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Content provided by Level Design Lobby and Max Pears. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Level Design Lobby and Max Pears or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Level Design Lobby - Ep 31: Core Mechanics

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Manage episode 221563207 series 2391359
Content provided by Level Design Lobby and Max Pears. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Level Design Lobby and Max Pears or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This has been one of my personal favorite episodes to record so I hope you love it as much as I did creating it. I break down how to make a core mechanic important to your game design. Looking into ways to make it memorable to the players. As I take a deep dive into two fantastic mechanics we can all learn from.

Please Support: https://www.patreon.com/leveldesignlobby ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW

  continue reading

230 episodes

Artwork
iconShare
 
Manage episode 221563207 series 2391359
Content provided by Level Design Lobby and Max Pears. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Level Design Lobby and Max Pears or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This has been one of my personal favorite episodes to record so I hope you love it as much as I did creating it. I break down how to make a core mechanic important to your game design. Looking into ways to make it memorable to the players. As I take a deep dive into two fantastic mechanics we can all learn from.

Please Support: https://www.patreon.com/leveldesignlobby ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW

  continue reading

230 episodes

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