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Taylor Cox: Breath Of The Wild & Being Free(lance)

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Manage episode 380999069 series 3519299
Content provided by Spillt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Spillt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

As artists we should probably avoid the trap of hero worship – but what about becoming fans of the artists we find around us?
Today's episode is the first in the SPILLT Searchlight series where we introduce you to our favorite people in the industry that you should be a fan of too!
Taylor Cox's tale is one of constant improvement, a little struggle, and an unwavering dedication to his craft. We talk to him about his early industry days, the challenges he continues to face, and his never-ending pursuit of work that fulfills him.
Take a deep dive into the creative process of a passionate animator and the significance of role models in the industry. Taylor Cox's career journey is a testament to the joy of staying true to oneself and the rewards it reaps. He shares how his love for video games (especially KIRBY) in the work he collaborated with us on Adult Swim: Suck-It Smash.
Taylor also sheds light on how he bridges the skill gap, making his interactions with clients enjoyable and keeping his creative spark alive.
Taylor spills the tea on his dream assignment, how he would stir change in the industry, and his insightful thoughts on the hiring process for the new Zelda games.
Spoiler alert: you could be the next guest on the SPILLT Searchlight – email us at play@spillt.com and tell us why everyone should be your next biggest fan!
––> Connect with Taylor Cox:
Taylor's website
Instagram
Twitter

Join the creative conversation on all things animation and motion design:

Check out our studio website for Spillt's latest and greatest work!
Until the next time, SEIZE THE PLAY!

  continue reading

6 episodes

Artwork
iconShare
 
Manage episode 380999069 series 3519299
Content provided by Spillt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Spillt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

As artists we should probably avoid the trap of hero worship – but what about becoming fans of the artists we find around us?
Today's episode is the first in the SPILLT Searchlight series where we introduce you to our favorite people in the industry that you should be a fan of too!
Taylor Cox's tale is one of constant improvement, a little struggle, and an unwavering dedication to his craft. We talk to him about his early industry days, the challenges he continues to face, and his never-ending pursuit of work that fulfills him.
Take a deep dive into the creative process of a passionate animator and the significance of role models in the industry. Taylor Cox's career journey is a testament to the joy of staying true to oneself and the rewards it reaps. He shares how his love for video games (especially KIRBY) in the work he collaborated with us on Adult Swim: Suck-It Smash.
Taylor also sheds light on how he bridges the skill gap, making his interactions with clients enjoyable and keeping his creative spark alive.
Taylor spills the tea on his dream assignment, how he would stir change in the industry, and his insightful thoughts on the hiring process for the new Zelda games.
Spoiler alert: you could be the next guest on the SPILLT Searchlight – email us at play@spillt.com and tell us why everyone should be your next biggest fan!
––> Connect with Taylor Cox:
Taylor's website
Instagram
Twitter

Join the creative conversation on all things animation and motion design:

Check out our studio website for Spillt's latest and greatest work!
Until the next time, SEIZE THE PLAY!

  continue reading

6 episodes

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