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111.5 – Maladapted from a Video Game

 
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Manage episode 437583136 series 1142218
Content provided by The Drat Pack. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Drat Pack or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Remember a few weeks ago when the Borderlands movie came out and no one liked it and it flopped and we all agreed that there was no reason to talk about it ever again? Well, we’re talking about it briefly. Or to be more specific, we’re talking broadly about movies adapted from video games, a much-maligned niche that has only rarely ever resulted in a movie that can actually function on some level. Leigh, Brendan, and Chris muse about the innate difficulties of trying to adapt a video game in the first place, the problems that seem to affect most movie versions, and if there have ever been any successful ones in the first place (there’s a few!). Join us again in two weeks when we cover some wildly different territory with a setting-shifted jukebox musical adaptation of a lesser Shakespeare play directed by someone whom we’ve talked about, uh, quite a bit. Hey nonny nonny!

  continue reading

102 episodes

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Manage episode 437583136 series 1142218
Content provided by The Drat Pack. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Drat Pack or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Remember a few weeks ago when the Borderlands movie came out and no one liked it and it flopped and we all agreed that there was no reason to talk about it ever again? Well, we’re talking about it briefly. Or to be more specific, we’re talking broadly about movies adapted from video games, a much-maligned niche that has only rarely ever resulted in a movie that can actually function on some level. Leigh, Brendan, and Chris muse about the innate difficulties of trying to adapt a video game in the first place, the problems that seem to affect most movie versions, and if there have ever been any successful ones in the first place (there’s a few!). Join us again in two weeks when we cover some wildly different territory with a setting-shifted jukebox musical adaptation of a lesser Shakespeare play directed by someone whom we’ve talked about, uh, quite a bit. Hey nonny nonny!

  continue reading

102 episodes

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