Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors ove ...
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Webby and Cannes Lion award winning Casual Swim pick the brains of the creative and music worlds greatest artists and thinkers. Recorded in London, broadcast worldwide. Guests so far include Four Tet, Lee Scratch Perry, Roots Manuva, Flying Lotus, The Pharcyde, Unknown Mortal Orchestra, Michelle Coltrane, daughter of Alice Coltrane, and John Coltrane, Gilles Peterson, Mac Demarco, talking Ninja Tune with Kid Koala, Blackstreet, Tim Sweeney, Jordan Rakei, Andres, Nightmares on Wax, Jacques Gr ...
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Produced and Hosted by Whitworth University church music professor Dr. Ben Brody, the Voices United podcast is supported by The Hymn Society in the United States and Canada and Whitworth University. As the podcast host, Ben’s task is to have as many conversations as he can with as many different congregational song enthusiasts as he can find. These meaningful conversations will seek to explore why people are passionate about congregational song, what works for their congregations, and storie ...
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Project Moonbase – The Historic Sound of the Future | Unusual music show | Podcast | Space cult | projectmoonbase.com
Project Moonbase - DJ Bongoboy & MC Zirconium - Futurologists, antiquarians and explorers in the outer realms of the music multiverse
Project Moonbase is filled with music to surprise, delight and occasionally horrify you. Made by someone who really cares (and his prisoner). We bring you music you’ve never heard before that will put a smile on your face, open your third eye and make you dance. We love space age bachelor pad music, library music, charity shop cheese, hauntology, ping pong stereo, moog music, sitar-driven psychedelia, lounge, the retro-futuristic, contemporary electronica, soundtrack music, radiophonics, eur ...
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Reviving the Magic of MMOs for Modern Audiences
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Join Irena Pereira, CEO/Creative Director at Unleashed Games, as she delves into the enchanting world of MMOs and explores strategies for reintroducing their magic to modern audiences on this episode of IndieGameBusiness. Irena discusses the unique appeal of MMOs, from fostering family bonds to the evolution of gameplay mechanics like tab targeting…
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Unlocking the Mysteries of Game Scouting
1:10:12
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Join Meg Clarke, Senior Game Scout at Team17, as she shares insights into the intriguing world of game scouting and provides valuable advice on how to build a career in this field on this episode of IndieGameBusiness. Meg aims to demystify the process of becoming a scout and dispel common misconceptions surrounding the role, encouraging individuals…
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Key Principles of Successful Mergers and Acquisitions Deals with Jacques Benchetrit
1:01:38
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In this episode, we sit down with Jacques Benchetrit, a leading expert from Agora Gaming Partners, to explore the intricate world of mergers and acquisitions (M&A) and corporate strategy. Jacques delves into the current trends and drivers shaping the global M&A landscape and how different industries are being impacted. He discusses the fundamental …
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How to be successful in services for games with Max Louis
1:03:11
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Join us for an enlightening conversation with Max Louis, Founder and Studio Director at MLC (Magna Ludum Creatives). In this episode, Max shares his journey of starting MLC and how the studio has evolved over the years. We'll dive into what it takes to be successful in game services, the importance of nurturing studio culture, and strategies for re…
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How to NOT screw up your indie game launch. 30 mistakes in 30 minutes. | Chris Zukowski
1:05:55
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Join Chris Zukowski, Creative Director of How To Market A Game, as he delves into the art of getting great visibility while marketing your indie game on this episode of IndieGameBusiness. Chris shares valuable insights and strategies for maximizing visibility and reaching your target audience effectively in today's competitive gaming landscape. Dis…
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Self Publishing, Management, LATAM Game Market, and Investment | Juliana Brito
1:00:42
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In this episode, we have Juliana Brito, CEO of Indie Hero, discussing self-publishing, management, the LATAM game market, and investment. Juliana shares her extensive experience and insights on various aspects of the gaming industry, particularly in Latin America. Topics Covered: The importance of self-publishing in LATAM and why it's crucial for d…
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The Most Important Things You Need to Know About Indie Game Funding and Publishing | Alan Wilson
1:18:00
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Join us for an enlightening conversation with Alan Wilson, Co-Founder of Tripwire Interactive, as he delves into the most critical aspects of indie game funding and publishing. In this episode, Alan shares his extensive knowledge and experience in the gaming industry, providing invaluable insights into the current state of funding and publishing fo…
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Talking with Jay Powell, Founder of Powell Group and IndieGameBusiness
1:49:57
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Join us for an exclusive conversation with Jay Powell, Founder of Powell Group Consulting and IndieGameBusiness, as he shares insights into his journey in the game industry and the mission behind Powell Group and IndieGameBusiness. Discover how Jay embarked on his career in the game industry and the pivotal moments that led to the establishment of …
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Unionization in the Video Game Industry
1:08:53
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We're excited to have Jenny Jarzabski, Senior Developer at Paizo, joining us to discuss "Unionization in the Video Game Industry." Jenny brings a wealth of experience and insights into the topic, having played a pivotal role in advocating for unionization within the game industry. Throughout our conversation, we'll delve into various aspects of uni…
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Today, we're excited to have Timothy Johnson, Founder and Principal Engineer of ExJin Studios, joining us to discuss "The Future of the Video Game Industry." During our discussion, Timothy will share insights from his work at Cartoon Network, Adult Swim, and WB Games and why he started “Chat Arcade” - a platform for discord based games. We'll also …
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How Important are Voiceovers for your Indie Game?
1:11:36
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We are delighted to have Michael Schwalbe, Voiceactor / Casting Director / Voice Director at What He Said Voiceovers, LLC, joining us to explore the topic of "How Important are Voiceovers for your Indie Game?" Throughout our discussion, Michael will share invaluable insights into the significance of voiceovers in indie game development. We'll delve…
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An Indie Game: From Conception to Completion
1:09:14
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Welcome to IndieGameBusiness! Today, we're thrilled to have Renee Gittins, studio head of Stumbling Cat and developer of Potions: A Curious Tale, joining us to discuss "An Indie Game: From Conception to Completion." Throughout our conversation, Renee will provide fascinating insights into the journey of creating Potions: A Curious Tale, a captivati…
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Building and Growing a Game Development Studio
59:34
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Welcome to IndieGameBusiness! Today, we're honored to have Paxton Galvanek, CEO & Co-Founder of Studio Hermitage, joining us to share insights on "Building and Growing a Game Development Studio." Throughout our discussion, Paxton will provide invaluable insights into the journey of establishing and expanding Studio Hermitage in a challenging enviro…
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Why Physical Games are Important in a Digital Era
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Welcome to IndieGameBusiness! In this episode, we have a special guest, Josh Fairhurst, CEO at Limited Run Games & Mighty Rabbit Studios, to discuss the intriguing topic of "Why Physical Games are Important in a Digital Era." During our conversation, Josh will provide insights into Mighty Rabbit Studios and Limited Run Games, exploring the motivati…
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Welcome to IndieGameBusiness! Today, we're thrilled to have Ryh-Ming Poon, Principal Consultant/Fractional Executive at RPPR, here to share insights on "PR for Indie Developers." Throughout our conversation, Ryh-Ming will provide invaluable insights into her illustrious career path, which began with a passion for PR and gaming. From her journey thr…
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Getting Grants for Indie Games and Discussing Educational Games
1:08:31
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Welcome to IndieGameBusiness! Today, we're delighted to have Dan White, co-founder and CEO of Filament Games, here to share insights on "Getting Grants for Indie Games and Discussing Educational Games." Throughout our discussion, Dan will provide valuable insights into securing grants for indie game projects, focusing particularly on Filament Games…
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Starting and Running an Indie Game Studio
1:02:26
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Today, we're excited to have Stuart De Ville, Founder and CEO of Game Dev London, Founder and Director of Fribbly games, freelance Game Asset Artist, and Indie Games Consultant, here to share invaluable insights on "Starting and Running an Indie Game Studio." During our discussion, Stuart will draw from his extensive experience in the industry to p…
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Publishers Vs. Investors For Indie Game Developers
1:08:35
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Welcome to IndieGameBusiness! Today, we're honored to have Eliana Oikawa, CEO at WINGS & COO at Game Habitat, here to discuss the crucial topic of "Publishers Vs. Investors For Indie Game Developers." During our conversation, Eliana will shed light on the important work of WINGS and their ongoing Women's Day Sale on Steam. We'll explore what sets W…
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Unlocking Wishlists Through Influencers and Advertising
1:00:38
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This is a must-attend event for video game developers and marketers looking to leverage the power of influencers and advertising for their game's on Steam. #IndieGameBusiness #SteamWishlists #GamingInfluencers --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support…
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Discover the secrets of indie game mocap success on a budget! Join us as we delve into the world of motion capture from a performer's perspective. Learn practical tips, tricks, and budget-friendly techniques to bring your characters to life without breaking the bank. Whether you're a developer or an actor, this session will empower you to leverage …
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Unlocked Earned Coverage - How to sell your game with limited funds
58:54
58:54
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It's difficult to make a great game, but selling it is a completely different beast - especially with a low budget. In this session I'll go over the do's and don'ts of launching a title. Many people think that you need an unlimited budget to be successful, but even with limited funds you can set up a successful games marketing campaign. #IndieGameB…
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This session will serve as a primer on US tax issues for game developers who freelance or own their own business. It will cover a range of topics, from Employee vs. Independent Contractor status, to choice of business entity, to valuable tax deductions and credits that may be available to business owners. This session will introduce concepts relate…
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Pitch Deck Reviews with Firestoke Games - Zombie Rollerz
45:13
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Find out what publishers are looking for in a pitch deck. During this session, Omar and Jay review the pitch deck for the game Zombie Rollerz. #pitchdeckreview #IndieGameBusiness #GamePitchDecks --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
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Pitch Deck Reviews with Firestoke Games - Magical Harvest
1:06:24
1:06:24
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Find out what publishers are looking for in a pitch deck. During this session, Omar and Jay review the pitch deck for the game Magical Harvest. #pitchdeckreview #IndieGameBusiness #GamePitchDecks --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
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This talk will explore how to create a pitch deck for approaching a publisher. It will cover reasons to approach a publisher, what's in it for the publisher, and the parts of the pitch deck. It will conclude with some resources and methods that will be helpful to indie devs who want to pitch their game. #IndieGameBusiness #PitchDecks #GameDeveloper…
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Current Market Challenges for Indie Game Companies
1:01:35
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Welcome to another episode of IndieGameBusiness! Today, we're honored to have Lisette Titre Montgomery, CEO of Cornerstone Studios, here to shed light on "Current Market Challenges for Indie Game Companies." Throughout our discussion, Lisette will delve into the pressing issues facing indie game companies in the current market landscape. We'll expl…
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Minimal Viable Process - how to find flow in your ways of working
1:01:55
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In this session you will learn about some core tools and practices that will help you find your own tailored Minimum Viable Process for your team or studio. You will hear some case studies to learn from others’ successes and failure and you will leave the session with a few ideas to implement directly with your team. #IndieGameBusiness #GameDev #Ga…
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Marketing Masterclass: Practical tips for indie games on a budget
59:56
59:56
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Join Tammy for an exclusive Marketing Masterclass tailored to indie game developers with limited budgets and small teams. Discover the most effective and practical tips, from guerrilla tactics to must-have social media strategies, to maximize your game's visibility without breaking the bank. You'll learn how to leverage your creativity, community, …
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Lighting Round! Publishers Pitching to Developers
1:05:44
1:05:44
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Calling all developers! We've gathered together people from various publishers and they are going to pitch their services to you! During this session, learn about each publisher as they each spend 5-10 minutes talking about what types of support and services they offer. This is a chance to learn more about who might be a good fit for your game! #Ga…
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Crowdfunding as a model has changed significantly over the years. Now more than ever there are different funding options and models, so is crowdfunding still an option for indie devs? Has the hype died, or is crowdfunding still a viable option to fund your game? Let's go through the history of crowdfunding and where it currently stands for the vide…
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Indie Gold: Crafting Budgets and Scopes Publishers Can't Resist!
57:15
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Embark on a journey into the heart of indie game development, where budgeting and scoping are the keys to unlocking publisher interest. Join this empowering session to create budgets and scopes that make financial sense and captivate publishers, paving the way for indie success. Navigate the treacherous waters of common pitfalls and red flags, and …
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Incubation Programs as Success Booster - What's in it for Game Developers?
1:01:51
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Starting out as an indie development studio is tough: while the indie scene is rich of wonderful ideas and talented developers, many struggle to secure funding, to raise awareness for their game with publishers and customers, or to develop a proper communication strategy for their game. This talk elaborates how incubation and acceleration programs …
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How to Target the Market - Passpartout 2 Case Study
59:24
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Join Miya for an exploration of the global and Asian markets, uncovering Steam's localization strategies. Gain valuable insights to boost sales in Asian regions and take a deep dive into Flamebait's Case Study, unraveling the secrets behind the 1M sales of Passpartout and its sequel. #IndieGameBusiness #GameMarketing #AsianGamingMarkets --- Support…
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From Chaos to Harmony: The Dual Nature of Community Management
1:02:22
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Explore the nuanced facets of community management with Ash in this insightful session. Delving into both the positive and challenging aspects often overlooked in discussions, she will provide valuable insights into supporting and retaining community managers. Discover strategies for finding a skilled community manager for your indie project, under…
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5 ways the UX of your toolset improves the quality of your games
59:14
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New features in tools are neat, especially if you can make them yourself, but without good UX you and your team are still be limited in what they can accomplish. How can you improve the UX of your own tools? And what kind of UX improvements can you ask of tool developers, whose tools you buy to create your games? So lets walk through some examples!…
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What Does the Future of the Gaming Industry Look Like?
1:08:37
1:08:37
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Welcome to another episode of IndieGameBusiness! Today, we're honored to have Jaye "Letta J" Watts, Founder & CEO of Coexist Gaming, here to discuss the captivating topic of "What Does the Future of the Gaming Industry Look Like?" In our conversation, Letta J will share insights into the business of gaming, emphasizing the importance of representat…
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Lessons Learned from Running a Game Studio for 15 Years
1:11:54
1:11:54
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Welcome to another insightful episode of IndieGameBusiness! Today, we're joined by Mike Sanders, CEO and Studio Manager, of Puny Human, to discuss his experiences starting and running an indie game studio for 15 years. Throughout our conversation, Mike is going to also share his experiences working as a Tech Producer with Carbonated, running the Ga…
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Indie Game Content Creation and Social Media Growth
1:06:37
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Welcome to IndieGameBusiness! Today, we're thrilled to have Sam Goddard, Founder of BLACKBOX Studios, Game Developer, and Content Creator, here to share insights on "Indie Game Content Creation and Social Media Growth." Throughout our discussion, Sam will provide valuable insights into strategies for social media growth, effective content creation …
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How to Make the Perfect Pitch Deck for Your Indie Game
1:27:05
1:27:05
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Welcome to IndieGameBusiness! In this episode, we're thrilled to have Chris White, SVP of Business Development and Content Acquisitions at Green Man Gaming, sharing insights on "How to Make the Perfect Pitch Deck for Your Indie Game." Throughout our discussion, Chris will provide valuable tips on crafting an effective pitch deck. We'll explore ques…
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Make Your Video Game Soundtrack AWESOME!
1:07:01
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Welcome to the first episode of IndieGameBusiness in 2024! Today, we have special guests Otis Rachtman from Mind Your Music, and we're diving into the captivating topic of "Make Your Video Game Soundtrack AWESOME!" In this episode, we'll explore the art of crafting outstanding video game soundtracks. Otis, having grown up with video games, will pro…
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Interview with Adam Tice who most recently served as the text editor for the 2020 Mennonite hymnal, Voices Together and is now the Editor for Congregational Song at GIA Publications, Inc.
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Interview with Seaver College of Pepperdine University in Malibu, California Professor of Religion David Lemley. He is the recent author of the book "Becoming What We Sing: Formation through Contemporary Worship Music".
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Interview with composer, author, and clinician Kate Williams who serves as the Vice President of Sacred Music at GIA Publications, Inc.
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Interview with composer and Assistant Director for Worship and Chapel at Baylor University, Carlos Colón.
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Interview with organist, hymn text writer, and hymnal editor Alan Hommerding.
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An interview with pastor and hymn text writer David Bjorlin based in Chicago, IL.
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Using Kickstarter for Your Indie Game
1:06:31
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Welcome to IndieGameBusiness! In this episode, we have a special guest, Michael Liebe, Outreach Games Europe Lead at Kickstarter, who will enlighten us on "Using Kickstarter for Your Indie Game." During our conversation, we will explore the role of Kickstarter in the funding mix for indie games and consider which other sources of funding it complem…
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Should You Use a Publisher for Your Video Game?
1:04:01
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Welcome to IndieGameBusiness! In this episode, we are delighted to have Gombos József and Szőke György from Balcony Softworks, discussing the intriguing topic of "Should You Use a Publisher for Your Indie Game?" During our conversation, Gombos and Szőke will shed light on a range of important subjects in the indie game development landscape. We wil…
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How to Get Funding, Investments, and Publishing Your Indie Game
1:10:51
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Welcome to another episode of IndieGameBusiness! Today, we're thrilled to have Justin Berenbaum, VP Strategy & GM at Xsolla Funding Club, sharing insights on "How to Get Funding, Investments, and Publishing Your Indie Game." In this episode, Justin will provide a comprehensive overview of the current state of funding for indie games. We'll explore …
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China Market Entry 101 for Indie Devs
1:01:24
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During this session, we will take a deep dive into the Chinese gaming market, uncovering insights that are not commonly shared in western media. By gaining a comprehensive understanding of the market and your target audience, you will be better equipped to strategize your game publishing plan. So, join me on this exciting journey as we explore the …
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