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Cyberpunk, But Different – Campaigns & Coffee

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Manage episode 427202250 series 1159420
Content provided by Lair Of Secrets. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lair Of Secrets or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Our cozy, Saturday morning show continues with a discussion of cyberpunk, but different from our usual cyberpunk. Instead of the dystopian future of R. Talsorian’s Cyberpunk RED, hosts David, Ken, and Chris talk about Chris’s homegrown, Cleveland-based, cyberpunk campaign which uses the Cities without Number rule set.

We explore the challenges of learning different systems within the cyberpunk genre and share techniques for learning a new system and setting. We also discuss the importance of designing sessions to road test new mechanics and balancing rules with fun.

Chapters

  • 0:00 Intro: Cyberpunk, But Different
  • 1:40 Meet “Cities Without Number”
  • 4:20 Challenges of learning new RPG systems
  • 7:00 Adapting personal experiences into game settings
  • 10:30 Strategies for engaging with game mechanics
  • 13:00 Community Q&A: Integrating hobbies into a dark persona
  • 17:45 Closing thoughts and outro

Show Notes

  • Introduction to the Episode
    • Main Topic: Exploring new tabletop RPG systems and integrating personal experiences into game settings.
  • Chris’s Journey into Cities Without Number
    • Transition from familiar cyberpunk settings to OSR (Old School Revival/Renaissance).
    • Development of “Terminal City,” inspired by Cleveland.
    • Utilizing random tables from ‘Cities Without Number’ to enhance game creativity.
  • Deep Dive into Learning New Systems
    • Discussion on adapting to different rule sets within known genres.
    • Strategies for mastering new systems:
      • Immersive playtesting
      • Collaborative learning with rule-savvy players
      • Integrating personal narratives and local elements into game worlds.
  • Challenges and Solutions in RPG Adaptations
    • Balancing rule complexity with game play fluidity.
    • Leveraging player strengths to complement game play dynamics.
    • Anecdotes from running various systems including Cyberpunk Red and Savage Worlds.
  • Community Engagement
    • Opening the floor to listeners for tips and experiences in adapting to new RPG systems.
    • Addressing listener questions on incorporating side hobbies into a “dark persona” with humor and creativity.
  • Closing Remarks
    • Recap of key insights on adapting to new RPG systems and creating rich, personalized game worlds.
    • Invitation for further discussion and listener engagement in future episodes.

Feedback

We love feedback! You post a comment below or connect with us using these channels:

The post Cyberpunk, But Different – Campaigns & Coffee appeared first on Lair Of Secrets.

  continue reading

77 episodes

Artwork
iconShare
 
Manage episode 427202250 series 1159420
Content provided by Lair Of Secrets. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lair Of Secrets or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Our cozy, Saturday morning show continues with a discussion of cyberpunk, but different from our usual cyberpunk. Instead of the dystopian future of R. Talsorian’s Cyberpunk RED, hosts David, Ken, and Chris talk about Chris’s homegrown, Cleveland-based, cyberpunk campaign which uses the Cities without Number rule set.

We explore the challenges of learning different systems within the cyberpunk genre and share techniques for learning a new system and setting. We also discuss the importance of designing sessions to road test new mechanics and balancing rules with fun.

Chapters

  • 0:00 Intro: Cyberpunk, But Different
  • 1:40 Meet “Cities Without Number”
  • 4:20 Challenges of learning new RPG systems
  • 7:00 Adapting personal experiences into game settings
  • 10:30 Strategies for engaging with game mechanics
  • 13:00 Community Q&A: Integrating hobbies into a dark persona
  • 17:45 Closing thoughts and outro

Show Notes

  • Introduction to the Episode
    • Main Topic: Exploring new tabletop RPG systems and integrating personal experiences into game settings.
  • Chris’s Journey into Cities Without Number
    • Transition from familiar cyberpunk settings to OSR (Old School Revival/Renaissance).
    • Development of “Terminal City,” inspired by Cleveland.
    • Utilizing random tables from ‘Cities Without Number’ to enhance game creativity.
  • Deep Dive into Learning New Systems
    • Discussion on adapting to different rule sets within known genres.
    • Strategies for mastering new systems:
      • Immersive playtesting
      • Collaborative learning with rule-savvy players
      • Integrating personal narratives and local elements into game worlds.
  • Challenges and Solutions in RPG Adaptations
    • Balancing rule complexity with game play fluidity.
    • Leveraging player strengths to complement game play dynamics.
    • Anecdotes from running various systems including Cyberpunk Red and Savage Worlds.
  • Community Engagement
    • Opening the floor to listeners for tips and experiences in adapting to new RPG systems.
    • Addressing listener questions on incorporating side hobbies into a “dark persona” with humor and creativity.
  • Closing Remarks
    • Recap of key insights on adapting to new RPG systems and creating rich, personalized game worlds.
    • Invitation for further discussion and listener engagement in future episodes.

Feedback

We love feedback! You post a comment below or connect with us using these channels:

The post Cyberpunk, But Different – Campaigns & Coffee appeared first on Lair Of Secrets.

  continue reading

77 episodes

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