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ETAO Podcast, Episode 95. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/10/etao-podcast-95-brian-handy.mp3 Brian Handy stops by to discuss Wild Honesty, his game of, well, wild honesty. Just how do you design an experience of radical openness and ever-expanding intimacy? How do you then adapt that networked play, with all its ex…
 
ETAO Podcast, Episode 95. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/10/etao-podcast-95-brian-handy.mp3 Brian Handy stops by to discuss Wild Honesty, his game of, well, wild honesty. Just how do you design an experience of radical openness and ever-expanding intimacy? How do you then adapt that networked play, with all its ex…
 
ETAO Podcast, Episode 94. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/10/etao-podcast-94-oskar-stalberg.mp3 Oskar Stålberg builds little town dioramas, as he puts it—or more exactly, he builds the procedural generation tools that allow him, and his algorithms, and you the player to build little town dioramas together. You coul…
 
ETAO Podcast, Episode 94. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/10/etao-podcast-94-oskar-stalberg.mp3 Oskar Stålberg builds little town dioramas, as he puts it—or more exactly, he builds the procedural generation tools that allow him, and his algorithms, and you the player to build little town dioramas together. You coul…
 
ETAO Podcast, Episode 93. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/09/etao-podcast-93-nils-deneken.mp3 Nils Deneken has been working on Mutazione in one way or another since 2008. (You might have heard 2009, but in this interview, we set that particular misconception straight!) Through more than a decade of reinvention and …
 
ETAO Podcast, Episode 93. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/09/etao-podcast-93-nils-deneken.mp3 Nils Deneken has been working on Mutazione in one way or another since 2008. (You might have heard 2009, but in this interview, we set that particular misconception straight!) Through more than a decade of reinvention and …
 
ETAO Podcast, Episode 92. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/09/etao-podcast-92-damon-reece.mp3 Damon Reece is the lead writer on Necrobarista, a visual novel about death and coffee (and therefore the rest of life) rendered in a bespoke-unto-madness 3D anime style and set very definitively in Melbourne, Australia. It’…
 
ETAO Podcast, Episode 92. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/09/etao-podcast-92-damon-reece.mp3 Damon Reece is the lead writer on Necrobarista, a visual novel about death and coffee (and therefore the rest of life) rendered in a bespoke-unto-madness 3D anime style and set very definitively in Melbourne, Australia. It’…
 
ETAO Podcast, Episode 91. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/08/etao-podcast-91-co-op.mp3 Drew and Lucio check in on the state of co-op games, especially online ones, in this strange isolated times. How has co-op changed over the past few decades, both in character and in quantity? Why are we so drawn to cooperative g…
 
ETAO Podcast, Episode 91. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/08/etao-podcast-91-co-op.mp3 Drew and Lucio check in on the state of co-op games, especially online ones, in this strange isolated times. How has co-op changed over the past few decades, both in character and in quantity? Why are we so drawn to cooperative g…
 
ETAO Podcast, Episode 90. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/08/etao-podcast-90-warren-arnold.mp3 Warren Arnold has been with Jackbox Games since they were Jellyvision, having worked first on the Facebook iteration of You Don’t Know Jack, and later on every Jackbox Party Pack, including the forthcoming seventh one. He…
 
ETAO Podcast, Episode 90. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/08/etao-podcast-90-warren-arnold.mp3 Warren Arnold has been with Jackbox Games since they were Jellyvision, having worked first on the Facebook iteration of You Don’t Know Jack, and later on every Jackbox Party Pack, including the forthcoming seventh one. He…
 
ETAO Podcast, Episode 89. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/08/etao-podcast-89-ilan-eshkeri.mp3 Ilan Eshkeri has had a storied career in film and television—from Layer Cake, 47 Ronin, and Ninja Assassin, to Black Sea, Still Alice, Austenland, and the Shaun the Sheep Movie—and has recently been working in video games …
 
ETAO Podcast, Episode 89. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/08/etao-podcast-89-ilan-eshkeri.mp3 Ilan Eshkeri has had a storied career in film and television—from Layer Cake, 47 Ronin, and Ninja Assassin, to Black Sea, Still Alice, Austenland, and the Shaun the Sheep Movie—and has recently been working in video games …
 
ETAO Podcast, Episode 88. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/07/etao-podcast-88-laura-michet-brendon-chung-1.mp3 Brendon Chung is the main creative force behind Atom Zombie Smasher, Gravity Bone, Thirty Flights of Loving, Flotilla, Flotilla 2, Quadrilateral Cowboy, and the upcoming Skin Deep. Laura Michet is an accomp…
 
ETAO Podcast, Episode 88. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/07/etao-podcast-88-laura-michet-brendon-chung-1.mp3 Brendon Chung is the main creative force behind Atom Zombie Smasher, Gravity Bone, Thirty Flights of Loving, Flotilla, Flotilla 2, Quadrilateral Cowboy, and the upcoming Skin Deep. Laura Michet is an accomp…
 
ETAO Podcast, Episode 87. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/07/etao-podcast-87-almost-a-game.mp3 Bobby Fowler and Brenda Noiseux outrun the Hunter to join us again and talk about Space Chase, their co-op tabletop map-’em-up and the delightful follow-up to their assiduously PvP card game Wicked Apples. This is, to put…
 
ETAO Podcast, Episode 87. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/07/etao-podcast-87-almost-a-game.mp3 Bobby Fowler and Brenda Noiseux outrun the Hunter to join us again and talk about Space Chase, their co-op tabletop map-’em-up and the delightful follow-up to their assiduously PvP card game Wicked Apples. This is, to put…
 
ETAO Podcast, Episode 86. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/06/etao-podcast-86-moo-yu.mp3 Moo Yu stops by to talk about his work on Knights and Bikes, Subsurface Circular, LittleBigPlanet, and several of the Ratchet & Clank games—plus his advocacy, activism, and mentorship via POC in Play. Beyond that, he gets into a…
 
ETAO Podcast, Episode 86. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/06/etao-podcast-86-moo-yu.mp3 Moo Yu stops by to talk about his work on Knights and Bikes, Subsurface Circular, LittleBigPlanet, and several of the Ratchet & Clank games—plus his advocacy, activism, and mentorship via POC in Play. Beyond that, he gets into a…
 
ETAO Podcast, Episode 85. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/06/etao-podcast-85-greg-haynes.mp3 Greg Haynes is the Lead Games User Researcher at AbleGamers, an organization dedicated, simply but profoundly, to making sure that everyone can play video games, regardless of disability. That’s a huge mandate, serving a da…
 
ETAO Podcast, Episode 85. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/06/etao-podcast-85-greg-haynes.mp3 Greg Haynes is the Lead Games User Researcher at AbleGamers, an organization dedicated, simply but profoundly, to making sure that everyone can play video games, regardless of disability. That’s a huge mandate, serving a da…
 
ETAO Podcast, Episode 84. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/05/etao-podcast-84-acnh.mp3 Animal Crossing: New Horizons has been stealing hearts, blowing up timelines, and filling in blanks in our shared social fabric for about two surreally protracted months now. For once, the zeitgeist hasn’t outrun our goofy, resear…
 
ETAO Podcast, Episode 84. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/05/etao-podcast-84-acnh.mp3 Animal Crossing: New Horizons has been stealing hearts, blowing up timelines, and filling in blanks in our shared social fabric for about two surreally protracted months now. For once, the zeitgeist hasn’t outrun our goofy, resear…
 
ETAO Podcast, Episode 83. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/05/etao-podcast-83-bumblebear.mp3 Nikita Mikros and Josh DeBonis created the original field game Killer Queen, before adapting it into the venerable indie arcade esport institution that it is today. They were a bit less involved in the home game adaptation, …
 
ETAO Podcast, Episode 83. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/05/etao-podcast-83-bumblebear.mp3 Nikita Mikros and Josh DeBonis created the original field game Killer Queen, before adapting it into the venerable indie arcade esport institution that it is today. They were a bit less involved in the home game adaptation, …
 
ETAO Podcast, Episode 82. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/05/etao-podcast-82-shawn-alexander-allen.mp3 Treachery in Beatdown City is a beat-’em-up/turn-based RPG mashup that combines a vast array of Shawn Alexander Allen’s preoccupations, from a shifting and in some ways radicalizing political consciousness, to que…
 
ETAO Podcast, Episode 82. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/05/etao-podcast-82-shawn-alexander-allen.mp3 Treachery in Beatdown City is a beat-’em-up/turn-based RPG mashup that combines a vast array of Shawn Alexander Allen’s preoccupations, from a shifting and in some ways radicalizing political consciousness, to que…
 
ETAO Podcast, Episode 81. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/04/etao-podcast-81-tijmen-tio.mp3 Tijmen Tio is one quarter of the game dev collective/boyband Sokpop, who’ve been putting out a game every two weeks since 2018. It’s a way of working that requires a great deal of trust among the developers, and between them…
 
ETAO Podcast, Episode 81. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/04/etao-podcast-81-tijmen-tio.mp3 Tijmen Tio is one quarter of the game dev collective/boyband Sokpop, who’ve been putting out a game every two weeks since 2018. It’s a way of working that requires a great deal of trust among the developers, and between them…
 
ETAO Podcast, Episode 80. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/04/etao-podcast-80-olof-karlsson.mp3 Olof Karlsson autoruns on over to talk about Wunderling, the puzzle-platformer where you’re a not-a-goomba with some ambition (or maybe just some especially good-bad luck). We talk about the finer points of movement code …
 
ETAO Podcast, Episode 80. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/04/etao-podcast-80-olof-karlsson.mp3 Olof Karlsson autoruns on over to talk about Wunderling, the puzzle-platformer where you’re a not-a-goomba with some ambition (or maybe just some especially good-bad luck). We talk about the finer points of movement code …
 
ETAO Podcast, Episode 79. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/03/etao-podcast-79-arvi-teikari.mp3 Arvi Teikari is here to talk about Baba Is You, as well as Environmental Station Alpha, its forthcoming sequel, and the bonny pile of other gamic delights that he’s made and is making. Along the way we also talk about the …
 
ETAO Podcast, Episode 79. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/03/etao-podcast-79-arvi-teikari.mp3 Arvi Teikari is here to talk about Baba Is You, as well as Environmental Station Alpha, its forthcoming sequel, and the bonny pile of other gamic delights that he’s made and is making. Along the way we also talk about the …
 
ETAO Podcast, Episode 78. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/03/etao-podcast-78-adriel-wallick-1.mp3 Adriel Wallick has been running Train Jam, a game-make-a-thon on a train traveling from Chicago to the Game Developers Conference in San Francisco, since 2014. The event has produced a truly staggering number of weird …
 
ETAO Podcast, Episode 78. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/03/etao-podcast-78-adriel-wallick-1.mp3 Adriel Wallick has been running Train Jam, a game-make-a-thon on a train traveling from Chicago to the Game Developers Conference in San Francisco, since 2014. The event has produced a truly staggering number of weird …
 
ETAO Podcast, Episode 77. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/03/etao-podcast-77-william-chyr.mp3 William Chyr’s long-in-the-works puzzle-exploration art installation of a game, Manifold Garden, has been out in the world for a few months now—which means it’s the perfect time to talk through how the game came to be, how…
 
ETAO Podcast, Episode 77. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/03/etao-podcast-77-william-chyr.mp3 William Chyr’s long-in-the-works puzzle-exploration art installation of a game, Manifold Garden, has been out in the world for a few months now—which means it’s the perfect time to talk through how the game came to be, how…
 
ETAO Podcast, Episode 76. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/02/etao-podcast-76-emma-kinema.mp3 Game Workers Unite is at the forefront of the effort to unionize the games industry—and according to Emma Kinema, the best way to do that is to treat it as an industry, organized under a single union rather than broken up b…
 
ETAO Podcast, Episode 76. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/02/etao-podcast-76-emma-kinema.mp3 Game Workers Unite is at the forefront of the effort to unionize the games industry—and according to Emma Kinema, the best way to do that is to treat it as an industry, organized under a single union rather than broken up b…
 
ETAO Podcast, Episode 75. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/02/etao-podcast-75-chance-agency.mp3 Neo Cab is the debut game from Chance Agency, about the last human rideshare cabbie in an aggressively automated, vertically integrated, near-future California city. In this episode, Vincent Perea discusses the game’s vis…
 
ETAO Podcast, Episode 75. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/02/etao-podcast-75-chance-agency.mp3 Neo Cab is the debut game from Chance Agency, about the last human rideshare cabbie in an aggressively automated, vertically integrated, near-future California city. In this episode, Vincent Perea discusses the game’s vis…
 
ETAO Podcast, Episode 74. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/01/etao-podcast-74-david-galindo.mp3 David Galindo’s exacting, deadpan-absurdist Cook, Serve, Delicious! series is officially a trilogy, with Cook, Serve, Delicious! 3?! taking the at-the-margins dystopian elements from 2 (or 2!! actually) and running with t…
 
ETAO Podcast, Episode 74. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/01/etao-podcast-74-david-galindo.mp3 David Galindo’s exacting, deadpan-absurdist Cook, Serve, Delicious! series is officially a trilogy, with Cook, Serve, Delicious! 3?! taking the at-the-margins dystopian elements from 2 (or 2!! actually) and running with t…
 
ETAO Podcast, Episode 73. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/01/etao-podcast-73-2019.mp3 In this episode, we take stock of what we played this year, what we didn’t get to, and what we’re looking forward to playing next (just like we did last year). Our lists here aren’t comprehensive, because wow there are a lot of ga…
 
ETAO Podcast, Episode 73. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/01/etao-podcast-73-2019.mp3 In this episode, we take stock of what we played this year, what we didn’t get to, and what we’re looking forward to playing next (just like we did last year). Our lists here aren’t comprehensive, because wow there are a lot of ga…
 
ETAO Podcast, Episode 72. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/12/etao-podcast-72-phoebe-watson.mp3 Phoebe Watson joined the team at DragonBear Studios for the expressed purpose of making sure that the indigenous cultural elements in Chaos Tavern are meaningful and on-point—and that’s meant everything from discussing ae…
 
ETAO Podcast, Episode 72. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/12/etao-podcast-72-phoebe-watson.mp3 Phoebe Watson joined the team at DragonBear Studios for the expressed purpose of making sure that the indigenous cultural elements in Chaos Tavern are meaningful and on-point—and that’s meant everything from discussing ae…
 
ETAO Podcast, Episode 71. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/12/etao-podcast-71-zach-barth.mp3 Another dose of Zach Barth, this time focused on MOLEK-SYNTEZ, a Zachtronics game that plays a bit like Opus Magnum but was made more in the spirit of TIS-100—which is to say quickly, with extreme focus, and driven by Zach’s…
 
ETAO Podcast, Episode 71. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/12/etao-podcast-71-zach-barth.mp3 Another dose of Zach Barth, this time focused on MOLEK-SYNTEZ, a Zachtronics game that plays a bit like Opus Magnum but was made more in the spirit of TIS-100—which is to say quickly, with extreme focus, and driven by Zach’s…
 
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