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From Swamps to Saloons: Roguish Romps and Lumberjack Shenanigans

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Manage episode 423389843 series 3462450
Content provided by Ben Costa, James Parks, George Higgins, Ben Costa, James Parks, and George Higgins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ben Costa, James Parks, George Higgins, Ben Costa, James Parks, and George Higgins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Are you ready to experience the Land of Eem like never before? Join us as we celebrate the 12th episode of Season 2 with an exhilarating trip down memory lane, revisiting our hilarious escapades in Rascleton and gearing up for our next big mission in Logjam. We reminisce about fulfilling our oath to Mindy, complete with some humorous exaggerations, and strategize on rerouting lumber to aid Noggin's shipbuilding and Sven the Yodeling Troll's bridge. As we navigate the challenges of crossing rivers and swamps, get ready for a journey filled with laughter, nostalgia, and camaraderie.
Picture a wild night at the Soggy Jimbo inn, where our heroes encounter a lively scene reminiscent of old western saloons. Amidst witty banter, high-stakes games of Rascal Rummy, and a smuggling deal to outwit the River Watch, the adventure heats up with a mix of humor and suspense. We then stumble upon the whimsical Firefly Festival, balancing the joys of festivities with the gravity of our quest, all while discussing the practical matter of repairing George's armor. This episode captures the essence of role-playing fun, blending light-hearted moments with strategic planning.
Our chaotic journey continues as we confront the perils of the lumber processing facility. Facing murderous sputter-jacks and striking a deal with the overworked foreman, our heroes use their unique skills to sabotage Justina Brink's clear-cutting operation and bring order to the madness. With a tantalizing teaser for the next adventure, hinting at dramatic twists and suspenseful moments, this episode promises to be filled with humor, strategy, and thrilling action. So don’t miss out on this action-packed episode that will keep you on the edge of your seat!

https://linktr.ee/landofeem

  continue reading

Chapters

1. Logjam Logistics and Oath-Bearing Journey (00:00:00)

2. Seeking Passage to Logjam Ben (00:07:30)

3. Rascal Rummy and Adventures to Logjam (00:19:02)

4. Firefly Festival and Armor Repair (00:32:26)

5. Planning a Lumberjack Heist (00:50:36)

6. Trouble in the Gretchimaticus (01:03:03)

7. Journey Into Gretromaticus Teaser (01:13:58)

32 episodes

Artwork
iconShare
 
Manage episode 423389843 series 3462450
Content provided by Ben Costa, James Parks, George Higgins, Ben Costa, James Parks, and George Higgins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ben Costa, James Parks, George Higgins, Ben Costa, James Parks, and George Higgins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Are you ready to experience the Land of Eem like never before? Join us as we celebrate the 12th episode of Season 2 with an exhilarating trip down memory lane, revisiting our hilarious escapades in Rascleton and gearing up for our next big mission in Logjam. We reminisce about fulfilling our oath to Mindy, complete with some humorous exaggerations, and strategize on rerouting lumber to aid Noggin's shipbuilding and Sven the Yodeling Troll's bridge. As we navigate the challenges of crossing rivers and swamps, get ready for a journey filled with laughter, nostalgia, and camaraderie.
Picture a wild night at the Soggy Jimbo inn, where our heroes encounter a lively scene reminiscent of old western saloons. Amidst witty banter, high-stakes games of Rascal Rummy, and a smuggling deal to outwit the River Watch, the adventure heats up with a mix of humor and suspense. We then stumble upon the whimsical Firefly Festival, balancing the joys of festivities with the gravity of our quest, all while discussing the practical matter of repairing George's armor. This episode captures the essence of role-playing fun, blending light-hearted moments with strategic planning.
Our chaotic journey continues as we confront the perils of the lumber processing facility. Facing murderous sputter-jacks and striking a deal with the overworked foreman, our heroes use their unique skills to sabotage Justina Brink's clear-cutting operation and bring order to the madness. With a tantalizing teaser for the next adventure, hinting at dramatic twists and suspenseful moments, this episode promises to be filled with humor, strategy, and thrilling action. So don’t miss out on this action-packed episode that will keep you on the edge of your seat!

https://linktr.ee/landofeem

  continue reading

Chapters

1. Logjam Logistics and Oath-Bearing Journey (00:00:00)

2. Seeking Passage to Logjam Ben (00:07:30)

3. Rascal Rummy and Adventures to Logjam (00:19:02)

4. Firefly Festival and Armor Repair (00:32:26)

5. Planning a Lumberjack Heist (00:50:36)

6. Trouble in the Gretchimaticus (01:03:03)

7. Journey Into Gretromaticus Teaser (01:13:58)

32 episodes

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