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Changelog: Jun

1:38:47
 
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Manage episode 236956591 series 2510592
Content provided by Chris Foster. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Foster or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Guest: Jun

Game Graveyard

Seafaring Pirate Setting and Magical Girl Game

Discussion

In the meat of this show we discuss at length: Failure, Simplicity in Game Design and Messy Success!

Changelog

  • Changed marking Weights AGAIN. Roll your die pool again and choose which ones to keep.
  • No initiative. Everyone must act once before the round is over. NPCs react to player action
  • Can spend resolve to reroll ONE die per Resolve spent.
  • Skills are flex dice to be applied to Attribute OR outcome
  • Define minor/major concessions.
  • Commercial Break

Decree

"If your system/setting has magic or technology so far advanced it might as well be magic, you need to make it easy and accessible to change your gender."

Links

Introbot: Alice Kyra Music: Matt Lee

  continue reading

57 episodes

Artwork

Changelog: Jun

Play/Test

published

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Manage episode 236956591 series 2510592
Content provided by Chris Foster. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Foster or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Guest: Jun

Game Graveyard

Seafaring Pirate Setting and Magical Girl Game

Discussion

In the meat of this show we discuss at length: Failure, Simplicity in Game Design and Messy Success!

Changelog

  • Changed marking Weights AGAIN. Roll your die pool again and choose which ones to keep.
  • No initiative. Everyone must act once before the round is over. NPCs react to player action
  • Can spend resolve to reroll ONE die per Resolve spent.
  • Skills are flex dice to be applied to Attribute OR outcome
  • Define minor/major concessions.
  • Commercial Break

Decree

"If your system/setting has magic or technology so far advanced it might as well be magic, you need to make it easy and accessible to change your gender."

Links

Introbot: Alice Kyra Music: Matt Lee

  continue reading

57 episodes

All episodes

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