Let’s Drone Out is a light-hearted and chatty drone focused podcast. Recorded live and interactively every Thursday 8-9 pm UK time on YouTube, come join the interactive chat. Jack and his wife Tony, as well as the rest of the LDO crew are here to bring noobs and pros together. Tune in every Thursday at 8:00PM UK time for the latest on tech, events, news, interviews and a behind the scenes look into the hobby. LEGAL NOTICE: Any views expressed by any guests on this show are personal and may ...
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The Sausage Factory Episode 45: Lucid Studios
MP3•Episode home
Manage episode 274081977 series 2431761
Content provided by Chris O'Regan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris O'Regan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Show host Chris ORegan talks to Craig Howard, the Creative Director of Lucid Studios the creators of Geometry Wars 3 Dimensions about how the game came into being as well as a clutch of other topics including making games on old mobile phones and ultra rare Dreamcast shoot-em-ups. When the Xbox 360 first appeared in 2006 it came with the Xbox Arcade, which was a new platform to deliver smaller games. One of those games was Geometry Wars, which rapidly became one of the most popular games on the system. With the demise of Bizarre Creations, the creators of the Geometry Wars games, the hope that a new title in the franchise were dashed. That is until Activision resurrected the Sierra label and decided to publish Geometry Wars 3 Dimensions on practically every current platform. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode45.mp3 The Sausage Factory 45 was edited by Chris O'Regan
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496 episodes
MP3•Episode home
Manage episode 274081977 series 2431761
Content provided by Chris O'Regan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris O'Regan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Show host Chris ORegan talks to Craig Howard, the Creative Director of Lucid Studios the creators of Geometry Wars 3 Dimensions about how the game came into being as well as a clutch of other topics including making games on old mobile phones and ultra rare Dreamcast shoot-em-ups. When the Xbox 360 first appeared in 2006 it came with the Xbox Arcade, which was a new platform to deliver smaller games. One of those games was Geometry Wars, which rapidly became one of the most popular games on the system. With the demise of Bizarre Creations, the creators of the Geometry Wars games, the hope that a new title in the franchise were dashed. That is until Activision resurrected the Sierra label and decided to publish Geometry Wars 3 Dimensions on practically every current platform. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode45.mp3 The Sausage Factory 45 was edited by Chris O'Regan
…
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496 episodes
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