Sandbox is a podcast from the Columbia University School of the Arts' Digital Storytelling Lab that explores new forms and functions of storytelling.
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The Columbia University School of the Arts’ Digital Storytelling Lab has a new monthly podcast entitled Sandbox. The monthly podcast is a mixture of talks, interviews, fireside chats and lab project updates that explore the art, craft & biz of storytelling in the 21st Century.
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Audio and Video Recordings of talks and panels at StoryLabs workshops and events. StoryLabs were formed in Australia, Canada the US and UK aim is to pioneer digital content creation, strategy and innovation through strong, multi media story engagement. Time to go beyond simple new media & tech orientation, business networking or basic proof of concepts and step up to the next level – create story rich, original IP and new form entertainment, products & services. StoryLab’s Podcasts: Recorded ...
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Fireside between Ganbrood and Culturehacker
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@poptwig and Columbia DSL present the first in a series of fireside chats between H=N artists. In this conversation @ganbrood and @culturehacker side down for a candid convo about creating, selling and collecting art on http://hicetnunc.xyzBy Lance Weiler
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Introducing the RE:START LAB: tools & methods for uncertain times
26:15
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The RE:START lab is a live online learning program that equips participants from all over the world with proven creative tools and fresh perspectives to tackle design challenges of all kinds, whether brought about by the pandemic or not. The program teaches the basics of futures thinking, speculative design and narrative theory, as participants wor…
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03 Closing by Lance WeilerBy Lance Weiler
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01 Entrance by Lance WeilerBy Lance Weiler
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01 Exploration by Lance WeilerBy Lance Weiler
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Using Speculative Design as a practice, From The Futures gathers more than 800 artists, makers, thinkers, educators and anyone interested in imagining new futures. The project is an act of co-creation and we see our journey as an art experiment. A collaboration between Columbia DSL, Fake Artists, Beautiful Seams and MinkowskiImage credit: " Suib-Ci…
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Balancing Story & Interactivity: a conversation with Loren Hammonds (Tribeca Film Festival)
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Recorded live at Lincoln Center. Lance Weiler sits down with Loren Hammonds (Senior Programmer Film & Immersive, Tribeca Film Festival) for a fireside chat. The candid conversation explores the challenges and opportunities of staging site-specific installations that attempt to balance story and interactivity - work where those formerly known as the…
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Exploring Curation, Funding & Exhibition Models for Immersive Storytelling
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Getting an immersive project that mixes story and code up and running is challenging. Often the work represents something that is new and can be difficult to explain. The learning curve for potential funders and prospective audiences can be steep. Not to mention the design, production and exhibition can be costly. As the interest in experiential wo…
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Columbia DSL's Sandbox #3: A Dinner with Frankenstein AI: storytelling, food & AI
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A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multisensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is create…
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Columbia DSL's Sandbox #2: The sensory connection between art and science with Ani Liu
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Ani Liu is an research-based artist working at the intersection of art & science. Her work examines the reciprocal relationships between science, technology and their influence on human subjectivity, culture, and identity.Ani's work has been presented internationally, and featured on National Geographic, VICE, Mashable, Gizmodo, TED, Core77, PCMag,…
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Columbia DSL's Sandbox #1: Designing Immersive Theatre for One with Michael Rau
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For the first episode of Columbia DSL's Sandbox, we sat down with immersive theatre director and Stanford University Professor Michael Rau for a look at how he approaches his creative practice. Michael crafts immersive theatre experiences for one...By Lance Weiler
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A Dinner with Frankenstein AI: storytelling, food & artificial intelligence
36:30
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A Dinner with Frankenstein AI had its world premiere at IDFA earlier this month. Over the course of two intimate evenings A Dinner with Frankenstein dug deeply into the tensions between human and machine in an immersive, multisensory environment that mixed food, conversation and artificial intelligence. This interactive dinner experience is create…
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A Dinner with Frankenstein AI in a rural Wisconsin town
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This past weekend marked the start of the "Dinner with Frankenstein AI" challenge. Dinner parties were hosted in Sydney, London, New York, LA and beyond. Over the reminder of this year and into 2019, the challenge will continue. However, today we wanted to highlight the efforts of a team in Mineral Point, Wisconsin - population 2,481. I had a chanc…
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The sensory connection between art and science with Ani Liu
29:32
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Ani Liu is an research-based artist working at the intersection of art & science. Her work examines the reciprocal relationships between science, technology and their influence on human subjectivity, culture, and identity. Ani's work has been presented internationally, and featured on National Geographic, VICE, Mashable, Gizmodo, TED, Core77, PCMag…
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A Dinner with Frankenstein AI - Conversational Design
22:02
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We wanted to share a special talk on Conversational Design by Columbia DSL member Romy Nehme. Words are as much a design material as any other, but we don't typically think of designing conversations in that way. This talk will explore the shape of conversations and prompts as overtures to the profound experience of exploring each other -- both in …
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A Dinner with Frankenstein AI - documenting the process
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Nick Fortugno (interactive narrative designer/co-founder Playmatics) and Lance Weiler (storyteller/director Columbia DSL) sit down for a candid convo about Frankenstein AI. This marks the first in a series of discussions that will pull back the curtain on the next iteration of the project entitled, "A Dinner with Frankenstein AI." Topics covered in…
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Designing Immersive Theatre for One with Michael Rau
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For the first episode of Columbia DSL's Sandbox, we sat down with immersive theatre director and Stanford University Professor Michael Rau for a look at how he approaches his creative practice. Michael crafts immersive theatre experiences for one...By Columbia University School of the Arts' Digital Storytelling Lab
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5x Why is an active listening exercise that takes about 10 to 15 minutes to complete. We recommend it as an interesting way to kick things off.By Lance Weiler
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Following on the success of Sherlock Holmes & the Internet of Things which grew to more than 2,500 collaborators from 60 countries, the Columbia DSL is excited to announce the launch of Frankenstein AI: a monster made by many. Frankenstein AI goal is to explore where storytelling and machine learning collide. On February 28th, 2017 Robert Horton, F…
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This week we're joined by award winning author and Sherlock Holmes expert Daniel Stashower. During our conversation Daniel shares the creative challenges that Arthur C. Doyle faced, sheds light on what made Sherlock Holmes so unique at the time and explores what makes the detective and his loyal companion so iconic.…
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We're joined by EJ Wagner a crime historian, lecturer and author. Her book "The Science of Sherlock Holmes" a look at the real science behind the fiction of Arthur C. Doyle. For more on EJ Wagner please visit ejdissectingroom.wordpress.com/Audio clip The Hound of the Baskervilles courtesy BBC, Music Parametaphoriquement featuring Morusque…
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A look at scope, challenges with hacks and working to establish a collaborative environmentBy Lance Weiler
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Nick and Lance sit down for a conversation about week zero, one and beyond. Topics covered include: 1. Update on MOOC & weekly challenges, 2. A look into the prototyping process for the upcoming event at Lincoln Center, 3. Scoping for immersive projects that mix story and code, 4. Considerations when staging a hackathon.…
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Jorgen and Lance sit down for a conversation about the evolution of the MOOC. Topics covered include logistics, lessons learned and a look at a decentralized approach for 2016.By Lance Weiler
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In this edition of the MOOC hangout Jorgen van der Sloot provides insight on how to approach the "Appreciative Inquiry" and "How to Shape a Design Question" Challenges and the value they both have in building productive collaborative spaces. Tommy Pallotta (Waking Life, A Scanner Darkly, Collapsus, The Last Hijack) joins us for a discussion on how …
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Crossroads ep001 - The Digital Dozen
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The Columbia University School of the Arts' Digital Storytelling Lab has a new monthly podcast entitled Crossroads. A collaboration with the Film Society of Lincoln Center, Crossroads is recorded in front a live audience at the Elinor Bunin Munroe Auditorium. The monthly podcast is a mixture of talks, interviews, fireside chats and lab project upda…
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Data Driven Storytelling - Gunther Sonnenfeld - StoryLabs Podcast Ep16
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DATA DRIVEN STORYTELLING - "We don't know all that much about our audiences" - Gunther explores the merging of behavioural research and monitoring with new form film, TV branding and it's ultimate effect on storytelling. 'The internet is a giant focus group and we can build applications and services that identify behaviours which can then fuel futu…
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Ep15: Building TV and Film Communities - Laurel Papworth - StoryLabs & Screen Australia Clinic
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Building TV and Film Communities - A presentation by Laurel Papworth, given at the StoryLabs & Screen Australia Film 3.0 labs and digital ignition seminar held in Sydney in late Nov 2012. StoryLab's Podcasts: Recorded and Produced by Gary P HayesBUILDING TV AND FILM COMMUNITIES - Laurel takes us methodically through the various steps to growing com…
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Ep14: Igniting Imagination of Many Architecting Story - Lance Weiler - StoryLabs & Screen Australia Clinic
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45:21
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Igniting the Imagination of Many, Architecting Story Worlds - Lance Weiler - Lance looks at new form storytelling and a less talked about attribute, value. He explores how in the attention economy it is important that story has utility, still entertaining but also have purpose and intention. He reiterates his Pandemic and Head Trauma transmedia cas…
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Ep13: Playing with Film: Matt Costello: StoryLabs & Screen Australia Clinic
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Playing with Film: Discovering and Shaping Gameplay in a Storyworld - Matt tackles the complex issue of how to carefully meld storytelling and game play. Starting with the philosophy that "Puzzles are the foundation of Story' he talks about how when writing a book, game or film how they are filled with puzzles for characters, filled with questions.…
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Ep12: Mobile Movie Mayhem: Jennifer Wilson: StoryLabs & Screen Australia Clinic
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Mobile Movie Mayhem - Jennifer a Director at the Project Factory, gives a deeply practical view of mobile for TV and Film extensions and how to deal with the paradox of making mobile apps to market movies but the apps themselves then need to be promoted. She helps orientate listeners around the mobile and tablet ecosystem, how to market apps, movie…
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Ep11: The Multi Platform Story Ecosystem: Brian Seth Hurst: StoryLabs & Screen Australia Clinic
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The Multi Platform Story Ecosystem - Brian Seth Hurst takes us on a whirlwind ride through his four models of Transmedia Multi platform storytelling with case studies including Conspiracy for Good, Legion of Extraordinary Dancers, Supernatural. Using his four models (1) Heres the Story (2) I'm Listening (3) My World and Welcome To It (4) Take It, I…
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Ep10: The Story of Transmedia Marketing Stories: Brian Cain: StoryLabs & Screen Australia Lab
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The Story of Transmedia Marketing Stories - Brian Cain takes us on a long journey from his early involvement with the poster boys of guerrilla internet marketing around Blair Witch and Art of the Heist through to his creative work with Campfire building multi platform marketing campaigns around major film and TV story brands. He begins by talking a…
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Ep09: A Tale of Two Multi Platform Campaigns: Anthony Mullins: StoryLabs & Screen Australia Lab
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BAFTA winner Anthony Mullins (Creative Director of Hoodlum at the time of this recording) takes us through his companies process in developing multi platform stories then segues into comparing their campaigns for Salt and Bourne Legacy.Anthony begins by taking us through a range of practical tips from early concepts through to production challenges…
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Ep08: The Business of Games as Transmedia Brands: Tony Reed: StoryLabs & Screen Australia Clinic
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The Business of Games as Transmedia Brands - A 101 introduction to the games business and how to approach attaching multi million dollar games through to cheap and cheerful casual games to your multi platform story world. The importance of growing your brand and how upfront community and transmedia brand building is the most important factor in mak…
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Ep07: When Participation Becomes Promotion: AntheaFoyer: StoryLabs & Screen Australia Clinic
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When Participation Becomes Promotion. How to use online participatory and social story to draw users into your IP. Using a film in production this explores the nature of social media as a way to create major interest in your project by getting users involved in the creative process. A presentation from Anthea Foyer (post throat infection!) given at…
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Ep06: Making Stories Gameful: Matt Costello: StoryLabs & Screen Australia Clinic
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Making Stories Gameful - Creative IP and Desiging Play – Looking at Rage as a study of how to take IP from game, to book, to film. How to approach original branded IP and creatively develop from story world to game. A presentation from Matt Costello given at the inaugural Screen Australia, StoryLabs digital ignition lab held in Robertson in late No…
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Ep05: Making Transmedia Make Money: Jennifer Wilson: StoryLabs & Screen Australia Clinic
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Making Transmedia Make Money - Why you are unlikely to make any money unless you are willing to deal with the small stuff, lots of it. Jennifer explores many digital business models and shows how they can be applied to almost any Multi Platform and Transmedia project. Case studies will feature non-commercial projects such as China Heart & Making Au…
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Ep04: Creatively Failing Forward: David Varela: StoryLabs & Screen Australia Clinic
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Creatively Failing Forward – Using two key properties, Sony XI ARG and Lewis Hamilton Secret Life ARG, this talk looks at the nature of interactive, finding need and developing community thinking. David also refers to his earlier ARG Perplex City and how to choose appropriate platforms for users. A presentation by David Varela given at the inaugura…
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Ep03: The Writers Dream inside the Nightmare: Neil Richards: StoryLabs & Screen Australia Clinic
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A step-by-step study of the writing process to a very tight interactive brief. How limited story world and entrenced stake-holders creates a freedom of its own and how trans-channel entertainment can still have have embedded educational value. A presentation by Neil Richards given at the inaugural Screen Australia, StoryLabs digital ignition lab he…
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Ep02: Story Community: Laurel Papworth: StoryLabs & Screen Australia Clinic
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58:59
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The Story Community. Building community around your story and game world and then growing and managing that community. Using examples of Big Brother, Master Chef and various online games, a step-by-step guide on how to build loyal users. A presentation from Laurel given at the inaugural Screen Australia, StoryLabs digital ignition lab held in Rober…
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Ep01: Story R&D: Lance Weiler: StoryLabs & Screen Australia Clinic
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The Creative Story World Process – How transmedia is both commercial and real, the studio and broadcast system and how to create stories that engage and extend across platforms. Exploring services evolving from one to another using key case study of how Head Trauma moved into Pandemic and other projects. A presentation from Lance given at the inaug…
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