Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond. Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seekin ...
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Daniel Pemberton and James Griffith on Music Production and Slow Horses
32:09
32:09
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32:09
🎙️ In this episode of Bonfire Conversations, I sit down with two of the most creative minds in film and television music—Oscar-nominated composer Daniel Pemberton (Spider-Man: Across the Spider-Verse, The Trial of the Chicago 7) and James Griffith of Toydrum (Slow Horses, Three Pines). We dive deep into their collaborative work on the hit spy thril…
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Conversation: Jacinta Leong (Art Director of Mad Max: Fury Road, Furiosa)
40:07
40:07
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40:07
🎙️ In this episode of Bonfire Conversations, I sit down with the brilliant art director Jacinta Leong, whose incredible work has shaped the look and feel of iconic films like Furiosa: A Mad Max Saga, Mad Max: Fury Road, Shang-Chi and the Legend of the Ten Rings, Alien: Covenant, and many more. ✨ We dive into her career journey, from her early days …
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Wilbert Roget, II (Composer of Star Wars: Outlaws, Helldivers II, Mortal Kombat 1)
43:26
43:26
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43:26
🎙️ Welcome to another exciting episode of Bonfire Conversations! In this episode, I sit down with the incredibly talented composer Wilbert Roget II. Known for his work on iconic video games such as Call of Duty: WWII, Star Wars: The Old Republic, and Mortal Kombat 11, Wilbert shares his journey, insights, and experiences in the world of music compo…
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Conversation: Josh Sawyer (Director of Fallout: New Vegas, Pentiment) On Creativity, and Writing
54:06
54:06
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54:06
Josh Sawyer is the legendary writer and director of games such as Fallout: New Vegas, Pentiment, and Pillars of Eternity at Obsidian Entertainment. In this episode, we talk about creativity, writing, inspirations, Josh's workflow, and favorite films. Wassup Conversations is available on YouTube and all the major podcast streaming services. https://…
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Conversation: Cinematographer of "Society of the Snow" on His Life, Career and Shooting in Mountains
40:43
40:43
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40:43
A conversation with the legendary Pedro Luque, the cinematographer of Don't Breath and Society of the Snow. We talk about scenes and shots of Society of the Snow and Pedro's success story. Wassup Conversations podcast is available on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Pedro's Instagram: https:…
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Conversation: Oscar Winner Sound Editor of Mad Max: Fury Road and Dune on Success and Failure
1:00:18
1:00:18
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1:00:18
Mark Mangini is the legendary two-time Oscar winner and six-time Oscar-nominated sound editor and designer of some of the best-sounding movies in history, such as Mad Max: Fury Road, Dune, Blade Runner 2049, and Teenage Mutant Ninja Turtles: Mutant Mayhem. In this episode, we talk about his success story, life, career, failure, and winning two Osca…
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Conversation: Alan Wake's Actor on Life, Career, Alan Wake II, Sam Lake, and Horror Stories
42:28
42:28
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42:28
A conversation with Ilkka Villi, the actor of Alan Wake games. In this interview, we talk about Alan Wake II and the differences of making it in comparison to the first entry. We also discuss Ilkka's life growing up and falling in love with acting. Wassup Conversations podcast is available on YouTube and all the major podcast streaming services. Le…
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Conversation: Creator of Castlevania: Nocturne on Vampires, Villains and Season 2
30:07
30:07
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30:07
A conversation with Clive Bradley, creator and writer of Castlevania: Nocturne from Netflix. Wassup Conversations is available on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Support the showBy Hamidreza Nikoofar
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Conversations: Production Designer of Silo and Star Wars on His Legendary Career and Art
1:02:38
1:02:38
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1:02:38
A conversation with Gavin Bocquet, production designer of great movies such as Star Wars: Episode III - Revenge of the Sith, Warcraft, Miss Peregrine's Home for Peculiar Children, and Silo. Wassup Conversations is available on YouTube and all the major podcast streaming services. www.nikoofarmusic.com Support the show…
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Conversation: Audio Director of Avatar: Frontiers of Pandora on Game Audio Mixing and New Book
50:24
50:24
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50:24
An in-depth conversation with Alex Riviere, audio director of Avatar: Frontiers of Pandora about sound design, implementation, mixing audio for games, and his new book "Game Audio Mixing: Insights to Improve Your Mixing Performance" Wassup Conversations is on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup…
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Conversation: Jason Graves on His Techniques for Horror Music, Career and Ghost Stories
44:24
44:24
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44:24
A conversation with Jason Graves, the legendary composer of Dead Space, Tomb Raider, Moss, Call of Duty Modern Warfare 2 Warzone. Wassup Conversations is available on YouTube and all the major podcast streaming services.: https://www.nikoofarmusic.com/wassup Support the showBy Hamidreza Nikoofar
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Conversation: Tina Guo on Her Career, Life and Success Story
52:03
52:03
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52:03
A conversation with Tina Guo, Grammy-nominated musician, composer, and cellist on her life, career, and success story. Wassup Conversations is available on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Support the showBy Hamidreza Nikoofar
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Conversation: The Writer of Fable, Avatar: Frontiers of Pandora on Writing for Games and Her Book
55:32
55:32
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55:32
Anna Megill is a veteran writer of great games such as Guild Wars 2, Control, Dishonored, Fable, and Avatar: Frontiers of Pandora. She has published a new book called The Game Writing Guide: Get Your Dream Job and Keep It, which is a great study about writing for games and working in the video game industry. Wassup Conversations is available on You…
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Conversation: Chloe Van Landschoot on From, Being a Nurse and Her New Film
37:41
37:41
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In this episode of Wassup Conversations podcast, Chloe Van Landschoot who plays Kristi in From, talks about her life, being a nurse while not acting, and her new short film. From is a horror show from MGM+ and Amazon Prime praised by Stephen King and it's currently running its season 2. Wassup Conversations is available on YouTube and all the major…
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Conversation: Cinematographer of John Wick: Chapter 4, The Shape of Water, Nightmare Alley
37:41
37:41
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37:41
An in-depth conversation with the legendary Dan Lauststen, two times Oscar-nominated cinematographer of The Shape of Water, Nightmare Alley, John Wick movies, and many more. Wassup Conversations is on YouTube and all the major podcast streaming services. https://www.nikoofarmusic.com/wassup #johnwick #Danlaustsen #cinematography Support the show…
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Conversation: Composer of Call of Duty: Modern Warfare II, Immortality, For Sama
48:19
48:19
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48:19
An in-depth conversation with Nainita Desai, composer of Call of Duty: Modern Warfare II (Season 3) about her techniques, composing for games and documentaries. Call of Duty: Modern Warfare II is available on PC and Consoles. Wassup Conversations is available on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/was…
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Conversation: Composers of Star Trek: Picard, Star Wars Jedi: Survivor and The Dragon Prince
1:02:11
1:02:11
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In this episode of Wassup Conversations, Stephen Barton (Apex Legends, Star Wars Jedi: Survivor) and Frederik Wiedmann (Star Trek: Picard, The Dragon Prince) talk about their lives, career, the way they make music and the future of film music, considering the evolution of AI. Season 3 of Star Trek: Picard is available on Paramount+. Wassup Conversa…
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Composer, Paul Leonard-Morgan (Dredd, Cyberpunk 2077) on Life and Music
46:03
46:03
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46:03
An in-depth conversation with Paul Leonard-Morgan, composer of many great projects such as Dredd, Cyberpunk 21077, Tales from the Loop, and the new Hulu movie, Boston Strangler. We talk about Paul's success story, life, iconic projects, and his new movie. Boston Strangler is available right now on Hulu. Wassup Conversations is available on YouTube …
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Conversation: Gearbox Creative Director on Designing Loot Systems, Comedy in Games and Boss Fights
33:20
33:20
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33:20
In this episode of Wassup Conversations, Matt Cox, Creative Director at Gearbox Software, talks about comedy in video games, Borderlands looting system, designing impactful boss fights, and his recent game, Tiny Tina's Wonderlands. Wassup Conversations on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Ple…
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Sam Slater (BF2042, Joker, Chernobyl) on Music Production, Sound Design, and His Latest Album
50:00
50:00
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50:00
A conversation with Sam Slater, Score Producer of Joker, Chernobyl and co-composer of Battlefield 2042. Wassup Conversations on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversations via this link: https://www.nikoofarmusic.com/support-and-donations Ham…
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Conversation: Writer and Director of Wolfenstein Games on Writing, Career, and Leaving the Franchise
1:27:30
1:27:30
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1:27:30
A conversation with Jens Matthies, the legendary writer, and director of games like Wolfenstein: The New Order, Wolfenstein II: The New Colossus, The Darkness, and many more... Wassup Conversations on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversatio…
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Conversation: Art Director of Halo Infinite on Creating Worlds, Inspirations and his Workflow
1:13:40
1:13:40
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1:13:40
A conversation with Nicolas Bouvier, AKA, Sparth, the art director of Halo Infinite. He talks about his life, success story, inspirations, techniques, and worldview. Wassup Conversations is on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversations via t…
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Conversation: Director of Weird West, Dishonored on Immersive Sim, Game Design and the Game Industry
1:07:57
1:07:57
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1:07:57
A conversation with Raphael Colantonio, founder of Arkane Studios, and WolfEye Studios. He is the director of some of the most important immersive sim games, such as Dishonored, Prey, and Arx Fatalis. His new game, Weird West is another ground-breaking title in his career, and in this episode, Raf and I talk about Immersive Sim philosophy, subscrip…
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Conversation: Dinga Bakaba (Deathloop) on Immersive Sim Philosophy, His Life and Favorite Games
50:43
50:43
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50:43
A conversation with Dinga Bakaba, the director of Deathloop on his life, immersive sim, favorite games, and the future of video games. Wassup Conversations is on YouTube and all the major podcast streaming services: https://www.nikoofarmusic.com/wassup Please consider donating and supporting Wassup Conversations via this link: https://www.nikoofarm…
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Conversation: Far Cry 6's Narrative Director on Politics and Storytelling in Video Games
51:19
51:19
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51:19
A conversation with Navid Khavari, Narrative Director and Writer of games such as Far Cry 6, Splinter Cell: Black List, and The Division. Navid talks about politics in video games and how important it is to tell meaningful and controversial stories. He also talks about his own personal life and the way he draws inspiration from it. Wassup Conversat…
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Interview: Director of Guardians of the Galaxy and Deus Ex on His Life, and Career
56:41
56:41
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56:41
A conversation with Jean-Francois Dugas, the director of Deus Ex: Human Revolution, Deus Ex: Mankind Divided, and Guardians of the Galaxy. We talk about his life, career, looking back at Deus Ex games, and if there will be another one in the work. Also, we talk about today's political and cultural changes compared to the time when Deus Ex came out.…
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Interview: Brandon Campbell on Composing for Amazon's New World, Ramin Djawadi and His Career
39:35
39:35
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39:35
In this episode of Wassup Conversations, I had a chat with the amazing Brandon Campbell, , the co-composer of Amazon’s New World. A fantastic MMO with great music from Ramin Djawadi and Brandon. He started his career at Hans Zimmer’s Remote Control Productions and has been the co-composer of Ramin Djawadi on many great projects such as Westword, Pe…
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Interview: Jordan Mechner on His New Book, And the Legacy of Prince of Persia
39:53
39:53
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39:53
In this episode of Wassup Conversations, I had a chat with Jordan Mechner, the original creator of Prince of Persia about his new book "Samak the Ayyar A Tale of Ancient Persia". The story of the book is a wonderful adventure in ancient Persia. We talked about Jordan's life and career, the past and the legacy of Prince of Persia, Assassin's Creed a…
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Interview: Paweł Błaszczak on Making Music for The Ascent
54:56
54:56
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54:56
In this episode of Wassup Conversations, Paweł Błaszczak, the music composer of great games such as The Ascent, Call of Juarez, Dying Light and The Witcher is my guest to talk about his career, his techniques and making a futuristic world in The Ascent. Wassup Conversations is on YouTube and all the major podcast streaming services. Access via this…
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Interview: Shohreh Aghdashloo (Farsi) | Part 2
41:34
41:34
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گفتگو با شهره آغداشلو، بازیگر افسانهای که نامزد اسکار و برنده تونی شد. در این گفتگو، به زبان فارسی در مورد زندگی، نگرش و هنر شهره صحبت میکنیم. پادکست واساپ کانورسیشنز در یوتیوب و برنامههای مطرح گوش دادن به پادکست از طریق لینک زیر قابل دسترس است: https://www.nikoofarmusic.com/wassup لطفا اگر علاقه دارید، از لینک زیر به ما کمک مالی کنید: https://w…
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Interview: Shohreh Aghdashloo On Life, Acting, Mass Effect and Destiny (Part 1)
37:10
37:10
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37:10
In this episode of Wassup Conversations, the legendary Oscar-nominated and Emmy Winner actress, Shohreh Aghdashloo is my guest to talk about her life, acting and video games, such as Mass Effect and Destiny. Wassup Conversations is on YouTube and all the major podcast streaming services. Access via this link: https://www.nikoofarmusic.com/wassup Pl…
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Masterclass: Audio Director of "Outriders" on Sound Design and Mixing
1:40:44
1:40:44
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1:40:44
Marcin Czartynski is the audio director of Outriders at People Can Fly. His long and rich career has given us games such as Fortnite, Gears of War, Bulletstorm and Painkiller. In this episode, we talk about his background, sound design, mixing games and Marcin's workflow. Wassup Conversations is on YouTube and all the major podcast streaming servic…
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Masterclass: Doug Cockle Talks About Acting and Voicing Geralt for The Witcher
1:26:08
1:26:08
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In this episode of Wassup Conversations, Doug Cockle (Voice actor of Geralt of Rivia from The Witcher game series) goes deep about acting, his methods of preparation, advice for newcomers and his journey as an actor from America to England. Wassup Conversations is on YouTube and all the major podcast streaming services. https://www.nikoofarmusic.co…
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Interview: Thierry Dansereau Talks about Art Directing Immortals Fenyx Rising and Assassin's Creed
1:04:38
1:04:38
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1:04:38
In this episode, Thierry Dansereau, art director of great games such as Immortals Fenyx Rising and Assassin's Creed Odyssey talks about behind the scene of those games and his general approaches toward creating the visual world of massive games. Please consider donating to Wassup Conversations via this link" https://www.nikoofarmusic.com/support-an…
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Interview: Scott Phillips on Directing Assassin's Creed games and Immortals Fenyx Rising
1:03:53
1:03:53
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In this episode, I celebrate the career of a veteran in the video game industry. Scott Phillips is the director of many great games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4. We talk about his background, techniques and behind the scene of many great games. Please con…
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Masterclass: Hitman 3's UI Designer Talks about UI/UX | Joined with Cyberpunk 2077's UI Designer
54:59
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54:59
In this masterclass, we study the art of UI/UX design in video games. Morten Elgaard, UI designer at IO Interactive talks about his experience and Hitman 3. Arash Naderi, UI designer of Cyberpunk 2077 at CD Projekt Red and Emad Ameri, Visual Artist have joined me to have a fun conversation. Watch or Listen to Wassup Conversation on YouTube or any o…
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Masterclass: Helen Hindpere Talks About Writing Disco Elysium: The Final Cut
54:43
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Helen Hindpere is the Award-Winning writer of the genre-defining Disco Elysium. In this episode, she talks about her techniques and the way she and her colleagues wrote Disco Elysium. Disco Elysium - The Final Cut is the definitive edition of the smash-hit RPG. New political vision quests, more characters, and full English voice-acting. Coming to P…
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Interview: Mikael Säker (Writer of Battlefield 3,4,1, The Darkness, Riddick)
59:09
59:09
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An interview with the writer of many great games such as Battlefield franchise, The Darkness and The Chronicles of Riddick series. We talk about Mikael Säker's background, behind the scene of many memorable games and some unannounced projects. Listen or watch to Wassup Conversations, wherever you're getting your podcasts: https://li.sten.to/HYq5GVZ…
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Interview with Raphael Lacoste | Art Director of Assassin's Creed Valhalla
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46:00
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46:00
A chat with Raphael Lacoste, art director of Assassin's Creed franchise and the newly released Assassin's Creed Valhalla. We talk about Raphael's childhood, techniques, future projects, favourite games and movies. Watch this interview on YouTube. More information about Wassup Conversations on www.nikoofarmusic.com Listen to the podcast from this li…
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Tina Amini (Editor-in-Chief at IGN)
1:13:11
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In this episode of Wassup Conversations, I speak with Tina Amini, editor-in-chief at IGN.com. We talk about Tina's childhood, growing up with games, IGN, females of the game industry, our favorite game developers, and lots of fun stuff. You can listen to the podcast on all the major podcast streaming services from the link below: https://li.sten.to…
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Bradley D. Meyer (Ghost of Tsushima's Audio Director)
42:34
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An interview with Bradley D. Meyer, Audio Director at Sucker Punch. In this video chat, we talk about Bradley's background, Ghost of Tsushima, the ins and outs of the industry, his techniques, and the way Sucker Punch recruits new sound designers and composers. To get more from "Wassup Conversations" visit: www.nikoofarmusic.com To keep up with Bra…
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Josef Fares (Founder of Hazelight, It Takes Two, A Way Out)
59:45
59:45
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A chat with Josef Fares, Founder of Hazelight Studios, director of Brothers: A Tale of Two Sons, A Way Out and It Takes Two. In this episode, we talk about Josef's background, his techniques, and his life as a game director. Support the showBy Hamidreza Nikoofar
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Weird Wolves: Raphaël Colantonio & Ava Gore (Weird West, Dishonored)
53:37
53:37
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In this episode, I had a chat with Raphaël Colantonio & Ava Gore, members of the Weird Wolves band. Raphaël Colantonio is the founder of Arkane Studios and the brain behind Dishonored series and his new game, Weird Wolves. You can watch the video version of this conversation on Wassup Conversations YouTube channel. www.weirdwolves.com www.facebook.…
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Sarah Lynn (XCOM Chimera Squad's Producer)
38:40
38:40
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38:40
A cool conversation with my cool guest, Sarah Lynn. She is the producer at Firaxis Games, working on XCOM and Civilization series. Her recent work is XCOM: Chimera Squad. Support the showBy Hamidreza Nikoofar
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Wolcen: Lords of Mayhem's Composers: (Cédric Baravaglio and Jean-Gabriel Raynaud)
39:55
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39:55
In this episode, I speak with two talented music composers of Wolcen: Lords of Mayhem about composing that game and trailers for films like Star Wars: Rise of Skywalker. Support the showBy Hamidreza Nikoofar
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Alex Hutchinson (Director of Assassin's Creed 3, Far Cry 4, Journey to the Savage Planet)
14:43
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A chat with Alex Hutchinson about his legendary career. He is the game designer of The Sims, Spore and the director of Assassin's Creed 3, Far Cry 4 and the newly released, Journey to the Savage Planet. Support the showBy Hamidreza Nikoofar
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Jordan Thomas (BioShock 2's Creative Director): The Story So Far
1:09:04
1:09:04
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In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his past, breaking into the video game industry, working with Ken Levine on BioShock and some new interesting insights about his career. Support the show…
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Hamidreza Saeedy (Children of Morta's Narrative Designer): Story of a Family - Farsi
1:13:39
1:13:39
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In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak Farsi, I thought it'd be cool to do it this way, so, sorry if you don't know the language. Support the showBy Hamidreza Nikoofar
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Codemasters' Audio Team: How to make sounds for a racing game?
1:18:18
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In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This conversation is gold for all the sound designers and anyone working with audio in the game industry Support the showBy Hamidreza Nikoofar
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Mark Petty (Borderlands 3's Audio Director): Sound of Mayhem
30:40
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A chat with the audio director of Gearbox Software about sound and creating the audio experience of Borderlands 3. Support the showBy Hamidreza Nikoofar
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