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LJN's Uncanny X-Men for NES

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Manage episode 333695143 series 2717380
Content provided by Justin Zyduck. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justin Zyduck or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Has anyone ever done a podcast on...complaining about a video game? Probably not, in which case it pleases Indefensible Ink to break new ground and discuss 1989's Uncanny X-Men for the Nintendo Entertainment System, released by the notorious game publisher LJN. Regular host Justin Zyduck welcomes his brother Zach as a guest to discuss a punishingly difficult and frustrating game from their childhood that nonetheless has some pretty cool music. YouTube playthroughs seem to attest that it's possible to beat this game, but this episode reveals the unfair roadblocks the developers put in the player's way.

Also discussed in this episode: Saving the space whales and how the X-Men's attempted sacrifice once made Justin tear up in the middle of traffic, how Cyclops' optic blasts work, how to identify Paul Smith drawings in instruction booklets, multiple invocations of the semi-forgotten NES game StarTropics, a bold proposal for a Superman video game, and what it would take for a digital character to be less popular than MS Office mascot Clippy.

AS PROMISED: A link in the show notes to the music for the NES Silver Surfer game: https://youtu.be/ZQlLl2j5THQ

SPECIAL APPEARANCE BY: Zach's cat, River Phoenix

  continue reading

74 episodes

Artwork
iconShare
 
Manage episode 333695143 series 2717380
Content provided by Justin Zyduck. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Justin Zyduck or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Has anyone ever done a podcast on...complaining about a video game? Probably not, in which case it pleases Indefensible Ink to break new ground and discuss 1989's Uncanny X-Men for the Nintendo Entertainment System, released by the notorious game publisher LJN. Regular host Justin Zyduck welcomes his brother Zach as a guest to discuss a punishingly difficult and frustrating game from their childhood that nonetheless has some pretty cool music. YouTube playthroughs seem to attest that it's possible to beat this game, but this episode reveals the unfair roadblocks the developers put in the player's way.

Also discussed in this episode: Saving the space whales and how the X-Men's attempted sacrifice once made Justin tear up in the middle of traffic, how Cyclops' optic blasts work, how to identify Paul Smith drawings in instruction booklets, multiple invocations of the semi-forgotten NES game StarTropics, a bold proposal for a Superman video game, and what it would take for a digital character to be less popular than MS Office mascot Clippy.

AS PROMISED: A link in the show notes to the music for the NES Silver Surfer game: https://youtu.be/ZQlLl2j5THQ

SPECIAL APPEARANCE BY: Zach's cat, River Phoenix

  continue reading

74 episodes

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