Go offline with the Player FM app!
Gamification, Systems Thinking & the Power of Observability • Jessica Kerr & Jessica Cregg
Manage episode 377026301 series 2896766
This interview was recorded at YOW! London for GOTO Unscripted.
gotopia.tech
Read the full transcription of this interview here
Jessica Kerr - Principal Developer Evangelist at Honeycomb
Jessica Cregg - Information Technology Operations Engineer at CybSafe
RESOURCES
Jessica Kerr
jessitron.com
@jessitron
github.com/jessitron
linkedin.com/in/jessicakerr
twitch.tv/jessitronica
instagram.com/jessitronica
Jessica Cregg
@JessicaCregg
github.com/jessicarfactory
linkedin.com/in/jessicacregg
DESCRIPTION
Software's evolving landscape goes beyond mere programming, creating far-reaching consequences. Dive into software development's intricate world in this GOTO Unscripted talk where Jessica Kerr explores observability, gamification and systems thinking. Speaking with Jessica Cregg, Kerr highlights the distinct satisfaction derived from collaborative tasks and the pros and cons of integrating gamification as well as competition-driven incentives in software engineering.
The talk underscores the interplay of observability and feature flags for agile deployment and issue resolution. Gain deeper insights into systems thinking, a framework that has evolved to embrace software's constant evolution and uncover how observability extends beyond monitoring to provide actionable insights.
RECOMMENDED BOOKS
Debbie Levitt • Customers Know You Suck
Yu-kai Chou • Actionable Gamification
Chris Collins • Gamification: Playing for Profits
Charity Majors, Liz Fong-Jones & George Miranda • Observability Engineering
Kelly Shortridge & Aaron Rinehart • Security Chaos Engineering
Matthew Skelton & Manuel Pais • Team Topologies
Twitter
Instagram
LinkedIn
Facebook
Looking for a unique learning experience?
Attend the next GOTO conference near you! Get your ticket: gotopia.tech
SUBSCRIBE TO OUR YOUTUBE CHANNEL - new videos posted daily!
Chapters
1. Intro (00:00:00)
2. Pitfalls of gamifying software (00:04:20)
3. Enhancing software with observability (00:07:55)
4. Observability & feature flags (00:12:12)
5. What video game made you a better engineer? (00:14:03)
6. Principles of game design (00:17:01)
7. Outro (00:22:25)
177 episodes
Manage episode 377026301 series 2896766
This interview was recorded at YOW! London for GOTO Unscripted.
gotopia.tech
Read the full transcription of this interview here
Jessica Kerr - Principal Developer Evangelist at Honeycomb
Jessica Cregg - Information Technology Operations Engineer at CybSafe
RESOURCES
Jessica Kerr
jessitron.com
@jessitron
github.com/jessitron
linkedin.com/in/jessicakerr
twitch.tv/jessitronica
instagram.com/jessitronica
Jessica Cregg
@JessicaCregg
github.com/jessicarfactory
linkedin.com/in/jessicacregg
DESCRIPTION
Software's evolving landscape goes beyond mere programming, creating far-reaching consequences. Dive into software development's intricate world in this GOTO Unscripted talk where Jessica Kerr explores observability, gamification and systems thinking. Speaking with Jessica Cregg, Kerr highlights the distinct satisfaction derived from collaborative tasks and the pros and cons of integrating gamification as well as competition-driven incentives in software engineering.
The talk underscores the interplay of observability and feature flags for agile deployment and issue resolution. Gain deeper insights into systems thinking, a framework that has evolved to embrace software's constant evolution and uncover how observability extends beyond monitoring to provide actionable insights.
RECOMMENDED BOOKS
Debbie Levitt • Customers Know You Suck
Yu-kai Chou • Actionable Gamification
Chris Collins • Gamification: Playing for Profits
Charity Majors, Liz Fong-Jones & George Miranda • Observability Engineering
Kelly Shortridge & Aaron Rinehart • Security Chaos Engineering
Matthew Skelton & Manuel Pais • Team Topologies
Twitter
Instagram
LinkedIn
Facebook
Looking for a unique learning experience?
Attend the next GOTO conference near you! Get your ticket: gotopia.tech
SUBSCRIBE TO OUR YOUTUBE CHANNEL - new videos posted daily!
Chapters
1. Intro (00:00:00)
2. Pitfalls of gamifying software (00:04:20)
3. Enhancing software with observability (00:07:55)
4. Observability & feature flags (00:12:12)
5. What video game made you a better engineer? (00:14:03)
6. Principles of game design (00:17:01)
7. Outro (00:22:25)
177 episodes
All episodes
×Welcome to Player FM!
Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.