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Assassin's Creed Review | Ubisoft Towers, Repetitive Missions, Unrelenting Hype

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Manage episode 359797215 series 3434271
Content provided by Colm Ahern and Stealth Boom Boom. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Colm Ahern and Stealth Boom Boom or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We're going back to the 1100s and a period of history that video games don't tackle all that much, because we're looking at the 2007 action-adventure game that would go on to spawn one of the most successful series of all time. We're talking Assassin's Creed.


On this episode, we have a lot of pre-launch marketing and press coverage to talk about: there's the totally un-Ubisoft vlogs, Kristen Bell pointing everyone towards a website, and just the unrelenting hype. In our review, we chat about the inconsistencies in the social stealth, the mission repetition, the counter (that's way too good), THE INTRODUCTION OF UBISOFT TOWERS, the mission repetition, and the fact that the modern-day stuff is actually pretty decent.


Colm tests the gaming knowledge of Adam and Josh in A TOTALLY NEW GAME (that will probably just be called Who Am I?) and then the lads give their final verdict on whether Assassin's Creed is a Pass, a Play, or an Espionage Explosion.


For those that would like to play along at home, we'll be reviewing Basingstoke on the next episode of Stealth Boom Boom.


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


📸 Stealth Boom Boom on Instagram


🎵 Stealth Boom Boom on Tiktok



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

40 episodes

Artwork
iconShare
 
Manage episode 359797215 series 3434271
Content provided by Colm Ahern and Stealth Boom Boom. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Colm Ahern and Stealth Boom Boom or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

We're going back to the 1100s and a period of history that video games don't tackle all that much, because we're looking at the 2007 action-adventure game that would go on to spawn one of the most successful series of all time. We're talking Assassin's Creed.


On this episode, we have a lot of pre-launch marketing and press coverage to talk about: there's the totally un-Ubisoft vlogs, Kristen Bell pointing everyone towards a website, and just the unrelenting hype. In our review, we chat about the inconsistencies in the social stealth, the mission repetition, the counter (that's way too good), THE INTRODUCTION OF UBISOFT TOWERS, the mission repetition, and the fact that the modern-day stuff is actually pretty decent.


Colm tests the gaming knowledge of Adam and Josh in A TOTALLY NEW GAME (that will probably just be called Who Am I?) and then the lads give their final verdict on whether Assassin's Creed is a Pass, a Play, or an Espionage Explosion.


For those that would like to play along at home, we'll be reviewing Basingstoke on the next episode of Stealth Boom Boom.


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


📸 Stealth Boom Boom on Instagram


🎵 Stealth Boom Boom on Tiktok



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

40 episodes

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