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Syncopated Worlds: Topic

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Archived series ("Inactive feed" status)

When? This feed was archived on August 25, 2019 01:24 (5y ago). Last successful fetch was on March 25, 2019 12:46 (5+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

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Manage episode 178370197 series 1200298
Content provided by James Phillips and J2C2 Productions. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Phillips and J2C2 Productions or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In our final episode of the topic, we revisit our three syncopated worlds: Beijing, Elysium, and Colombia, and examine the ways that all three works use the idea to make broader points. We also sketch out our own syncopated world games in a game design lightning round!

Topics: Folding Beijing, by Has Jingfang. Originally published in 2012 on newsmth.net. English translation by Ken Liu originally published in 2015 on Uncanny Magazine. Elysium, directed by Neill Blomkamp. Media Rights Capital. 2013. Bioshock Infinite, developed by Irrational Games and published by 2K Games. Published on the Playstation 3, Xbox 360, and Microsoft Windows in 2013

Intro / Outro Music: "Go Cart" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

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75 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on August 25, 2019 01:24 (5y ago). Last successful fetch was on March 25, 2019 12:46 (5+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 178370197 series 1200298
Content provided by James Phillips and J2C2 Productions. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Phillips and J2C2 Productions or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In our final episode of the topic, we revisit our three syncopated worlds: Beijing, Elysium, and Colombia, and examine the ways that all three works use the idea to make broader points. We also sketch out our own syncopated world games in a game design lightning round!

Topics: Folding Beijing, by Has Jingfang. Originally published in 2012 on newsmth.net. English translation by Ken Liu originally published in 2015 on Uncanny Magazine. Elysium, directed by Neill Blomkamp. Media Rights Capital. 2013. Bioshock Infinite, developed by Irrational Games and published by 2K Games. Published on the Playstation 3, Xbox 360, and Microsoft Windows in 2013

Intro / Outro Music: "Go Cart" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

  continue reading

75 episodes

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