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What we learned from PlayStation Vita

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Manage episode 282189471 series 1340359
Content provided by James Batchelor and The GI.Biz Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Batchelor and The GI.Biz Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In our first weekly episode of 2021, the GamesIndustry.biz team discuss the biggest news of the past week – and slightly further back.

Matt, Brendan, Rebekah, James and Chris unpack the implications and build-up to Nintendo's acquisition of Next Level Games, the team behind Switch hit Luigi's Mansion 3.

And in the first instalment of a new monthly discussion, we expand on the most recent 10 Years Ago column to look at how things have changed in the past decade.

This month, we look at the rise and fall of the last dedicated games handhelds: PlayStation Vita and 3DS, two devices launched as smartphone gaming began to take off. Both Sony and Nintendo handled this difficult situation differently, but what did the industry learn from their strategies?

As always, you can find more news, insight and analysis at www.gamesindustry.biz.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

315 episodes

Artwork
iconShare
 
Manage episode 282189471 series 1340359
Content provided by James Batchelor and The GI.Biz Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Batchelor and The GI.Biz Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In our first weekly episode of 2021, the GamesIndustry.biz team discuss the biggest news of the past week – and slightly further back.

Matt, Brendan, Rebekah, James and Chris unpack the implications and build-up to Nintendo's acquisition of Next Level Games, the team behind Switch hit Luigi's Mansion 3.

And in the first instalment of a new monthly discussion, we expand on the most recent 10 Years Ago column to look at how things have changed in the past decade.

This month, we look at the rise and fall of the last dedicated games handhelds: PlayStation Vita and 3DS, two devices launched as smartphone gaming began to take off. Both Sony and Nintendo handled this difficult situation differently, but what did the industry learn from their strategies?

As always, you can find more news, insight and analysis at www.gamesindustry.biz.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

315 episodes

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