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Ep - 111 Happy 25th Super Smash Bros!

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Manage episode 403715891 series 2807116
Content provided by RetroLogic Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RetroLogic Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Introduction

Welcome to RetroLogic! I’m Sam Wagers here with , John Cummins

How are you?

But RetroLogic isn’t just a podcast. It’s a community of retro gamers! - We’ve got an active, friendly, and free discord.

- Giveaways

- Contests

- AND Dive into our family of Retro podcasts! Like RetroGroove, a music history podcast, Filmlogic, streaming and movie film podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins.

- you can find everything at our website retrologic.games

Housekeeping

Sam: Mega Mondays:Stay tuned, I’m moving

John: On Topic Retro; Zelda Oracle games, Spanky’s Quest Retro Rewind

FilmLogic: Nimona and Francis Ford Coppola

RetroGroove: Family Affair: Top Sibling bands by Decade

Talk about Retro Protection - Dan Godkin

The Price Is Retro 10:06

If this is your first time playing Price Is Retro, here’s how we play. I’m going to list off 4 or 5 games and everyone has to guess how much the lot is worth in total. Whoever is closest to the actual value wins that round! Everyone has a list and everyone guesses on each other's list. At the end, the player that won the most rounds wins the episode! But watch out for the robot Deus Guess Machina! He averages all of our guesses together for his own guess

Sam’s list

John’s list

Trivia Card

29:36

Show Topics

25 Years of Super Smash Bros.

SSB 64 released April 26, 1999 (NA)

(January 21 Japan, November 19, EU)

-Began development as Dragon King: the Fighting Game, Nintendo characters added later

-Master of Hype, then and now

-marketing

-Slamfest ‘99 and the “Happy Together” Commercial.

-how did you find out about the game?

-Nintendo Power coverage

-A fighting game (?) unlike any other

-simple inputs

-wide mobility (“platform fighter”)

- “party game”

- items and stage hazards

-Introduction to a wider world of Nintendo

-recognizing characters

-curiosity about other characters

-unifying Nintendo as a brand

Community Couch

Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, You’re also welcome to jump into our friendly and 100% non-toxic Discord Community!

You can also find everything on our website Retrologic.games

  continue reading

120 episodes

Artwork
iconShare
 
Manage episode 403715891 series 2807116
Content provided by RetroLogic Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RetroLogic Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Introduction

Welcome to RetroLogic! I’m Sam Wagers here with , John Cummins

How are you?

But RetroLogic isn’t just a podcast. It’s a community of retro gamers! - We’ve got an active, friendly, and free discord.

- Giveaways

- Contests

- AND Dive into our family of Retro podcasts! Like RetroGroove, a music history podcast, Filmlogic, streaming and movie film podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins.

- you can find everything at our website retrologic.games

Housekeeping

Sam: Mega Mondays:Stay tuned, I’m moving

John: On Topic Retro; Zelda Oracle games, Spanky’s Quest Retro Rewind

FilmLogic: Nimona and Francis Ford Coppola

RetroGroove: Family Affair: Top Sibling bands by Decade

Talk about Retro Protection - Dan Godkin

The Price Is Retro 10:06

If this is your first time playing Price Is Retro, here’s how we play. I’m going to list off 4 or 5 games and everyone has to guess how much the lot is worth in total. Whoever is closest to the actual value wins that round! Everyone has a list and everyone guesses on each other's list. At the end, the player that won the most rounds wins the episode! But watch out for the robot Deus Guess Machina! He averages all of our guesses together for his own guess

Sam’s list

John’s list

Trivia Card

29:36

Show Topics

25 Years of Super Smash Bros.

SSB 64 released April 26, 1999 (NA)

(January 21 Japan, November 19, EU)

-Began development as Dragon King: the Fighting Game, Nintendo characters added later

-Master of Hype, then and now

-marketing

-Slamfest ‘99 and the “Happy Together” Commercial.

-how did you find out about the game?

-Nintendo Power coverage

-A fighting game (?) unlike any other

-simple inputs

-wide mobility (“platform fighter”)

- “party game”

- items and stage hazards

-Introduction to a wider world of Nintendo

-recognizing characters

-curiosity about other characters

-unifying Nintendo as a brand

Community Couch

Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, You’re also welcome to jump into our friendly and 100% non-toxic Discord Community!

You can also find everything on our website Retrologic.games

  continue reading

120 episodes

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