has a new book entitled A Playful Production Process: For Game Designers and Everyone.

  continue reading

17 episodes

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