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33: Andrew Stiles

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Manage episode 406929915 series 2878532
Content provided by Ivan Alexiev. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ivan Alexiev or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Send us a text

Andrew is an American game designer and co-host of the Tabletop Submarine podcast. His new game Wine Cellar is coming to Kickstarter in April 2024.

Support the show

Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024

  continue reading

Chapters

1. 33: Andrew Stiles (00:00:00)

2. How Andrew Found Board Games (00:00:35)

3. Wine Cellar (00:05:27)

4. The Creative Process (00:10:49)

5. Codesigning (00:13:02)

6. Accessibility in Games (00:16:19)

7. Playtesting (00:18:50)

8. Playtesting at Conventions (00:24:13)

9. Tabletop Mentorship Program (00:25:20)

10. Pitching to Publishers (00:27:00)

11. Games Andrew Wants to Make in the Future (00:35:27)

12. Inspiration and Published Games (00:42:39)

13. Advice for Game Designers (00:50:30)

38 episodes

Artwork
iconShare
 
Manage episode 406929915 series 2878532
Content provided by Ivan Alexiev. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ivan Alexiev or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Send us a text

Andrew is an American game designer and co-host of the Tabletop Submarine podcast. His new game Wine Cellar is coming to Kickstarter in April 2024.

Support the show

Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024

  continue reading

Chapters

1. 33: Andrew Stiles (00:00:00)

2. How Andrew Found Board Games (00:00:35)

3. Wine Cellar (00:05:27)

4. The Creative Process (00:10:49)

5. Codesigning (00:13:02)

6. Accessibility in Games (00:16:19)

7. Playtesting (00:18:50)

8. Playtesting at Conventions (00:24:13)

9. Tabletop Mentorship Program (00:25:20)

10. Pitching to Publishers (00:27:00)

11. Games Andrew Wants to Make in the Future (00:35:27)

12. Inspiration and Published Games (00:42:39)

13. Advice for Game Designers (00:50:30)

38 episodes

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