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Ben “Bauul” Mansell is the lead designer of Elementalism, a new mapset for Doom 2 featuring a “Who’s Who” cast of level designers and independent music composers. Originally spawning the ideas that later became 2019’s Cacoward winning Eviternity, Bauul carried on for 5 years to finally release this “spiritual ancestor”. We’re gonna spend a fair amo…
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Ben “Bauul” Mansell is the lead designer of Elementalism, a new mapset for Doom 2 featuring a “Who’s Who” cast of level designers and independent music composers. Originally spawning the ideas that later became 2019’s Cacoward winning Eviternity, Bauul carried on for 5 years to finally release this “spiritual ancestor”. We’re gonna spend a fair amo…
  continue reading
 
Dario Casali is a level designer known for his contributions to Final Doom’s The Plutonia Experiment, the Half-Life series, Left 4 Dead, & Portal 2, to name only a few. Here he joins Bridgeburner to shed some light on what he’s learned in 25 years of designing levels for some of the greatest game franchises of all time. // Dario: https://doomwiki.o…
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Dario Casali is a level designer known for his contributions to Final Doom’s The Plutonia Experiment, the Half-Life series, Left 4 Dead, & Portal 2, to name only a few. Here he joins Bridgeburner to shed some light on what he’s learned in 25 years of designing levels for some of the greatest game franchises of all time. // Dario: https://doomwiki.o…
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Tristan Clark - The Artist Formerly Known As Eris Falling - is a professional music composer, currently working on In The Keep's Stellar Valkyrie. The recent release of Elementalism punctuates a decade of Tristan's contributions to the Doom modding community. We're discussing topics ranging from advanced bass guitar fingering techniques to a strang…
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Hannah Crawford and Revel are the developers behind SPRAWL, an upcoming retro movement-shooter inspired by Japanese cyberpunk. Discussed here are the array of challenges faced from starting the game in the Quake engine before moving to Unreal, the level design process coming from Trenchbroom, Revel’s amazing soundtrack, and loads more! // SPRAWL: h…
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Nash Muhandes is a 20 year veteran contributor to the GZDoom team. He’s now working on Darkadia, a survival horror game inspired by Resident Evil and Disdain, a retro shooter spawned from a challenge to create a Quake clone. // Nash: https://twitter.com/NashMuhandes // Hellforge Studios: https://hellforgestudios.com/games/darkadia/ // In The Keep: …
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Douwe van den Berg is a martial artist, breath & movement coach, and Wim Hof Method instructor. Ben Reichstein is not only the sound designer of Stellar Valkyrie and Call of Saregnar, but also an avid student and practitioner of Douwe’s and Wim Hof’s teachings. Only a few weeks removed from their epic journey into the mountains of Poland - armed wi…
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Chris Guerrero is the voice of Falco Crimson, the main character of In The Keep’s upcoming first person shooter Stellar Valkyrie. A long time student of acting, Chris also serves as a writer and casting director. He is also the host of The Chris Guerrero Destination podcast. // Music by Tristan Clark: https://twitter.com/erisfalling // Chris Guerre…
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Aleks with a K is a seasoned musician originating from the Northeastern American hard rock scene before slowly transitioning into the world of game soundtracks through his contributions to the Quake community (Dwell, Alkaline). He now works with Michael Markie composing for 3D Realms and Slipgate Ironworks. // Aleks with a K: https://alekswithak.ba…
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Vince Steel is a multi-media content producing mercenary presently contracted by Dread. You'll either work with him now, or wish you had. Vince was part of the editing team for Realms Deep 2020 & 2021, went to produce trailers & podcasts for Dread XP/Central, and he’s making music too! Here we discuss whether or not Immorpher is evil… And other stu…
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Foamy is the man behind No Light Games, currently working on the single player arena shooter Unleash Hell. We’re chatting about progress on Unleash Hell since Realms Deep, another top secret racing game, the differences between working alone and with a studio, and - as usual - a lot about rock ‘n roll. // Music by Jon of the Shred: https://scythesa…
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Tristan ‘Eris Falling’ Clark has been a mainstay in the Doom community for many years now, most notably for his contributions to an array of musical contributions to projects including Eviternity, Elementalism, & In The Keep’s Stellar Valkyrie. // Tristan Clark: https://twitter.com/erisfalling / https://www.youtube.com/c/TristanClarkMusic // Stella…
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Tristan ‘Eris Falling’ Clark has been a mainstay in the Doom community for many years now, most notably for his contributions to an array of musical contributions to projects including Eviternity, Elementalism, & In The Keep’s Stellar Valkyrie. // Tristan Clark: https://twitter.com/erisfalling / https://www.youtube.com/c/TristanClarkMusic // Stella…
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Ty & Tony sit down to discuss their mutual love of music, the thought processes behind it, coming from different backgrounds, & why breathing is important. // Call of Saregnar: https://www.callofsaregnar.com/ // Tony: https://open.spotify.com/artist/4kK5e55OrxdBASRmD7ECtP?si=v9bCqEBCRImlNuHo77KSqg // In The Keep: https://inthekeep.com/ //…
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This panel is a discussion of the process and philosophy behind sound design in film, television, and - of course - video games. We’re joined by Magnus Risager & Jonas Memborg of Slipgate Ironsworks/3D Realms, as well as In The Keep’s own Ben Reichstein. If you’re curious about the amazing sounds in your favorite media, thinking of pursuing audio e…
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Omar Samir is the lead developer of BUFF, a surf/skate movement-based FPS game where you can ride on rocket enemies & blow up buildings. Christian Kendall is a programmer for 3D Realms, currently working on GRAVEN, while acting as a technical consultant on BUFF in his free time. This episode is a wild ride where we discuss everything from common is…
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Chris Heist is a standup comedian, philosopher, & minimalist. He’s performed across the United States, published 11 comedy albums, made appearances on Kill Tony, &been banned from a frightening amount of comedy clubs. We’re discussing the education system, the importance of free speech, sociological experiments & how they shed light on our modern m…
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