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Episode 97 - Why We Like Really Hard (and Really Easy) Games

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Content provided by Jamie Madigan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jamie Madigan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
We have some decent theories for understanding the appeal of many different types of video games. But one thing I've always struggled to explain is why people love really difficult games (like Dark Souls) or really easy games (like Cookie Clicker). In this episode I'll explore one theory about uncertainty reduction that helps explain why we find ANY kind of game engaging.
Support me on Patreon: https://patreon.com/pog
Audio Credits:
  continue reading

97 episodes

Artwork
iconShare
 
Manage episode 437488360 series 1423359
Content provided by Jamie Madigan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jamie Madigan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
We have some decent theories for understanding the appeal of many different types of video games. But one thing I've always struggled to explain is why people love really difficult games (like Dark Souls) or really easy games (like Cookie Clicker). In this episode I'll explore one theory about uncertainty reduction that helps explain why we find ANY kind of game engaging.
Support me on Patreon: https://patreon.com/pog
Audio Credits:
  continue reading

97 episodes

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