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191: Jack Breen | Studio Hybrid | GigaSword

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Manage episode 372266029 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Jack Breen is the founder and solodev at Studio Hybrid, developer of the upcoming GigaSword. GigaSword is a 2D pixelart metroidvania with very fun and clever mechnics. The demo is currently available on Steam. I really enjoyed my time with the demo and i cnnot wait for the final release!

In this episode we will dicuss learning game dev in high school, prototyping, creating a vertical slice, enemy design, level design, developing a platformer with limited or no jumping, solodev, and more.

GigaSword on Steam

GigaSword on Kickstarter

Studio Hybrid on Twitter: @Hybrid_Games_

Hybrid Plays on Youtube: @HybridPlays

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

Artwork
iconShare
 
Manage episode 372266029 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Jack Breen is the founder and solodev at Studio Hybrid, developer of the upcoming GigaSword. GigaSword is a 2D pixelart metroidvania with very fun and clever mechnics. The demo is currently available on Steam. I really enjoyed my time with the demo and i cnnot wait for the final release!

In this episode we will dicuss learning game dev in high school, prototyping, creating a vertical slice, enemy design, level design, developing a platformer with limited or no jumping, solodev, and more.

GigaSword on Steam

GigaSword on Kickstarter

Studio Hybrid on Twitter: @Hybrid_Games_

Hybrid Plays on Youtube: @HybridPlays

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

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