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Basingstoke Review | Developer Honesty, A Flashlight, Merciless Punishment

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Manage episode 360960383 series 3434271
Content provided by Colm Ahern and Stealth Boom Boom. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Colm Ahern and Stealth Boom Boom or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The largest town in the county of Hampshire is relatively local for at least one of the crew, but we decided against reviewing the birthplace of Liz Hurley. Instead, we decided to take a look at the 2018 stealth roguelike from indie developer Puppy Games. We're talking Basingstoke (the video game and not the place... although there is some chat about Wote Street Willy).


On this episode, we don't have a ton of marketing or press coverage to chat about, sadly. However, thanks to an incredible two-part postmortem the developer published on their Patreon, we are able to chat about the issues they faced: their publisher dropping out, a PR mix-up, Steam sales and much more.


In our review, you'll hear us discuss the joy of a well-done flashlight, a new fear of plastic bollards, utter dejection, some mixed emotions on the items, and the Shaun of the Dead vibes.


Colm tests the gaming knowledge of Adam and Josh in Who Am I? And then the lads give their final verdict on whether Basingstoke is a Pass, a Play, or an Espionage Explosion.


For those that would like to play along at home, we'll be reviewing Gunpoint on the next episode of Stealth Boom Boom.


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


📸 Stealth Boom Boom on Instagram


🎵 Stealth Boom Boom on Tiktok



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

40 episodes

Artwork
iconShare
 
Manage episode 360960383 series 3434271
Content provided by Colm Ahern and Stealth Boom Boom. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Colm Ahern and Stealth Boom Boom or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The largest town in the county of Hampshire is relatively local for at least one of the crew, but we decided against reviewing the birthplace of Liz Hurley. Instead, we decided to take a look at the 2018 stealth roguelike from indie developer Puppy Games. We're talking Basingstoke (the video game and not the place... although there is some chat about Wote Street Willy).


On this episode, we don't have a ton of marketing or press coverage to chat about, sadly. However, thanks to an incredible two-part postmortem the developer published on their Patreon, we are able to chat about the issues they faced: their publisher dropping out, a PR mix-up, Steam sales and much more.


In our review, you'll hear us discuss the joy of a well-done flashlight, a new fear of plastic bollards, utter dejection, some mixed emotions on the items, and the Shaun of the Dead vibes.


Colm tests the gaming knowledge of Adam and Josh in Who Am I? And then the lads give their final verdict on whether Basingstoke is a Pass, a Play, or an Espionage Explosion.


For those that would like to play along at home, we'll be reviewing Gunpoint on the next episode of Stealth Boom Boom.


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


📸 Stealth Boom Boom on Instagram


🎵 Stealth Boom Boom on Tiktok



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

40 episodes

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