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#146: Clique e Castigo

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Errou, morreu, game over; começa tudo de novo. Tem que ser sempre assim? Debatemos sobre o conceito de punição em video games. Afinal, lidar com as falhas do jogador é um dos instrumentos mais básicos - e importantes - do arsenal do game designer. Qual a diferença entre dificuldade e punição? Qual o limite entre a crueldade que frustra e a justiça que educa? É possível video game sem punição?
  continue reading

195 episodes

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#146: Clique e Castigo

Pouco Pixel

418 subscribers

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Manage episode 230427882 series 2146955
Content provided by ADeD Studio. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by ADeD Studio or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Errou, morreu, game over; começa tudo de novo. Tem que ser sempre assim? Debatemos sobre o conceito de punição em video games. Afinal, lidar com as falhas do jogador é um dos instrumentos mais básicos - e importantes - do arsenal do game designer. Qual a diferença entre dificuldade e punição? Qual o limite entre a crueldade que frustra e a justiça que educa? É possível video game sem punição?
  continue reading

195 episodes

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