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A conversation with Arnold Rauers of TiNYTOUCHTALES

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Manage episode 255342716 series 91897
Content provided by The Clockwork Game Design Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Clockwork Game Design Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Today’s show features a conversation with Arnold Rauers, one of the world’s most successful single-player strategy game designers. We talked about the business of indie games, how Arnold makes things work, some thoughts on his latest game, Maze-Machina, and a lot more. If you haven’t checked out any of the TinyTouchTales’ games, I strongly recommend […]
  continue reading

93 episodes

Artwork
iconShare
 
Manage episode 255342716 series 91897
Content provided by The Clockwork Game Design Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Clockwork Game Design Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Today’s show features a conversation with Arnold Rauers, one of the world’s most successful single-player strategy game designers. We talked about the business of indie games, how Arnold makes things work, some thoughts on his latest game, Maze-Machina, and a lot more. If you haven’t checked out any of the TinyTouchTales’ games, I strongly recommend […]
  continue reading

93 episodes

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